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- ConditionHandler:register(ConditionId.special["使用经验药水"], "使用经验药水", function(actor, param)
- local expDrug = getplaydef(actor, PlayerDefKey.player.EXP_BOOST_EXPIRE_TIME) or {}
- expDrug = expDrug == '' and {} or expDrug
- if table.isNullOrEmpty(expDrug) then
- return false
- end
- local id = expDrug['buffId']
- return string.contains(param, id)
- end)
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