1234567891011121314151617181920212223242526272829303132333435363738 |
- function math.calcRotateAngle(angle1, angle2)
- local d = (angle2 - angle1) % 360
- if d > 180 then
- d = d - 360
- end
- return angle1 + d
- end
- function math.floatEquals(a, b)
- return math.abs(a - b) < Mathf.Epsilon
- end
- function math.sign(a)
- if a > 0 then
- return 1
- elseif a < 0 then
- return -1
- end
- return 0
- end
- function math.round(a)
- return math.floor(a + 0.5)
- end
- function math.randomFloat(min, max, multiple)
- if min > max then
- min, max = max, min
- end
- if multiple == nil then
- multiple = 10000
- end
- local int_min = math.floor(min * multiple)
- local int_max = math.ceil(max * multiple)
- local random_int = math.random(int_min, int_max)
- return random_int / multiple
- end
|