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- --- 运营直购礼包
- DirectPurchase = {}
- DirectPurchase.__index = DirectPurchase
- local this = {}
- local function _rechargeType()
- return "16"
- end
- local function _playerDbKey()
- return nil
- end
- local BUY_TYPE = {
- NOE_BUY = 2, -- 一键购买
- FREE_BUY = 3 -- 免费购买
- }
- --- 请求充值档位信息
- function DirectPurchase.reqRechargeAction(actor,mainGroup)
- -- 判断当前主活动是否开启了子直购活动
- local allActivityInfo = {}
- local operateActivityTable = ConfigDataManager.getList("cfg_OperateActivity_CDM")
- if table.isNullOrEmpty(operateActivityTable) then
- return allActivityInfo
- end
- for _, config in pairs(operateActivityTable) do
- if tonumber(mainGroup) == tonumber(config.maingroup) then
- local directId = config.id
- local itemCount = config.itemcount
- local rewardsMap = string.toIntIntMap(itemCount, "#", "|")
- local rechargeId = ConfigDataManager.getTableValue("cfg_recharge","id","type",config.rechargetype,"parameter",directId)
- local activityInfo = {
- directId = directId,
- itemInfo = rewardsMap,
- rechargeId = rechargeId
- }
- table.insert(allActivityInfo,activityInfo)
- -- 刷新购买数据
- --local count_key = ConfigDataManager.getTableValue("cfg_recharge", "countkey", "id", rechargeId)
- --CountManager.getCount(actor, count_key)
- end
- end
- -- 更新充值count
- -- CountManager.getCount(actor, count_key)
- return allActivityInfo
- end
- --- 触发充值
- function DirectPurchase.rechargeEvent(actor, cfg_recharge, count, amount, ext, outRewards)
- local directGiftId = cfg_recharge.parameter
- local config = ConfigDataManager.getById("cfg_OperateActivity_CDM", directGiftId)
- local mainGroup = OperationalActivities.getCurrentMainGroup(actor)
- local cfgMainGroup = config.maingroup
- if mainGroup ~= tonumber(cfgMainGroup) then
- return
- end
- if tonumber(config.bugtype) == BUY_TYPE.NOE_BUY then
- -- 一键购买
- local operateActivity = ConfigDataManager.getTable("cfg_OperateActivity_CDM","mainGroup",mainGroup)
- if not table.isNullOrEmpty(operateActivity) then
- for _, config in pairs(operateActivity) do
- local operateActivityId = config.id
- local countKey = ConfigDataManager.getTableValue("cfg_recharge","Countkey","parameter",operateActivityId,"type",_rechargeType())
- local count = CountManager.getCount(actor, tonumber(countKey))
- -- local total = ConfigDataManager.getTableValue("Count_count","total","id",countKey)
- if tonumber(operateActivityId) ~= tonumber(directGiftId) then
- if tonumber(config.bugtype) ~= BUY_TYPE.FREE_BUY and count.count > 0 then
- return
- end
- end
- end
- end
- this.oneBug(actor,outRewards,operateActivity)
- else
- gameDebug.assertTrue(table.notEmpty(config), "没有配置直购礼包", directGiftId)
- local reward_str = config.itemcount
- if not string.isNullOrEmpty(reward_str) then
- -- Bag.sendRewards4String(actor, reward_str, "运营直购活动"..config.id)
- string.putIntIntMap(outRewards, reward_str, "#", "|")
- end
- end
- -- 发送界面信息数据
- this.debug("购买直购礼包成功", cfg_recharge, "购买数量", count, ext, outRewards)
- OperationalActivities.openSubActive(actor,{
- subType = ACTIVE_TYPE.DIRECT
- })
- end
- -- 一键购买
- function this.oneBug(actor,outRewards,operateActivity)
- if not table.isNullOrEmpty(operateActivity) then
- for _, config in pairs(operateActivity) do
- local operateActivityId = config.id
- local countKey = ConfigDataManager.getTableValue("cfg_recharge","Countkey","parameter",operateActivityId,"type",_rechargeType())
- local total = ConfigDataManager.getTableValue("Count_count","total","id",countKey)
- CountManager.count(actor, tonumber(countKey),tonumber(total))
- for i = 1, tonumber(total) do
- string.putIntIntMap(outRewards, config.itemcount, "#", "|")
- end
- end
- end
- end
- --- 直购关闭
- function DirectPurchase.closeActive(mainGroup)
- local allRoleInfos = getallrolesummaryinfos()
- local activeInfo = {}
- if not table.isNullOrEmpty(allRoleInfos) then
- local directId = ConfigDataManager.getTableValue("cfg_OperateActivity_CDM","id","mainGroup",mainGroup,"bugType",BUY_TYPE.FREE_BUY)
- local countKey = ConfigDataManager.getTableValue("cfg_recharge","Countkey","parameter",directId,"type",_rechargeType())
- local specialCondition = ConfigDataManager.getTableValue("cfg_OperateActivity_subActivity","specialCondition","mainGroup",mainGroup,"subType",ACTIVE_TYPE.DIRECT)
- for k, roleInfo in pairs(allRoleInfos) do
- local actor = roleInfo["actor"]
- -- 判断当前玩家有没有另外免费直购
- local item = {}
- local countInfo = CountManager.getCount(actor,countKey)
- if not table.isNullOrEmpty(countInfo) and countInfo.total > countInfo.count and ConditionManager.Check(actor, specialCondition) then
- local itemInfo = ConfigDataManager.getTableValue("cfg_OperateActivity_CDM","itemCount","id",directId)
- local count = countInfo.total - countInfo.count
- for i = 1, count do
- string.putIntIntMap(item, itemInfo, "#", "|")
- end
- sendconfigmailbyrid(actor,actor:toString(), 900002, item)
- -- Bag.sendRewards(actor, item, "直购免费礼包补发")
- end
- end
- end
- end
- -- ------------------------------------------------------------- --
- this.log_open = false
- function this.debug(...)
- if not this.log_open then
- return
- end
- gameDebug.print(...)
- end
- function this.jprint(...)
- if not this.log_open then
- return
- end
- if param == nil then
- param = "error! 输出内容为空. nil"
- end
- jprint(...)
- end
- -- ------------------------------------------------------------- --
- EventListerTable.registerType("直购礼包", _rechargeType(), _playerDbKey())
- RechargeEventListerTable:eventLister(_rechargeType(), "直购礼包", DirectPurchase.rechargeEvent)
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