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- RefinementTower = {}
- function RefinementTower.MonsterDie(monsterActor, monsterCfgId)
- if monsterCfgId ~= 200101 then
- return
- end
- local unimapid = tonumber(getbaseinfo(monsterActor, "unimapid"))
- local mapid = tonumber(getbaseinfo(monsterActor, "mapid"))
- local info = getmapinfobyid(unimapid)
- local line = info.line
- local lifeNum = getmapmonstercountbyid(mapid, line, 200101, 1)
- if lifeNum > 0 then
- return
- end
- -- 把boss刷出来
- mongenasync(unimapid, 77, 104, 1, 200102, 1)
- end
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