LSK_Test = {} LSK_Test.__index = LSK_Test local this = {} -- ------------------------------------------------------------- -- -- 测试入口 @lua l_test_main function l_test_main(actor) jprint("-------- lua test main function --------") end -- ------------------------------------------------------------- -- -- 校验是否可以进入跨服地图 -- @lua l_test_chack_is_can_enter_cross_map 21000 function l_test_chack_is_can_enter_cross_map(actor, map_id) local ret = CrossMap.canEnter(actor, map_id) this.jprint("检查是否可以进入跨服地图:", map_id, "result:", ret) end -- 初始化圣域BOSS缓存数据 -- @lua l_test_sanctuary_boss_init_cache function l_test_sanctuary_boss_init_cache() SanctuaryBoss.initBossState() end -- 结算战盟更换盟主 -- @lua l_test_finish_union_change_leader function l_test_finish_union_change_leader(actor) UnionChangeLeader.RunForLeader.finishRunforLeaderActor() end -- 战盟臂章最大等级缓存 -- @lua l_test_union_armbands_init_cache function l_test_union_armbands_init_cache() UnionArmbands.serverStart() end -- 发起定点传送 -- @lua l_test_transfer_within_map 210 180 function l_test_transfer_within_map(actor, x, y) MapMoveTransfer.transferWithinMap(actor, { x, y }) end -- 充值月卡礼包7001 -- @lua l_month_gift_recharge_event 7001 1401 function l_month_gift_recharge_event(actor, param, id) MonthGiftPack.rechargeEvent(actor, { ['parameter'] = param, ['id'] = id }) end -- 领取月卡每日礼包 -- @lua l_month_gift_req_recharge 1401 function l_month_gift_req_recharge(actor, id) MonthGiftPack.reqRechargeAction(actor, _, "reward", { ["id"] = id }) end -- ------------------------------------------------------------- -- this.log_open = true function this.debug(...) if not this.log_open then return end gameDebug.print(...) end function this.jprint(...) if not this.log_open then return end if param == nil then param = "error! 输出内容为空. nil" end jprint(...) end