KLHookPanelKml.txt 3.1 KB

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  1. <uipanel id="KLHookPanel" name="挂机设置界面" a="20" zindex="101" x="-265" adapter="1" onload="KmlSettingUI/@初始化挂机界面" y="0" z="0" width="10" height="10" rotate="0,0,0" raycast="0" color="#00000000">
  2. <prefab path="Kml/KmlPrefab/Cookbook/KmlSettingUI/KmlHookSettingUI.prefab" a="20" x="0" y="0" z="0" width="10" height="10" rotate="0,0,0" id="prefab_794">
  3. <toggle id="ScopeOfMonster1" bind="ScopeOfMonster1" default="1" onclick="KmlSettingUI/@攻击范围设置 1">
  4. </toggle>
  5. <toggle id="ScopeOfMonster2" bind="ScopeOfMonster2" default="0" onclick="KmlSettingUI/@攻击范围设置 2">
  6. </toggle>
  7. <toggle id="ScopeOfMonster3" bind="ScopeOfMonster3" default="0" onclick="KmlSettingUI/@攻击范围设置 3">
  8. </toggle>
  9. <toggle id="ScopeOfMonster4" bind="ScopeOfMonster4" default="0" onclick="KmlSettingUI/@攻击范围设置 4">
  10. </toggle>
  11. <toggle id="ScopeOfMonster5" bind="ScopeOfMonster5" default="0" onclick="KmlSettingUI/@攻击范围设置 5">
  12. </toggle>
  13. <toggle id="ScopeOfMonster6" bind="ScopeOfMonster6" default="0" onclick="KmlSettingUI/@攻击范围设置 6">
  14. </toggle>
  15. <toggle id="ScopeOfMonster7" bind="ScopeOfMonster7" default="0" onclick="KmlSettingUI/@攻击范围设置 7">
  16. </toggle>
  17. <toggle id="ScopeOfMonster8" bind="ScopeOfMonster8" default="0" onclick="KmlSettingUI/@攻击范围设置 8">
  18. </toggle>
  19. <slider id="hpSlider" bind="hpSlider" curvalue="50" minvalue="0" maxvalue="100" onchange="KmlSettingUI/@吃血瓶设置">
  20. </slider>
  21. <slider id="mpSlider" bind="mpSlider" curvalue="50" minvalue="0" maxvalue="100" onchange="KmlSettingUI/@吃蓝瓶设置">
  22. </slider>
  23. <text id="hpTxt" bind="hpTxt">
  24. </text>
  25. <text id="mpTxt" bind="mpTxt">
  26. </text>
  27. <toggle id="combackAtk" bind="combackAtk" default="0" onclick="KmlSettingUI/@自动反击 true" oncancel="KmlSettingUI/@自动反击 false">
  28. </toggle>
  29. <toggle id="combackHookPoint" bind="combackHookPoint" default="0" onclick="KmlSettingUI/@返回挂机点 1" oncancel="KmlSettingUI/@返回挂机点 0">
  30. </toggle>
  31. <input id="comebackTime" type="1" bind="comebackTime" mincount="0" maxcount="99999999999" text="10" onchange="KmlSettingUI/@返回挂机点时间设置">
  32. </input>
  33. <panel id="callSkill" bind="callSkill" active="">
  34. </panel>
  35. <button id="CallSkillBtn" bind="CallSkillBtn" onclick="KmlSettingUI/@召唤技能设置">
  36. </button>
  37. <img id="skillIcon" bind="skillIcon">
  38. </img>
  39. <text id="skillName" bind="skillName">
  40. </text>
  41. <text id="skillLevel" bind="skillLevel">
  42. </text>
  43. <togglegroup id="planToggleGroup" bind="planToggleGroup">
  44. </togglegroup>
  45. <toggle id="planToggle1" bind="onePlan" togglegroup_id="planToggleGroup" onclick="KmlSettingUI/@挂机技能方案选择 1">
  46. </toggle>
  47. <toggle id="planToggle2" bind="towPlan" togglegroup_id="planToggleGroup" onclick="KmlSettingUI/@挂机技能方案选择 2">
  48. </toggle>
  49. <panel id="ContainerContent" bind="ContainerContent" active="1">
  50. </panel>
  51. <panel id="HookSkillContainer" bind="HookSkillContainer" active="1">
  52. </panel>
  53. </prefab>
  54. </uipanel>