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- <uipanel id="KLEquipUIPanel" name="装备界面" zindex="203" a="21" x="" y="" adapter="1">
- <prefab id="UIEquipPanel" path="UI/UIEquipPanel.prefab" a="21">
- <panel id="UIEquipPanel_Root" bind="UIEquipPanel" x="-500" y="0" a="21" width="1334" height="750">
- <text id="panelNameText" x="449" y="341" fontsize="20" text="">
- </text>
- </panel>
- <img id="bg" bind="BG/BG" atlas="" src="">
- </img>
- <button id="CloseButton" bind="CloseButton" active="" h5x="-373" h5y="10" >
- </button>
- <panel id="EquipGrid" bind="EquipGrid">
- </panel>
- <button id="wearBarChange" bind="Btn_wearBarChange">
- </button>
- <button id="WearArchange" bind="Btn_WearArchange" text="">
- </button>
- <panel id="MoneyList" bind="MoneyList" active="">
- </panel>
- <button id="moneyBackground" bind="moneyBackground">
- </button>
- <text id="moneyText" bind="moneyText" text="" height="46" width="166" a="00">
- </text>
- <button id="MUCoinBackground" bind="MUCoinBackground">
- </button>
- <text id="muCoinText" bind="muCoinText" text="" height="46" width="166" a="00">
- </text>
- <button id="MUBindCoinBackground" bind="MUBindCoinBackground">
- </button>
- <text id="muBindCoinText" bind="muBindCoinText" text="" height="46" width="166" a="00">
- </text>
- <button id="diamondBackground" bind="diamondBackground">
- </button>
- <text id="diamondText" bind="diamondText" text="" height="46" width="166" a="00">
- </text>
- <panel id="Grade" bind="Grade" active="0">
- </panel>
- <scrollview id="WearBarList" bind="WearBarList" y="50" active="0">
- <togglegroup id="Content" bind="Content">
- </togglegroup>
- </scrollview>
- <img id="img1" bind="BG (1)">
- </img>
- </prefab>
- </uipanel>
- ;<panel x="0" y="0" width="" height="" active="">
- ; <panel id="equip_gem" a="02" width="88" height="30" >
- ; <img id="equip_gem_1" a="10" x="0" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
- ; <img id="equip_gem_2" a="10" x="15" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
- ; <img id="equip_gem_3" a="10" x="30" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
- ; <img id="equip_gem_4" a="10" x="45" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
- ; <img id="equip_gem_5" a="10" x="60" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
- ; </panel>
- ; </panel
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