KLEquipUIPanelKml.txt 2.5 KB

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  1. <uipanel id="KLEquipUIPanel" name="装备界面" zindex="203" a="21" x="" y="" adapter="1">
  2. <prefab id="UIEquipPanel" path="UI/UIEquipPanel.prefab" a="21">
  3. <panel id="UIEquipPanel_Root" bind="UIEquipPanel" x="-500" y="0" a="21" width="1334" height="750">
  4. <text id="panelNameText" x="449" y="341" fontsize="20" text="">
  5. </text>
  6. </panel>
  7. <img id="bg" bind="BG/BG" atlas="" src="">
  8. </img>
  9. <button id="CloseButton" bind="CloseButton" active="" h5x="-373" h5y="10" >
  10. </button>
  11. <panel id="EquipGrid" bind="EquipGrid">
  12. </panel>
  13. <button id="wearBarChange" bind="Btn_wearBarChange">
  14. </button>
  15. <button id="WearArchange" bind="Btn_WearArchange" text="">
  16. </button>
  17. <panel id="MoneyList" bind="MoneyList" active="">
  18. </panel>
  19. <button id="moneyBackground" bind="moneyBackground">
  20. </button>
  21. <text id="moneyText" bind="moneyText" text="" height="46" width="166" a="00">
  22. </text>
  23. <button id="MUCoinBackground" bind="MUCoinBackground">
  24. </button>
  25. <text id="muCoinText" bind="muCoinText" text="" height="46" width="166" a="00">
  26. </text>
  27. <button id="MUBindCoinBackground" bind="MUBindCoinBackground">
  28. </button>
  29. <text id="muBindCoinText" bind="muBindCoinText" text="" height="46" width="166" a="00">
  30. </text>
  31. <button id="diamondBackground" bind="diamondBackground">
  32. </button>
  33. <text id="diamondText" bind="diamondText" text="" height="46" width="166" a="00">
  34. </text>
  35. <panel id="Grade" bind="Grade" active="0">
  36. </panel>
  37. <scrollview id="WearBarList" bind="WearBarList" y="50" active="0">
  38. <togglegroup id="Content" bind="Content">
  39. </togglegroup>
  40. </scrollview>
  41. <img id="img1" bind="BG (1)">
  42. </img>
  43. </prefab>
  44. </uipanel>
  45. ;<panel x="0" y="0" width="" height="" active="">
  46. ; <panel id="equip_gem" a="02" width="88" height="30" >
  47. ; <img id="equip_gem_1" a="10" x="0" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  48. ; <img id="equip_gem_2" a="10" x="15" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  49. ; <img id="equip_gem_3" a="10" x="30" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  50. ; <img id="equip_gem_4" a="10" x="45" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  51. ; <img id="equip_gem_5" a="10" x="60" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  52. ; </panel>
  53. ; </panel