KLTurnTableAwardItemKml.txt 1.2 KB

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  1. <uipanel id="KLTurnTableAwardItemKml" name="幸运转盘奖励模板" a="00" width="157" height="139" zindex="-1">
  2. <img id="Image" a="00" atlas="Atlas/QJ5_UITreasureHunt.spriteatlas" src="bg_dajiang" width="157" height="139" raycast="1" y="25">
  3. <text id="CountText" a="00" text="" fontsize="14" height="28" width="163" ta="11" horwrap="1" outlinesize="1" outlinecolor="#000000FF" x="0" y="-70">
  4. </text>
  5. <img id="Icon" a="00" atlas="Atlas/Common.spriteatlas" src="Knob_1" width="84" height="84" raycast="1" x="0" y="-5" color="#FFFFFF00">
  6. </img>
  7. <img id="HaveGet" a="00" atlas="Atlas/QJ5_UITreasureHunt.spriteatlas" src="img_Get" width="69" height="61" raycast="1" x="0" y="-5" active="0" z="-1500">
  8. </img>
  9. <prefab id="effect_tishi" path="Effect/UI/Eff_UI_anniutishi05.prefab" z="-500" y="-5" active="0">
  10. </prefab>
  11. <button id="GetButton" a="00" atlas="Atlas/Common.spriteatlas" src="btn_common8" width="112" height="38" onclick="" text="领取" raycast="1" x="-1" y="-74" active="0">
  12. <img id="RedDot" a="00" atlas="Atlas/Common.spriteatlas" src="bg_gemred" width="20" height="20" raycast="1" x="49" y="13" active="0">
  13. </img>
  14. </button>
  15. </img>
  16. </uipanel>