KLUIOpenServerFirstKillPanelKml.txt 5.8 KB

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  1. <uipanel id="KLUIOpenServerFirstKillPanel" name="开服首杀界面" width="300" height="300" x="-62" y="47">
  2. <prefab id="UIOpenServerFirstKillPanel" path="Module/MissionSystem/OpenServer/UI/UIOpenServerFirstKillPanel.prefab">
  3. <img id="Imagebg" bind="Imagebg" active="1">
  4. </img>
  5. <img id="MonsterList" bind="MonsterList" active="1">
  6. ; <scrollview id="MonsterViewList" a="00" width="304" height="66" vertical="0" y="0" raycast="1">
  7. ; <layout id="layout2" width="304" height="67" a="00" vertical="0" contentsizefitter="2" raycast="1" cella="10" control_width="0" space="0" control_height="1">
  8. ; <datalist id="DataMonsterList" width="64">
  9. ; </datalist>
  10. ; </layout>
  11. ; </scrollview>
  12. <loopscrollview id="MonsterViewList" a="00" width="304" height="66" vertical="0" y="0" raycast="1" cellwidth="70" cellheight="70" movementtype="2">
  13. <datalist id="DataMonsterList">
  14. </datalist>
  15. </loopscrollview>
  16. <img id="Viewport" bind="Viewport" active="0">
  17. <panel id="Content" bind="Content" active="0">
  18. </panel>
  19. </img>
  20. <img id="LeftArrow" bind="LeftArrow" active="1">
  21. </img>
  22. <img id="RightArrow" bind="RightArrow" active="1">
  23. </img>
  24. <img id="SpSelect" bind="SpSelect" active="0">
  25. </img>
  26. </img>
  27. <img id="CurBossModelRoot" bind="CurBossModelRoot" active="1">
  28. <img id="Bg" bind="Bg" active="1">
  29. </img>
  30. <text id="CurBossName" bind="CurBossName" width="200" x="113" active="1">
  31. </text>
  32. <text id="CurBossLevel" bind="CurBossLevel" active="1">
  33. </text>
  34. </img>
  35. <img id="FullServiceAwardIcon" bind="FullServiceAwardIcon" active="1">
  36. <img id="FullServiceAwardClaimed" bind="FullServiceAwardClaimed" active="0">
  37. </img>
  38. <text id="Text" bind="Text" active="0">
  39. </text>
  40. <button id="BtnFullServiceAward" bind="BtnFullServiceAward" active="0">
  41. </button>
  42. </img>
  43. <text id="TxtTimePrefix" bind="TxtTimePrefix" active="1">
  44. <text id="TxtTime" bind="TxtTime" active="1">
  45. </text>
  46. </text>
  47. <img id="BgFullServer" bind="BgFullServer" active="1">
  48. <text id="Title" bind="Title" active="1">
  49. </text>
  50. <text id="FullServiceRewardTitle" bind="FullServiceRewardTitle" active="1">
  51. </text>
  52. <img id="ServiceRewardListScrollView" bind="ServiceRewardListScrollView" active="1">
  53. <img id="Viewport_1" bind="Viewport_1" active="0" x="0" y="1" width="260" height="100">
  54. <layout id="ServiceRewardContent" bind="ServiceRewardContent" active="1">
  55. </layout>
  56. </img>
  57. <scrollview id="GlobalServerRewardViewList" a="00" width="260" height="100" vertical="0" y="3" raycast="1">
  58. <layout id="layout3" width="260" height="102" a="00" vertical="0" contentsizefitter="1" raycast="1">
  59. <datalist id="DataGlobalServerRewardList">
  60. <panel id="panel3" width="68" height="61">
  61. <item id="ItemServer" src="20020001" width="64" height="64" raycast="1">
  62. </item>
  63. <img id="TickImg" a="00" atlas="Atlas/QJ5_Common.spriteatlas" src="img_kaifu_get2" width="62" height="62" raycast="0" z="-500">
  64. </img>
  65. <text id="SendTxt" a="00" text="已发放" fontsize="16" height="25" width="68" ta="10" horwrap="1" x="0" y="-45" outlinesize="1" outlinecolor="#000000FF">
  66. </text>
  67. </panel>
  68. </datalist>
  69. </layout>
  70. </scrollview>
  71. </img>
  72. <text id="FullServicePlayer" bind="FullServicePlayer" active="1" horwrap="1">
  73. <text id="FullServicePlayerNames" bind="FullServicePlayerNames" active="1">
  74. </text>
  75. <panel id="UIScrollTextTemplate" bind="UIScrollTextTemplate" active="1">
  76. <text id="TxtName" bind="TxtName" active="1">
  77. </text>
  78. </panel>
  79. </text>
  80. <text id="FirstKillTimeTitle" bind="FirstKillTimeTitle" active="1">
  81. <text id="FirstKillTime" bind="FirstKillTime" active="1">
  82. </text>
  83. </text>
  84. </img>
  85. <img id="BgPerson" bind="BgPerson" active="1">
  86. <text id="Title_1" bind="Title_1" active="1">
  87. </text>
  88. <text id="PersonRewardTitle" bind="PersonRewardTitle" active="1">
  89. </text>
  90. <img id="PersonRewardListScrollView" bind="PersonRewardListScrollView" active="1">
  91. <img id="Viewport_2" bind="Viewport_2" active="0">
  92. <layout id="PersonRewardContent" bind="PersonRewardContent" active="1">
  93. </layout>
  94. </img>
  95. <scrollview id="PersonRewardList" a="00" width="342" height="68" vertical="0" y="1" raycast="1">
  96. <layout id="layout5" width="360" height="230" a="00" vertical="0" contentsizefitter="2" raycast="1" control_width="0" space="0">
  97. <datalist id="DataPersonRewardList">
  98. <panel id="panel8" width="66" height="61">
  99. <item id="ItemPerson" src="20020001" width="64" height="64" raycast="1">
  100. </item>
  101. <img id="StateImg" a="00" atlas="Atlas/QJ5_Common.spriteatlas" src="img_kaifu_get" width="68" height="68" raycast="0" x="0" y="0" z="-500">
  102. </img>
  103. </panel>
  104. </datalist>
  105. </layout>
  106. </scrollview>
  107. </img>
  108. <button id="LeaveForKill" bind="LeaveForKill" active="1">
  109. </button>
  110. <text id="FirstKillFinished" bind="FirstKillFinished" active="1">
  111. </text>
  112. <button id="ClaimPersonReward" bind="ClaimPersonReward" active="0">
  113. <img id="StateImg" a="00" atlas="Atlas/QJ5_Common.spriteatlas" src="img_uiicon_41" width="17" height="17" raycast="0" x="53" y="17" >
  114. </img>
  115. </button>
  116. <text id="BossRelive" bind="BossRelive" active="0">
  117. <text id="BossReliveTime" bind="BossReliveTime" active="1">
  118. </text>
  119. </text>
  120. </img>
  121. </prefab>
  122. </uipanel>