KLLevelRewardItemKml.txt 1.7 KB

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  1. <uipanel id="KLLevelRewardItemKml" name="等级奖励模板" a="00" width="834" height="94" zindex="-1">
  2. <panel id="panel1" a="00" width="834" height="94">
  3. <img id="bg" a="00" atlas="Atlas/QJ5_LevelRewardPanel.spriteatlas" src="bg_dengji" width="834" height="94" raycast="1">
  4. <text id="levelText" a="00" text="等级达到<color=#FF5047>300级</color>" fontsize="18" height="25" width="350" ta="01" horwrap="1" x="-217" y="13" outlinesize="1" outlinecolor="#000000FF">
  5. </text>
  6. <text id="needLevelText" a="00" text="还差<color=#FF5047>92</color>级可领取" fontsize="16" height="25" width="350" ta="01" horwrap="1" x="-217" y="-14" outlinesize="1" outlinecolor="#000000FF" color="#CCC9BFFF">
  7. </text>
  8. </img>
  9. <scrollview id="RewardContent" a="00" width="400" height="87" vertical="0" y="0" raycast="1" x="5" movementtype="2" autoadjust="1">
  10. <layout id="layout4" width="70" height="70" a="10" vertical="0" contentsizefitter="1" raycast="1" space="10" cella="10">
  11. <datalist id="RewardItemDatalist">
  12. </datalist>
  13. </layout>
  14. </scrollview>
  15. <text id="TipsTex" a="00" text="全服限量:30/30" fontsize="16" height="25" width="200" ta="11" horwrap="1" x="316" active="0">
  16. </text>
  17. <button id="GetBtn" a="00" atlas="Atlas/Common.spriteatlas" src="btn_common6" width="125" height="43" onclick="" text="领取奖励" raycast="1" x="316" y="0" active="0">
  18. <img id="RedDot" a="21" atlas="Atlas/QJ5_LevelRewardPanel.spriteatlas" src="ico_red_n" width="17" height="17" raycast="1" x="4" y="4">
  19. </img>
  20. </button>
  21. <img id="haveGet" a="00" atlas="Atlas/QJ5_LevelRewardPanel.spriteatlas" src="icon_lingqu" width="128" height="76" raycast="1" x="316" active="0">
  22. </img>
  23. </panel>
  24. </uipanel>