KLGemEquipUIPanelKml.txt 2.6 KB

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  1. <uipanel id="KLGemEquipUIPanel" name="萤石装备穿戴栏界面" zindex="203" a="21" x="" y="" adapter="1">
  2. <prefab id="UIEquipPanel" path="UI/UIEquipPanel.prefab" a="21">
  3. <button id="CloseButton" bind="CloseButton" active="1" src="button_interface_close5" atlas="Atlas/Common.spriteatlas" mimg="" pimg="" dimg="" color="#FFFFFFFF" raycast="1" h5x="-373" h5y="10">
  4. </button>
  5. <panel id="UIEquipPanel_Root" bind="UIEquipPanel" x="-500" y="0" a="21" width="1334" height="750">
  6. <text id="panelNameText" x="449" y="341" fontsize="20" text="" horwrap="1">
  7. </text>
  8. </panel>
  9. <panel id="EquipGrid" bind="EquipGrid">
  10. </panel>
  11. <button id="wearBarChange" bind="Btn_wearBarChange">
  12. </button>
  13. <panel id="MoneyList" bind="MoneyList" active="">
  14. </panel>
  15. <button id="moneyBackground" bind="moneyBackground">
  16. </button>
  17. <text id="moneyText" bind="moneyText" text="" horwrap="1" height="46" width="166" a="00" outline="1">
  18. </text>
  19. <button id="WearArchange" bind="Btn_WearArchange">
  20. </button>
  21. <button id="MUCoinBackground" bind="MUCoinBackground">
  22. </button>
  23. <text id="muCoinText" bind="muCoinText" text="" horwrap="1" height="46" width="166" a="00">
  24. </text>
  25. <button id="MUBindCoinBackground" bind="MUBindCoinBackground">
  26. </button>
  27. <text id="muBindCoinText" bind="muBindCoinText" text="" horwrap="1" height="46" width="166" a="00">
  28. </text>
  29. <button id="diamondBackground" bind="diamondBackground">
  30. </button>
  31. <text id="diamondText" bind="diamondText" text="" horwrap="1" height="46" width="166" a="00">
  32. </text>
  33. <panel id="Grade" bind="Grade" active="0">
  34. </panel>
  35. <scrollview id="WearBarList" bind="WearBarList" y="50">
  36. <togglegroup id="Content" bind="Content">
  37. </togglegroup>
  38. </scrollview>
  39. </prefab>
  40. </uipanel>
  41. ;<panel x="0" y="0" width="" height="" active="">
  42. ; <panel id="equip_gem" a="02" width="88" height="30" >
  43. ; <img id="equip_gem_1" a="10" x="0" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  44. ; <img id="equip_gem_2" a="10" x="15" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  45. ; <img id="equip_gem_3" a="10" x="30" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  46. ; <img id="equip_gem_4" a="10" x="45" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  47. ; <img id="equip_gem_5" a="10" x="60" atlas="Atlas/UIEquipLuckInlayPanel.spriteatlas" src="" />
  48. ; </panel>
  49. ; </panel