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- ---@class KLPrivilegeBossPosPanel:UIKmlLuaPanelBase
- ---@field view KLPrivilegeBossPosPanelView
- local KLPrivilegeBossPosPanel = class(UIKmlLuaPanelBase)
- local this = KLPrivilegeBossPosPanel
- ---创建时调用一次
- function this:Init()
-
- GUI:DataListInitData(self.view.boss_pos_dl,function()
- return self:GoldBossPosDataListItemCountFunc()
- end,function(realIndex)
- return self:GoldBossPosDataListItemGetFunc(realIndex)
- end,function(realIndex, kmlcontrol)
- return self:GoldBossPosDataListItemInitFunc(realIndex, kmlcontrol)
- end, function(realIndex, kmlcontrol)
- return self:GoldBossPosDataListItemUpdateFunc(realIndex, kmlcontrol)
- end)
- self.boss_Pos_all_item = {}
-
- end
- function this:InitData(data)
- local one_data = SL:GetConfig("cfg_rep",data.configId)
- self.mapId = data.configId
- self.is_close = false
- -- self.monsterInfo = data.monsterInfo
- self.show_pos = true
- self.monster1 = {}
- local monster_tab = SL:GetConfig('cfg_monster', one_data.monsterUI)
- --SL:LogTable(monster_tab,true)
- local tab = {monsterId = one_data.monsterUI,isDie = data.isDie,monsterName = monster_tab.name}
- --SL:LogTable(tab,true)
- table.insert(self.monster1,tab)
- GUI:DataListUpdateData(self.view.boss_pos_dl)
- self:DieEnd(data.isDie,one_data.save)
- end
- ---创建或者刷新界面数据时调用
- function this:Refresh()
-
- end
- function this:SetVisible(isVisible)
- GUI:setVisible(self.view.root,isVisible)
- end
- ---注册UI事件和服务器消息
- function this:RegistEvents()
- -- GUI:SetToggleOnValueChange(self.view.boss_1_toggle, self, self.Boss1Click)
- -- GUI:SetToggleOnValueChange(self.view.boss_2_toggle, self, self.Boss2Click)
- -- GUI:SetToggleOnValueChange(self.view.boss_3_toggle, self, self.Boss3Click)
- GUI:AddOnClickEvent(self.view.exitBtn,self,self.Exit)
- SL:RegisterLUAEvent(LUA_EVENT_MONSTER_DIE, self.MonsterDie, self) --怪物死亡
- SL:RegisterLuaNetMsg(LuaMessageIdToClient.RES_QUIT_DUPLICATE,self.RES_QUIT_SUCCESS,self)
- end
- function this:Exit()
- SL:CommonTipsMessage({ stringTblID=211, ui = self, sureBtnText = "确定", cancelBtnText = "取消",
- callback = self.ExitSure})
- end
- function this:ExitSure()
- SL:SendLuaNetMsg(LuaMessageIdToSever.REQ_QUIT_DUPLICATE)
- end
- function this:CloseOnclick()
- GUI:UIPanel_Close("dev/outui/ChallengeBoss/Panel/KLPrivilegeBossPos/KLPrivilegeBossPosPanel")
- SL.ShowMainPanel()
- end
- function this:MonsterDie(_id,message)
- -- SL:LogError("MonsterDie---------")
- -- SL:LogTable(message,true)
- if self.hateId and self.hateId~=0 and message == self.hateId then
- self:ShowPosView()
- end
- end
- function this:DieEnd(isDie,time)
- if isDie and isDie == 1 then
- local EndPanel = GUI:UIPanel_Open("dev/outui/ChallengeBoss/Panel/KLPrivilegeBossEnd/KLPrivilegeBossEndPanel")
- EndPanel:InitData(time)
- else
- GUI:UIPanel_Close("dev/outui/ChallengeBoss/Panel/KLPrivilegeBossEnd/KLPrivilegeBossEndPanel")
- end
- end
- function this:GoldBossPosDataListItemCountFunc()
- return #self.monster1
- end
- function this:GoldBossPosDataListItemGetFunc(realIndex)
- local data = self.monster1[realIndex + 1]
- local item = GUI:UIPanel_Open("dev/outui/ChallengeBoss/Item/KLUIPrivilegeBossPosItem/KLUIPrivilegeBossPosItem",self.view.boss_pos_dl,self,{},true)
- self.boss_Pos_all_item[item.view.root] = item
- return item.view.root
- end
- function this:GoldBossPosDataListItemInitFunc(realIndex, kmlcontrol)
- end
- function this:GoldBossPosDataListItemUpdateFunc(realIndex, kmlcontrol)
- local data = self.monster1[realIndex + 1]
- self.boss_Pos_all_item[kmlcontrol]:RefreshItem(data,self.mapId,self)
-
- end
- function this:Close()
- self.is_close = true
- end
- function this:RES_QUIT_SUCCESS(id,message)
- ---@type cfg_rep_column
- local tbl = SL:GetConfig("cfg_rep",message,"id")
- if tbl.type == EActivityType.PrivilegeBoss then
- self.is_close = true
- InfoManager.copActivityInfo.hideTask = false
- self:CloseOnclick()
- end
- end
- return this
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