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- ---@class KLQuintonInvasionRankListPanel:UIKmlLuaPanelBase
- ---@field view KLQuintonInvasionRankListPanelView
- local KLQuintonInvasionRankListPanel = class(UIKmlLuaPanelBase)
- local this = KLQuintonInvasionRankListPanel
- function this:AsyncLoadUI()
- end
- ---创建时调用一次
- function this:Init()
- SL:KeepOpenPanel("KLQuintonInvasionRankListPanelKml", true)
- self.rank_all_item = {}
- self.select_type = 0
- self.player_rankList = {}
- self.team_rankList = {}
- local name_str = SL:GetConfig("cfg_repGlobal",21001008).value
- self.name_list = SL:Split(name_str,'#')
- for i=1,#self.name_list,1 do
- self.name_list[i] = self.name_list[i] .. "阵营"
- end
- GUI:DataListInitData(
- self.view.rankList,
- function()
- return self:RankDataListItemCountFunc()
- end,
- function(realIndex)
- return self:RankDataListItemGetFunc(realIndex)
- end,
- function(realIndex, kmlcontrol)
- return self:RankDataListItemInitFunc(realIndex, kmlcontrol)
- end,
- function(realIndex, kmlcontrol)
- return self:RankDataListItemUpdateFunc(realIndex, kmlcontrol)
- end
- )
- end
- ---注册UI事件和服务器消息
- function this:RegistEvents()
- GUI:AddOnClickEvent(self.view.desBtn, self, self.OnCliCkDesBtn)
- --GUI:AddOnClickEvent(self.view.exitBtn, self, self.OnCliCkExitBtn)
- GUI:SetToggleOnValueChange(self.view.personBtn, self, self.PersonBtnOnClick)
- GUI:SetToggleOnValueChange(self.view.teamBtn, self, self.TeamBtnOnClick)
- SL:RegisterLuaNetMsg(LuaMessageIdToClient.RES_QUIT_DUPLICATE, self.RES_QUIT_SUCCESS, self)
- end
- function this:SetData(message)
- self.data = message
- self.player_rankList = {} --self.data.rankList
- if self.data.playerRank then
- for i = 1, 3, 1 do
- local id = tostring(i)
- if self.data.playerRank[id] then
- self.data.playerRank[id].rank = i
- table.insert(self.player_rankList, self.data.playerRank[id])
- else
- break
- end
- end
- end
- self.team_rankList = {} --self.data.rankList
- if self.data.factionRank then
- for i = 1, 3, 1 do
- local id = tostring(i)
- if self.data.factionRank[id] then
- self.data.factionRank[id].rank = i
- local name = self.name_list[self.data.factionRank[id].faction]
- self.data.factionRank[id].name = name
- table.insert(self.team_rankList, self.data.factionRank[id])
- else
- break
- end
- end
- end
- self:RefreshRank()
- end
- function this:OnCliCkDesBtn()
- local data = {
- content = "1、昆顿入侵可通过跨服入口-神之国度-昆顿入侵入口进入地图。\n2.活动开启后玩家进入活动后会被分为猎鹰阵营、巨龙阵营、苍狼阵营3个阵营。\n3、活动开启后每对昆顿造成一定伤害获得1点积分,获得1点积分所需的伤害会随着开服天数提升而提升。\n4、击杀其他玩家可以获得被击杀者20%的积分。\n5.活动结束后阵营积分第一的阵营可获得拍卖分红。\n6、活动结束后根据积分排名发放奖励。\n7、玩家每日只能获得一次积分奖励,获得每日活动排名奖励后再次参加活动将不能获得积分O\n8、排名奖励需积分大于30分才能领取。\n9、昆顿被击杀后还有概率在跨服拍卖行上架稀有坐骑,阵营积分第一阵营中的玩家个人积分超过30可获得拍卖分红。",
- title = "昆顿入侵规则说明"
- }
- GUI:UIPanel_Open("dev/outui/Activity/Panel/KLDescribeDetail/KLDescribeDetailPanel", nil, nil, data)
- end
- function this:OnCliCkExitBtn()
- end
- function this:PersonBtnOnClick(_, _, data)
- local isToggle = data[1]
- if isToggle then
- self.select_type = 1
- self:RefreshRank()
- end
- end
- function this:TeamBtnOnClick(_, _, data)
- local isToggle = data[1]
- if isToggle then
- self.select_type = 0
- self:RefreshRank()
- end
- end
- function this:RES_QUIT_SUCCESS(id, message)
- ---@type cfg_rep_column
- local tbl = SL:GetConfig("cfg_rep", message, "id")
- if tbl.type == EActivityType.QuintonInvasion then
- GUI:UIPanel_Close("dev/outui/Activity/Panel/KLQuintonInvasionTaskProgress/KLQuintonInvasionTaskProgressPanel")
- end
- end
- ---界面显示时调用一次
- function this:Show()
- end
- ---创建或者刷新界面数据时调用
- function this:Refresh()
- GUI:SetIsOnWithoutNotify(self.view.teamBtn, true)
- self:RefreshRank()
- end
- function this:RefreshRank()
-
- GUI:DataListUpdateData(self.view.rankList)
- end
- function this:RankDataListItemCountFunc()
- local rankData = nil
- if self.select_type == 0 then
- rankData = self.team_rankList
- else
- rankData = self.player_rankList
- end
- return #rankData
- end
- function this:RankDataListItemGetFunc(realIndex)
- local rankData = nil
- if self.select_type == 0 then
- rankData = self.team_rankList
- else
- rankData = self.player_rankList
- end
- local index = realIndex + 1
- local data = rankData[index]
- local item =
- GUI:UIPanel_Open(
- "dev/outui/Activity/Item/KLQuintonInvasionRank/KLQuintonInvasionRankItem",
- self.view.rankList,
- self,
- data,
- true
- )
- self.rank_all_item[item.view.root] = item
- return item.view.root
- end
- function this:RankDataListItemInitFunc(realIndex, kmlcontrol)
- end
- function this:RankDataListItemUpdateFunc(realIndex, kmlcontrol)
- local rankData = nil
- if self.select_type == 0 then
- rankData = self.team_rankList
- else
- rankData = self.player_rankList
- end
- local index = realIndex + 1
- local data = rankData[index]
- self.rank_all_item[kmlcontrol]:RefreshItem(data)
- end
- function this:SetVisible(isVisible)
- GUI:setVisible(self.view.root, isVisible)
- end
- function this:Close()
- InfoManager.copActivityInfo.hideTeam = false
- end
- return this
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