cfg_skill.lua 26 KB

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  1. -- 此文件工具自动生成,不要修改
  2. ---@class cfg_skill_column
  3. ---第一位占位(1:角色,2:怪物),第二位技能类型,第三位技能分类,第四位职业id,第五六七为编号
  4. ---@field id number @技能id column=1 A
  5. ---备注字段
  6. ---@field name string @技能名称 column=2 B
  7. ---0:主动技能;
  8. ---1:被动技能;
  9. ---(不填默认为主动技能)
  10. ---@field type number @技能类型 column=3 C
  11. ---0:普通技能
  12. ---1:天赋技能
  13. ---2:连击技能
  14. ---3:召唤技能
  15. ---4:普通攻击技能
  16. ---5:大天使天赋技能
  17. ---@field group number @技能分类 column=4 D
  18. ---0不显示
  19. ---1显示
  20. ---2激活时显示
  21. ---
  22. ---编辑器读取
  23. ---{不显示=0|显示=1}
  24. ---@field isshow number @是否显示 column=5 E
  25. ---技能学习后自动添加到技能轮盘
  26. ---不填则不生效
  27. ---0:否
  28. ---1:是
  29. ---@field skillBar number @是否自动添加到技能轮盘 column=6 F
  30. ---用于在界面中的排序
  31. ---
  32. ---序号小的在前面
  33. ---@field index number @排序 column=7 G
  34. ---1攻击(参考属性maxDC、minDC)
  35. ---2魔攻(参考属性maxMC、minMC)
  36. ---0无效果
  37. ---编辑器读取
  38. ---{攻击力=1|魔法=2}
  39. ---@field powerSource number @威力来源 column=8 H
  40. ---单位:万分比
  41. ---[[客户端不使用]]@field accuracyType number @基础命中率 column=9 I
  42. ---是否是范围技能
  43. ---编辑器读取
  44. ---{否=0|是=1}
  45. ---[[客户端不使用]]@field aoe number @是否是范围技能 column=10 J
  46. ---1:敌人
  47. ---2:友方(不包含自己)
  48. ---3:友方(包含自己)
  49. ---4:自己
  50. ---5:玩家
  51. ---6:红名
  52. ---7:归属者
  53. ---
  54. ---编辑器读取
  55. ---{敌人=1|友方(不包含自己)=2|友方(包含自己)=3|自己=4}
  56. ---@field targetType number @技能效果作用目标类型 column=11 K
  57. ---为匹配技能释放动画和战斗飘字所用字段,无延迟需求填0即可
  58. ---非0会有掉落显示比飘字扣血提前的显示bug风险
  59. ---@field hurtDelay number @伤害显示延迟(客户端)单位为毫秒 column=12 L
  60. ---施法是否需求锁定目标
  61. ---0无需目标(需点击范围内技能地面后,释放)
  62. ---1需求目标(目标类型取targetType)
  63. ---2锁定自身(不寻找目标或地面坐标,直接施放技能)
  64. ---
  65. ---编辑器读取
  66. ---{无需目标=0|需锁定目标=1}
  67. ---@field releaseType number @施法需要目标 column=13 M
  68. ---1.点 3.直线 5.扇形 7.圆形
  69. ---大小受控与skill_info表的targetRange列
  70. ---编辑器读取
  71. ---{点=1|直线=3|扇形=5|圆形=7}
  72. ---@field areaType number @施法形状 column=14 N
  73. ---1.点 2.十字 3.直线 4.横线 5.扇形 6.菱形 7.圆形
  74. ---形状大小控制:cfg_skill_info\targetRange
  75. ---编辑器读取
  76. ---{点=1|十字=2|直线=3|横线=4|扇形=5|菱形=6|圆形=7}
  77. ---@field targetAreaType number @目标受击形状 column=15 O
  78. ---当releaseType=1时进行判断
  79. ---0客户端发来的点(即目标位置)
  80. ---1自身所在点
  81. ---[[客户端不使用]]@field holdUpBeginPoint number @受击区域起始点 column=16 P
  82. ---0或空 内挂不予显示
  83. ---1单体
  84. ---2群体
  85. ---3通用 3#1状态 3#2召唤 3#3治疗 3#4移动 3#5 三目标技能
  86. ---编辑器读取
  87. ---{单体=1|群体=2|状态=3|召唤=4}
  88. ---@field assistType IntList @内挂分类 column=17 Q
  89. ---数值越大,优先级越高,释放越早
  90. ---召唤技能(assistType=3#2)>增益技能(assistType=3#1)>其他技能
  91. ---不填表示不会自动释放
  92. ---@field priorityLevel number @自动释放优先级 column=18 R
  93. ---范围读取设置挂机范围;优先判断目标数量,再判断优先级大小
  94. ---不填则不判断数量
  95. ---@field targetNumber number @自动释放目标数量 column=19 S
  96. ---释放该技能时可获得的连击值
  97. ---单位:万分比
  98. ---不填表示该技能释放时不会获得连击值
  99. ---[[客户端不使用]]@field comboValue number @连击值 column=20 T
  100. ---0或空,默认学习技能后,便会出现在挂机设置里
  101. ---1,学习技能后,不出现在挂机设置里
  102. ---@field set number @设置技能 column=21 U
  103. local cfg_skill =
  104. {
  105. {id=1004000, name="全职业普通攻击", group=4, isshow=0, targetNumber=1},
  106. {id=1304001, name="弓箭手弓箭普通攻击", group=4, isshow=0, targetNumber=1},
  107. {id=1304002, name="弓箭手弩箭普通攻击", group=4, isshow=0, targetNumber=1},
  108. {id=1020063, name="弓箭手普通攻击", type=0, isshow=0, index=1, targetNumber=1},
  109. {id=1100001, name="升龙击", group=0, isshow=1, skillBar=1, index=1, priorityLevel=4, targetNumber=1},
  110. {id=1100002, name="地裂斩", group=0, isshow=1, skillBar=1, index=2, priorityLevel=5, targetNumber=1},
  111. {id=1100003, name="旋风斩", group=0, isshow=1, skillBar=1, index=3, priorityLevel=2, targetNumber=1},
  112. {id=1100004, name="牙突刺", group=0, isshow=1, skillBar=1, index=4, priorityLevel=3, targetNumber=1},
  113. {id=1100005, name="天地十字剑", group=0, isshow=1, skillBar=1, index=5, priorityLevel=6, targetNumber=1},
  114. {id=1200001, name="能量球", group=0, isshow=1, skillBar=1, index=1, powerSource=2, priorityLevel=2, targetNumber=1},
  115. {id=1200002, name="火球", group=0, isshow=1, skillBar=1, index=2, powerSource=2, priorityLevel=3, targetNumber=1},
  116. {id=1200003, name="真空波", group=0, isshow=1, skillBar=1, index=3, powerSource=2, priorityLevel=4, targetNumber=1},
  117. {id=1200004, name="掌心雷", group=0, isshow=1, skillBar=1, index=4, powerSource=2, priorityLevel=5, targetNumber=1},
  118. {id=1200006, name="陨石", group=0, isshow=1, skillBar=1, index=6, powerSource=2, priorityLevel=6, targetNumber=1},
  119. {id=1200013, name="爆炎", group=0, isshow=1, skillBar=1, index=12, powerSource=2, priorityLevel=7, targetNumber=1},
  120. {id=1200014, name="冰封", group=0, isshow=1, skillBar=1, index=13, powerSource=2, priorityLevel=8, targetNumber=1},
  121. {id=1200015, name="毒咒", group=0, isshow=1, skillBar=1, index=14, powerSource=2, assistType={2}, priorityLevel=9, targetNumber=1},
  122. {id=1200017, name="瞬间移动", type=0, isshow=1, skillBar=1, index=17, powerSource=0, targetType=4, releaseType=2, assistType={3,4}, priorityLevel=0, set=1},
  123. {id=1300006, name="冰封箭", group=0, isshow=1, skillBar=1, index=13, priorityLevel=3, targetNumber=1},
  124. {id=1303001, name="召唤哥布林", group=3, isshow=1, skillBar=1, index=1, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=99},
  125. {id=1303002, name="召唤石巨人", group=3, isshow=1, skillBar=1, index=2, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=999},
  126. {id=1303003, name="召唤暗杀者", group=3, isshow=1, skillBar=1, index=3, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=9999},
  127. {id=1303004, name="召唤雪人王", group=3, isshow=1, skillBar=1, index=4, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=99999},
  128. {id=1303005, name="召唤暗黑骑士", group=3, isshow=1, skillBar=1, index=5, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=999999},
  129. {id=1303006, name="召唤守护兽巴里", group=3, isshow=1, skillBar=1, index=6, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=9999999},
  130. {id=1303007, name="召唤黄金斗士", group=3, isshow=1, skillBar=1, index=7, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=99999999},
  131. {id=1030001, name="战士连击技能", type=0, group=2, skillBar=0, releaseType=2, targetAreaType=7, assistType={2}, priorityLevel=5, set=1},
  132. {id=1030002, name="法师连击技能", type=0, group=2, skillBar=0, releaseType=2, targetAreaType=7, assistType={2}, priorityLevel=5, set=1},
  133. {id=1030003, name="弓箭手连击技能", type=0, group=2, skillBar=0, releaseType=2, targetAreaType=7, assistType={2}, priorityLevel=5, set=1},
  134. {id=1100006, name="霹雳回旋斩", group=0, isshow=1, skillBar=1, index=6, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=7, targetNumber=3},
  135. {id=1100008, name="袭风刺", group=0, isshow=1, skillBar=1, index=8, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=9},
  136. {id=1100009, name="雷霆裂闪", group=0, isshow=1, skillBar=1, index=9, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=8},
  137. {id=1100010, name="致命一击", group=0, isshow=1, skillBar=1, index=10, targetAreaType=7, assistType={2}, priorityLevel=10},
  138. {id=1200005, name="龙卷风", group=0, isshow=1, skillBar=1, index=5, powerSource=2, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=11, targetNumber=2},
  139. {id=1200008, name="黑龙波", group=0, isshow=1, skillBar=1, index=8, powerSource=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=14, targetNumber=2},
  140. {id=1200007, name="火龙", group=0, isshow=1, skillBar=1, index=7, powerSource=2, targetAreaType=7, priorityLevel=10, targetNumber=2},
  141. {id=1200009, name="毁灭烈焰", group=0, isshow=1, skillBar=1, index=9, powerSource=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=12, targetNumber=2},
  142. {id=1200010, name="暴风雪术", group=0, isshow=1, skillBar=1, index=10, powerSource=2, targetAreaType=7, assistType={2}, priorityLevel=13, targetNumber=2},
  143. {id=1200012, name="地狱火", group=0, isshow=1, skillBar=1, index=15, powerSource=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=15},
  144. {id=1200016, name="极光", group=0, isshow=1, skillBar=1, index=16, powerSource=2, areaType=3, targetAreaType=3, priorityLevel=16},
  145. {id=1300001, name="穿透箭", group=0, isshow=1, skillBar=1, index=8, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=2, targetNumber=1},
  146. {id=1300002, name="多重箭", group=0, isshow=1, skillBar=1, index=9, areaType=7, targetAreaType=5, priorityLevel=4, targetNumber=3},
  147. {id=1300007, name="五重箭", group=0, isshow=1, skillBar=1, index=14, areaType=7, targetAreaType=5, priorityLevel=5, targetNumber=5},
  148. {id=1300005, name="治疗", group=0, isshow=1, skillBar=1, index=12, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,3}, priorityLevel=0, set=1},
  149. {id=1300003, name="战神之力", group=0, isshow=1, skillBar=1, index=10, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,1}, priorityLevel=9999},
  150. {id=1300004, name="守护之光", group=0, isshow=1, skillBar=1, index=11, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,1}, priorityLevel=999},
  151. {id=1200011, name="守护之魂", group=0, isshow=1, skillBar=1, index=11, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,1}, priorityLevel=99},
  152. {id=1100007, name="生命之光", group=0, isshow=1, skillBar=1, index=7, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,1}, priorityLevel=99},
  153. {id=1020064, name="召唤兽4级普攻", type=0},
  154. {id=1020065, name="召唤兽5级普攻", type=0},
  155. {id=1014035, name="守护治疗", group=0, index=6, powerSource=0, targetType=4, releaseType=2, areaType=7, targetAreaType=7, assistType={3,3}, priorityLevel=80},
  156. {id=1000011, name="大天使攻速主动技能", group=5, isshow=2, skillBar=1, index=99, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99},
  157. {id=1000012, name="大天使暴击主动技能", group=5, isshow=2, skillBar=1, index=99, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99},
  158. {id=1000013, name="大天使减伤主动技能", group=5, isshow=2, skillBar=1, index=99, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99},
  159. {id=2000011, name="变身卡牌地狱角魔主动技能,单体伤害", group=0, isshow=0, priorityLevel=2, set=1},
  160. {id=2000021, name="变身卡牌水晶鹿主动技能,瞬移", group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,4}, priorityLevel=0, set=1},
  161. {id=2000031, name="变身卡牌泰克图斯主动技能,范围伤害,伤害减免,降低自身移速", group=0, isshow=0, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2, set=1},
  162. {id=2000041, name="变身卡牌丛林召唤者主动技能,提升攻速", group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99, set=1},
  163. {id=2000051, name="变身卡牌大恶魔主动技能,突进目标范围伤害", group=0, isshow=0, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2, set=1},
  164. {id=2000052, name="变身卡牌大恶魔主动技能,单体伤害,附带持续伤害", group=0, isshow=0, priorityLevel=3, set=1},
  165. {id=2000061, name="变身卡牌天使审判长主动技能,护盾", group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99, set=1},
  166. {id=2000062, name="变身卡牌天使审判长主动技能,直线范围伤害", group=0, isshow=0, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=2, set=1},
  167. {id=2200011, name="变身卡牌地狱角魔被动技能,自身周围每秒持续伤害", type=1, group=0, isshow=0, releaseType=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=0, set=1},
  168. {id=2200021, name="变身卡牌水晶鹿被动技能,移速加成", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
  169. {id=2200031, name="变身卡牌泰克图斯被动技能,伤害吸收", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
  170. {id=2200032, name="变身卡牌泰克图斯被动技能,目标伤害降低", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
  171. {id=2200041, name="变身卡牌丛林召唤者被动技能,伤害加成", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
  172. {id=2200042, name="变身卡牌丛林召唤者被动技能,目标伤害加深", type=1, group=0, isshow=0, powerSource=0, assistType={3,1}, priorityLevel=0, set=1},
  173. {id=2200051, name="变身卡牌大恶魔被动技能,受到控制后免控", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
  174. {id=2200052, name="变身卡牌大恶魔被动技能,对满血目标首次百分比伤害", type=1, group=0, isshow=0, assistType={3,1}, priorityLevel=0, set=1},
  175. {id=2200061, name="变身卡牌天使审判长被动技能,每秒生命回复", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,3}, priorityLevel=0, set=1},
  176. {id=2200062, name="变身卡牌天使审判长被动技能,伤害转化生命回复", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,3}, priorityLevel=0, set=1},
  177. {id=2040011, name="变身卡牌地狱角魔普通攻击", group=4, isshow=0, areaType=7, targetAreaType=7, set=1},
  178. {id=2040021, name="变身卡牌水晶鹿普通攻击", group=4, isshow=0, areaType=7, targetAreaType=7, set=1},
  179. {id=2040031, name="变身卡牌泰克图斯普通攻击", group=4, isshow=0, areaType=7, targetAreaType=7, assistType={2}, set=1},
  180. {id=2040041, name="变身卡牌丛林召唤者普通攻击", group=4, isshow=0, areaType=3, targetAreaType=3, assistType={2}, set=1},
  181. {id=2040051, name="变身卡牌大恶魔普通攻击", group=4, isshow=0, areaType=3, targetAreaType=3, assistType={2}, set=1},
  182. {id=2040061, name="变身卡牌天使审判长普通攻击", group=4, isshow=0, targetAreaType=7, assistType={2}, set=1},
  183. {id=1020001, name="怪物一格普攻", type=0},
  184. {id=1020002, name="幼龙喷火", type=0},
  185. {id=1020003, name="黑巫师陨石术", type=0},
  186. {id=1020004, name="怪物二格普攻", type=0},
  187. {id=1020005, name="偷猎者射击", type=0},
  188. {id=1020006, name="寒冰魔冰封", type=0},
  189. {id=1020007, name="雪人雪球", type=0},
  190. {id=1020009, name="毒虫放毒", type=0},
  191. {id=1020010, name="骷髅弓箭手射击", type=0},
  192. {id=1020011, name="地狱蜘蛛真空波", type=0},
  193. {id=1020012, name="怪物掌心雷", type=0},
  194. {id=1020013, name="毒牛怪放毒", type=0},
  195. {id=1020015, name="恶魔技能", type=0},
  196. {id=1020016, name="死神戈登掌心雷", type=0},
  197. {id=1020017, name="巴洛克地狱火陨石术", type=0, targetAreaType=7},
  198. {id=1020019, name="死亡美人鱼技能", type=0},
  199. {id=1020020, name="蓝翼海怪射击", type=0},
  200. {id=1020021, name="银弓海怪射击", type=0},
  201. {id=1020022, name="巫师王红色闪电", type=0},
  202. {id=1020025, name="铁轮战士射击", type=0},
  203. {id=1020026, name="破坏骑士震地", type=0, targetAreaType=7},
  204. {id=1020027, name="黑炎魔技能", type=0},
  205. {id=1020032, name="丛林残暴者", type=0},
  206. {id=1020033, name="丛林女巫师技能", type=0},
  207. {id=1020036, name="阿卡摩斯粒子射击", type=0},
  208. {id=1020037, name="恶灵/恶灵王毁灭烈焰", type=0, targetAreaType=7},
  209. {id=1020038, name="风后暴风雪", type=0, targetAreaType=7},
  210. {id=1020039, name="蓝/红魔龙喷射", type=0},
  211. {id=1020040, name="蓝/红魔龙毁灭烈焰", type=0, targetAreaType=7},
  212. {id=1020043, name="金甲兽射击", type=0},
  213. {id=1020044, name="半兽人普攻", type=0},
  214. {id=1020045, name="刀刃猎手普攻", type=0},
  215. {id=1020046, name="寒冰刺客射击", type=0},
  216. {id=1020047, name="狂巨人普攻", type=0},
  217. {id=1020049, name="屠杀者普攻", type=0},
  218. {id=1020050, name="假面巫龙卷风", type=0, targetAreaType=3},
  219. {id=1020051, name="假面巫黑龙波", type=0, targetAreaType=7},
  220. {id=1020052, name="毒步妖普攻", type=0},
  221. {id=1020053, name="恐惧天使普攻", type=0},
  222. {id=1020058, name="召唤兽近战攻击", type=0},
  223. {id=1020059, name="召唤兽黄金斗士射击", type=0},
  224. {id=1020060, name="召唤萨迪洛斯攻击", type=0},
  225. {id=1020061, name="鬼魅/剧毒鬼魅普攻", type=0},
  226. {id=1020062, name="赤血要塞能量球", type=0, powerSource=2},
  227. {id=1020008, name="冰后三重真空波", type=0, targetAreaType=5},
  228. {id=1020014, name="魔鬼戈登龙卷风", type=0, areaType=3, targetAreaType=3},
  229. {id=1020018, name="巴洛克群体普攻", type=0, targetAreaType=7},
  230. {id=1020023, name="海魔希特拉极光", type=0, targetAreaType=3},
  231. {id=1020024, name="海魔希特拉范围极光", type=0, targetAreaType=7},
  232. {id=1020028, name="炽炎魔毁灭烈焰", type=0, targetAreaType=7},
  233. {id=1020029, name="炽炎魔爆炎", type=0, targetAreaType=7},
  234. {id=1020030, name="魔王扎坎震地", type=0, targetAreaType=7},
  235. {id=1020031, name="魔王扎坎飞剑", type=0, targetAreaType=7},
  236. {id=1020034, name="丛林召唤者火焰龙卷风", type=0, targetAreaType=7},
  237. {id=1020035, name="林召唤者火焰极光", type=0, targetAreaType=3},
  238. {id=1020041, name="幻影骑士技能", type=0, targetAreaType=7},
  239. {id=1020042, name="菲尼斯扇形火焰", type=0, targetAreaType=5},
  240. {id=1020048, name="疯魔群体普攻", type=0, targetAreaType=7},
  241. {id=1020054, name="咒怨魔王5格群体普攻", type=0, targetAreaType=7},
  242. {id=1020055, name="咒怨魔王2格群体普攻", type=0, targetAreaType=7},
  243. {id=1020056, name="玛雅之手5格群体普攻", type=0, targetAreaType=7},
  244. {id=1020057, name="玛雅之手2格群体普攻", type=0, targetAreaType=7},
  245. {id=1020066, name="火龙王攻击技能(额外5%最大生命值伤害)", type=0, areaType=3},
  246. {id=1040001, name="突袭(大师技)", group=0, isshow=2, index=20, priorityLevel=25},
  247. {id=1040002, name="血腥风暴(大师技)", group=0, isshow=2, index=20, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=50},
  248. {id=1040003, name="格挡(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, priorityLevel=25},
  249. {id=1040004, name="坚固的庇护(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, areaType=7, targetAreaType=7, priorityLevel=30},
  250. {id=1040005, name="极光(大师技)", group=0, isshow=2, index=20, powerSource=2, priorityLevel=25},
  251. {id=1040006, name="爆炎(大师技)", group=0, isshow=2, index=20, powerSource=2, priorityLevel=25},
  252. {id=1040007, name="流星石(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, priorityLevel=25},
  253. {id=1040008, name="毒炎术(大师技)", group=0, isshow=2, index=20, priorityLevel=25},
  254. {id=1040009, name="掌心雷(大师技)", group=0, isshow=2, index=20, priorityLevel=25},
  255. {id=1040010, name="地牢术(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, priorityLevel=25},
  256. {id=1040011, name="闪避(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, priorityLevel=25},
  257. {id=1040012, name="聚击(大师技)", group=0, isshow=2, index=20, priorityLevel=25},
  258. {id=1040013, name="毒箭(大师技)", group=0, isshow=2, index=20, targetType=4, releaseType=2, priorityLevel=25},
  259. {id=1040014, name="祝福(大师技)", type=0, isshow=2, index=20, powerSource=2, targetType=4, releaseType=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
  260. {id=1040015, name="组队治疗(大师技)", isshow=2, index=20, powerSource=0, targetType=4, priorityLevel=5},
  261. {id=1040016, name="幻影(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=2, areaType=7, targetAreaType=7, priorityLevel=25},
  262. {id=1040017, name="极限(大师技)", group=0, isshow=2, index=20, powerSource=2, targetAreaType=3, assistType={2}, priorityLevel=25},
  263. {id=1040018, name="暗爆炎(大师技)", group=0, isshow=2, index=20, powerSource=2, priorityLevel=25},
  264. {id=1040019, name="冰封血(大师技)", group=0, isshow=2, index=20, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=25},
  265. {id=1040020, name="魔魂之握(大师技)", group=0, isshow=2, index=20, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=25},
  266. {id=1040021, name="暗影突袭(大师技)", group=0, isshow=2, index=20, powerSource=2, priorityLevel=25},
  267. {id=1040022, name="小挪移(大师技)", group=0, isshow=2, index=20, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=25},
  268. {id=1014005, name="圣盾防御(大师技)", isshow=2, index=20, powerSource=0, targetType=4, priorityLevel=5},
  269. {id=1012020, name="法神附体(大师技)", type=0, isshow=2, index=20, powerSource=2, targetType=4, releaseType=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
  270. {id=1040023, name="坐骑被动技能", type=1, group=0, isshow=2, index=30, priorityLevel=25},
  271. {id=1000001, name="坐骑主动技能袭风刺", type=0, isshow=2, index=30, areaType=7, targetAreaType=7, priorityLevel=25},
  272. {id=1000002, name="坐骑主动技能毁灭烈焰", type=0, isshow=2, index=30, powerSource=2, targetAreaType=7, assistType={2}, priorityLevel=30},
  273. {id=1014010, name="致命圣印", isshow=1, index=6, powerSource=0, targetType=3, assistType={3,1}, priorityLevel=5},
  274. {id=1014012, name="冲击波", isshow=1, index=5, priorityLevel=15},
  275. {id=1014013, name="炎狼闪电链", isshow=1, index=9, assistType={2}, priorityLevel=5},
  276. {id=1014015, name="摄魂咒", isshow=1, index=10, powerSource=2, priorityLevel=18},
  277. {id=1014017, name="伤害反射", isshow=1, index=6, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=5},
  278. {id=1014018, name="狂爆术", isshow=1, index=7, powerSource=0, targetType=4, assistType={3,1}, priorityLevel=5},
  279. {id=1014025, name="防御值恢复", isshow=1, index=12, powerSource=0, targetType=3, assistType={3,1}, priorityLevel=5},
  280. {id=1014027, name="爆炎术", isshow=0, index=12, powerSource=2, priorityLevel=25},
  281. {id=1014029, name="专属宠物:天鹰", type=2, isshow=0, index=6, targetType=4, assistType={3,2}, priorityLevel=5},
  282. {id=1014030, name="血腥风暴", group=0, isshow=0, index=12, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=50},
  283. {id=1014031, name="流星石", group=0, isshow=0, index=12, powerSource=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=50},
  284. {id=1014032, name="天崩", group=0, isshow=2, index=12, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2},
  285. {id=1014033, name="地震", group=0, isshow=2, index=12, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2},
  286. {id=1014034, name="海啸", group=0, isshow=2, index=12, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2},
  287. {id=1014001, name="天雷闪", type=0, isshow=1, index=1, targetAreaType=5, assistType={2}, priorityLevel=5},
  288. {id=1014002, name="玄月斩", type=0, isshow=1, index=2, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=28},
  289. {id=1014003, name="闪电轰顶", type=0, isshow=1, index=3, powerSource=2, targetAreaType=7, assistType={2}, priorityLevel=35},
  290. {id=1014004, name="火剑袭", type=0, isshow=1, index=4, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=40},
  291. {id=1014007, name="钻云枪", isshow=1, index=5, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
  292. {id=1014008, name="星云火链", isshow=1, index=4, targetAreaType=7, assistType={2}, priorityLevel=35},
  293. {id=1014009, name="地裂", isshow=1, index=7, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
  294. {id=1014011, name="圣极光", isshow=1, index=8, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=5},
  295. {id=1014014, name="火舞旋风", isshow=1, index=6, targetAreaType=5, assistType={2}, priorityLevel=40},
  296. {id=1014016, name="链雷咒", isshow=1, index=10, powerSource=2, targetAreaType=7, assistType={2}, priorityLevel=25},
  297. {id=1014019, name="虚弱阵", isshow=1, index=5, powerSource=0, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
  298. {id=1014020, name="破御阵", isshow=1, index=4, powerSource=0, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
  299. {id=1014021, name="爆裂击", isshow=1, index=8, powerSource=2, areaType=7, assistType={2}, priorityLevel=19},
  300. {id=1014022, name="刺袭", isshow=1, index=12, powerSource=2, areaType=7, assistType={2}, priorityLevel=20},
  301. {id=1014023, name="污染", isshow=1, index=12, powerSource=2, areaType=5, targetAreaType=7, assistType={2}, priorityLevel=25},
  302. {id=1014024, name="烈光闪", isshow=1, index=12, powerSource=2, areaType=7, assistType={2}, priorityLevel=24},
  303. {id=1014026, name="黑暗之力", isshow=1, index=12, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=50},
  304. {id=1014000, name="魔剑士普通攻击", type=0, group=4, isshow=0, index=1, powerSource=2},
  305. {id=1014028, name="暴风雪术", isshow=1, index=17, powerSource=2, areaType=7, targetAreaType=7, assistType={3,4}, priorityLevel=26},
  306. {id=1014006, name="地裂斩", isshow=1, index=2, priorityLevel=5},
  307. {id=1400001, name="宝石被动技能(测试)", type=1, group=0, isshow=0, set=1},
  308. }
  309. local defaults = {type=0, group=0, isshow=0, skillBar=0, index=0, powerSource=1, targetType=1, hurtDelay=250, releaseType=1, areaType=1, targetAreaType=1, assistType={1}, priorityLevel=1, targetNumber=0, set=0}
  310. local mt = {__index = defaults}
  311. for _, v in ipairs(cfg_skill) do
  312. setmetatable(v, mt)
  313. end
  314. return cfg_skill