123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316 |
- -- 此文件工具自动生成,不要修改
- ---@class cfg_skill_column
- ---第一位占位(1:角色,2:怪物),第二位技能类型,第三位技能分类,第四位职业id,第五六七为编号
- ---@field id number @技能id column=1 A
- ---备注字段
- ---@field name string @技能名称 column=2 B
- ---0:主动技能;
- ---1:被动技能;
- ---(不填默认为主动技能)
- ---@field type number @技能类型 column=3 C
- ---0:普通技能
- ---1:天赋技能
- ---2:连击技能
- ---3:召唤技能
- ---4:普通攻击技能
- ---5:大天使天赋技能
- ---@field group number @技能分类 column=4 D
- ---0不显示
- ---1显示
- ---2激活时显示
- ---
- ---编辑器读取
- ---{不显示=0|显示=1}
- ---@field isshow number @是否显示 column=5 E
- ---技能学习后自动添加到技能轮盘
- ---不填则不生效
- ---0:否
- ---1:是
- ---@field skillBar number @是否自动添加到技能轮盘 column=6 F
- ---用于在界面中的排序
- ---
- ---序号小的在前面
- ---@field index number @排序 column=7 G
- ---1攻击(参考属性maxDC、minDC)
- ---2魔攻(参考属性maxMC、minMC)
- ---0无效果
- ---编辑器读取
- ---{攻击力=1|魔法=2}
- ---@field powerSource number @威力来源 column=8 H
- ---单位:万分比
- ---[[客户端不使用]]@field accuracyType number @基础命中率 column=9 I
- ---是否是范围技能
- ---编辑器读取
- ---{否=0|是=1}
- ---[[客户端不使用]]@field aoe number @是否是范围技能 column=10 J
- ---1:敌人
- ---2:友方(不包含自己)
- ---3:友方(包含自己)
- ---4:自己
- ---5:玩家
- ---6:红名
- ---7:归属者
- ---
- ---编辑器读取
- ---{敌人=1|友方(不包含自己)=2|友方(包含自己)=3|自己=4}
- ---@field targetType number @技能效果作用目标类型 column=11 K
- ---为匹配技能释放动画和战斗飘字所用字段,无延迟需求填0即可
- ---非0会有掉落显示比飘字扣血提前的显示bug风险
- ---@field hurtDelay number @伤害显示延迟(客户端)单位为毫秒 column=12 L
- ---施法是否需求锁定目标
- ---0无需目标(需点击范围内技能地面后,释放)
- ---1需求目标(目标类型取targetType)
- ---2锁定自身(不寻找目标或地面坐标,直接施放技能)
- ---
- ---编辑器读取
- ---{无需目标=0|需锁定目标=1}
- ---@field releaseType number @施法需要目标 column=13 M
- ---1.点 3.直线 5.扇形 7.圆形
- ---大小受控与skill_info表的targetRange列
- ---编辑器读取
- ---{点=1|直线=3|扇形=5|圆形=7}
- ---@field areaType number @施法形状 column=14 N
- ---1.点 2.十字 3.直线 4.横线 5.扇形 6.菱形 7.圆形
- ---形状大小控制:cfg_skill_info\targetRange
- ---编辑器读取
- ---{点=1|十字=2|直线=3|横线=4|扇形=5|菱形=6|圆形=7}
- ---@field targetAreaType number @目标受击形状 column=15 O
- ---当releaseType=1时进行判断
- ---0客户端发来的点(即目标位置)
- ---1自身所在点
- ---[[客户端不使用]]@field holdUpBeginPoint number @受击区域起始点 column=16 P
- ---0或空 内挂不予显示
- ---1单体
- ---2群体
- ---3通用 3#1状态 3#2召唤 3#3治疗 3#4移动 3#5 三目标技能
- ---编辑器读取
- ---{单体=1|群体=2|状态=3|召唤=4}
- ---@field assistType IntList @内挂分类 column=17 Q
- ---数值越大,优先级越高,释放越早
- ---召唤技能(assistType=3#2)>增益技能(assistType=3#1)>其他技能
- ---不填表示不会自动释放
- ---@field priorityLevel number @自动释放优先级 column=18 R
- ---范围读取设置挂机范围;优先判断目标数量,再判断优先级大小
- ---不填则不判断数量
- ---@field targetNumber number @自动释放目标数量 column=19 S
- ---释放该技能时可获得的连击值
- ---单位:万分比
- ---不填表示该技能释放时不会获得连击值
- ---[[客户端不使用]]@field comboValue number @连击值 column=20 T
- ---0或空,默认学习技能后,便会出现在挂机设置里
- ---1,学习技能后,不出现在挂机设置里
- ---@field set number @设置技能 column=21 U
- local cfg_skill =
- {
- {id=1004000, name="全职业普通攻击", group=4, isshow=0, targetNumber=1},
- {id=1304001, name="弓箭手弓箭普通攻击", group=4, isshow=0, targetNumber=1},
- {id=1304002, name="弓箭手弩箭普通攻击", group=4, isshow=0, targetNumber=1},
- {id=1020063, name="弓箭手普通攻击", type=0, isshow=0, index=1, targetNumber=1},
- {id=1100001, name="升龙击", group=0, isshow=1, skillBar=1, index=1, priorityLevel=4, targetNumber=1},
- {id=1100002, name="地裂斩", group=0, isshow=1, skillBar=1, index=2, priorityLevel=5, targetNumber=1},
- {id=1100003, name="旋风斩", group=0, isshow=1, skillBar=1, index=3, priorityLevel=2, targetNumber=1},
- {id=1100004, name="牙突刺", group=0, isshow=1, skillBar=1, index=4, priorityLevel=3, targetNumber=1},
- {id=1100005, name="天地十字剑", group=0, isshow=1, skillBar=1, index=5, priorityLevel=6, targetNumber=1},
- {id=1200001, name="能量球", group=0, isshow=1, skillBar=1, index=1, powerSource=2, priorityLevel=2, targetNumber=1},
- {id=1200002, name="火球", group=0, isshow=1, skillBar=1, index=2, powerSource=2, priorityLevel=3, targetNumber=1},
- {id=1200003, name="真空波", group=0, isshow=1, skillBar=1, index=3, powerSource=2, priorityLevel=4, targetNumber=1},
- {id=1200004, name="掌心雷", group=0, isshow=1, skillBar=1, index=4, powerSource=2, priorityLevel=5, targetNumber=1},
- {id=1200006, name="陨石", group=0, isshow=1, skillBar=1, index=6, powerSource=2, priorityLevel=6, targetNumber=1},
- {id=1200013, name="爆炎", group=0, isshow=1, skillBar=1, index=12, powerSource=2, priorityLevel=7, targetNumber=1},
- {id=1200014, name="冰封", group=0, isshow=1, skillBar=1, index=13, powerSource=2, priorityLevel=8, targetNumber=1},
- {id=1200015, name="毒咒", group=0, isshow=1, skillBar=1, index=14, powerSource=2, assistType={2}, priorityLevel=9, targetNumber=1},
- {id=1200017, name="瞬间移动", type=0, isshow=1, skillBar=1, index=17, powerSource=0, targetType=4, releaseType=2, assistType={3,4}, priorityLevel=0, set=1},
- {id=1300006, name="冰封箭", group=0, isshow=1, skillBar=1, index=13, priorityLevel=3, targetNumber=1},
- {id=1303001, name="召唤哥布林", group=3, isshow=1, skillBar=1, index=1, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=99},
- {id=1303002, name="召唤石巨人", group=3, isshow=1, skillBar=1, index=2, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=999},
- {id=1303003, name="召唤暗杀者", group=3, isshow=1, skillBar=1, index=3, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=9999},
- {id=1303004, name="召唤雪人王", group=3, isshow=1, skillBar=1, index=4, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=99999},
- {id=1303005, name="召唤暗黑骑士", group=3, isshow=1, skillBar=1, index=5, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=999999},
- {id=1303006, name="召唤守护兽巴里", group=3, isshow=1, skillBar=1, index=6, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=9999999},
- {id=1303007, name="召唤黄金斗士", group=3, isshow=1, skillBar=1, index=7, powerSource=0, targetType=4, releaseType=2, assistType={3,2}, priorityLevel=99999999},
- {id=1030001, name="战士连击技能", type=0, group=2, skillBar=0, releaseType=2, targetAreaType=7, assistType={2}, priorityLevel=5, set=1},
- {id=1030002, name="法师连击技能", type=0, group=2, skillBar=0, releaseType=2, targetAreaType=7, assistType={2}, priorityLevel=5, set=1},
- {id=1030003, name="弓箭手连击技能", type=0, group=2, skillBar=0, releaseType=2, targetAreaType=7, assistType={2}, priorityLevel=5, set=1},
- {id=1100006, name="霹雳回旋斩", group=0, isshow=1, skillBar=1, index=6, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=7, targetNumber=3},
- {id=1100008, name="袭风刺", group=0, isshow=1, skillBar=1, index=8, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=9},
- {id=1100009, name="雷霆裂闪", group=0, isshow=1, skillBar=1, index=9, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=8},
- {id=1100010, name="致命一击", group=0, isshow=1, skillBar=1, index=10, targetAreaType=7, assistType={2}, priorityLevel=10},
- {id=1200005, name="龙卷风", group=0, isshow=1, skillBar=1, index=5, powerSource=2, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=11, targetNumber=2},
- {id=1200008, name="黑龙波", group=0, isshow=1, skillBar=1, index=8, powerSource=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=14, targetNumber=2},
- {id=1200007, name="火龙", group=0, isshow=1, skillBar=1, index=7, powerSource=2, targetAreaType=7, priorityLevel=10, targetNumber=2},
- {id=1200009, name="毁灭烈焰", group=0, isshow=1, skillBar=1, index=9, powerSource=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=12, targetNumber=2},
- {id=1200010, name="暴风雪术", group=0, isshow=1, skillBar=1, index=10, powerSource=2, targetAreaType=7, assistType={2}, priorityLevel=13, targetNumber=2},
- {id=1200012, name="地狱火", group=0, isshow=1, skillBar=1, index=15, powerSource=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=15},
- {id=1200016, name="极光", group=0, isshow=1, skillBar=1, index=16, powerSource=2, areaType=3, targetAreaType=3, priorityLevel=16},
- {id=1300001, name="穿透箭", group=0, isshow=1, skillBar=1, index=8, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=2, targetNumber=1},
- {id=1300002, name="多重箭", group=0, isshow=1, skillBar=1, index=9, areaType=7, targetAreaType=5, priorityLevel=4, targetNumber=3},
- {id=1300007, name="五重箭", group=0, isshow=1, skillBar=1, index=14, areaType=7, targetAreaType=5, priorityLevel=5, targetNumber=5},
- {id=1300005, name="治疗", group=0, isshow=1, skillBar=1, index=12, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,3}, priorityLevel=0, set=1},
- {id=1300003, name="战神之力", group=0, isshow=1, skillBar=1, index=10, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,1}, priorityLevel=9999},
- {id=1300004, name="守护之光", group=0, isshow=1, skillBar=1, index=11, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,1}, priorityLevel=999},
- {id=1200011, name="守护之魂", group=0, isshow=1, skillBar=1, index=11, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,1}, priorityLevel=99},
- {id=1100007, name="生命之光", group=0, isshow=1, skillBar=1, index=7, powerSource=0, targetType=3, releaseType=2, areaType=7, targetAreaType=7, assistType={3,1}, priorityLevel=99},
- {id=1020064, name="召唤兽4级普攻", type=0},
- {id=1020065, name="召唤兽5级普攻", type=0},
- {id=1014035, name="守护治疗", group=0, index=6, powerSource=0, targetType=4, releaseType=2, areaType=7, targetAreaType=7, assistType={3,3}, priorityLevel=80},
- {id=1000011, name="大天使攻速主动技能", group=5, isshow=2, skillBar=1, index=99, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99},
- {id=1000012, name="大天使暴击主动技能", group=5, isshow=2, skillBar=1, index=99, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99},
- {id=1000013, name="大天使减伤主动技能", group=5, isshow=2, skillBar=1, index=99, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99},
- {id=2000011, name="变身卡牌地狱角魔主动技能,单体伤害", group=0, isshow=0, priorityLevel=2, set=1},
- {id=2000021, name="变身卡牌水晶鹿主动技能,瞬移", group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,4}, priorityLevel=0, set=1},
- {id=2000031, name="变身卡牌泰克图斯主动技能,范围伤害,伤害减免,降低自身移速", group=0, isshow=0, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2, set=1},
- {id=2000041, name="变身卡牌丛林召唤者主动技能,提升攻速", group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99, set=1},
- {id=2000051, name="变身卡牌大恶魔主动技能,突进目标范围伤害", group=0, isshow=0, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2, set=1},
- {id=2000052, name="变身卡牌大恶魔主动技能,单体伤害,附带持续伤害", group=0, isshow=0, priorityLevel=3, set=1},
- {id=2000061, name="变身卡牌天使审判长主动技能,护盾", group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=99, set=1},
- {id=2000062, name="变身卡牌天使审判长主动技能,直线范围伤害", group=0, isshow=0, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=2, set=1},
- {id=2200011, name="变身卡牌地狱角魔被动技能,自身周围每秒持续伤害", type=1, group=0, isshow=0, releaseType=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=0, set=1},
- {id=2200021, name="变身卡牌水晶鹿被动技能,移速加成", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
- {id=2200031, name="变身卡牌泰克图斯被动技能,伤害吸收", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
- {id=2200032, name="变身卡牌泰克图斯被动技能,目标伤害降低", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
- {id=2200041, name="变身卡牌丛林召唤者被动技能,伤害加成", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
- {id=2200042, name="变身卡牌丛林召唤者被动技能,目标伤害加深", type=1, group=0, isshow=0, powerSource=0, assistType={3,1}, priorityLevel=0, set=1},
- {id=2200051, name="变身卡牌大恶魔被动技能,受到控制后免控", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=0, set=1},
- {id=2200052, name="变身卡牌大恶魔被动技能,对满血目标首次百分比伤害", type=1, group=0, isshow=0, assistType={3,1}, priorityLevel=0, set=1},
- {id=2200061, name="变身卡牌天使审判长被动技能,每秒生命回复", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,3}, priorityLevel=0, set=1},
- {id=2200062, name="变身卡牌天使审判长被动技能,伤害转化生命回复", type=1, group=0, isshow=0, powerSource=0, targetType=4, releaseType=2, assistType={3,3}, priorityLevel=0, set=1},
- {id=2040011, name="变身卡牌地狱角魔普通攻击", group=4, isshow=0, areaType=7, targetAreaType=7, set=1},
- {id=2040021, name="变身卡牌水晶鹿普通攻击", group=4, isshow=0, areaType=7, targetAreaType=7, set=1},
- {id=2040031, name="变身卡牌泰克图斯普通攻击", group=4, isshow=0, areaType=7, targetAreaType=7, assistType={2}, set=1},
- {id=2040041, name="变身卡牌丛林召唤者普通攻击", group=4, isshow=0, areaType=3, targetAreaType=3, assistType={2}, set=1},
- {id=2040051, name="变身卡牌大恶魔普通攻击", group=4, isshow=0, areaType=3, targetAreaType=3, assistType={2}, set=1},
- {id=2040061, name="变身卡牌天使审判长普通攻击", group=4, isshow=0, targetAreaType=7, assistType={2}, set=1},
- {id=1020001, name="怪物一格普攻", type=0},
- {id=1020002, name="幼龙喷火", type=0},
- {id=1020003, name="黑巫师陨石术", type=0},
- {id=1020004, name="怪物二格普攻", type=0},
- {id=1020005, name="偷猎者射击", type=0},
- {id=1020006, name="寒冰魔冰封", type=0},
- {id=1020007, name="雪人雪球", type=0},
- {id=1020009, name="毒虫放毒", type=0},
- {id=1020010, name="骷髅弓箭手射击", type=0},
- {id=1020011, name="地狱蜘蛛真空波", type=0},
- {id=1020012, name="怪物掌心雷", type=0},
- {id=1020013, name="毒牛怪放毒", type=0},
- {id=1020015, name="恶魔技能", type=0},
- {id=1020016, name="死神戈登掌心雷", type=0},
- {id=1020017, name="巴洛克地狱火陨石术", type=0, targetAreaType=7},
- {id=1020019, name="死亡美人鱼技能", type=0},
- {id=1020020, name="蓝翼海怪射击", type=0},
- {id=1020021, name="银弓海怪射击", type=0},
- {id=1020022, name="巫师王红色闪电", type=0},
- {id=1020025, name="铁轮战士射击", type=0},
- {id=1020026, name="破坏骑士震地", type=0, targetAreaType=7},
- {id=1020027, name="黑炎魔技能", type=0},
- {id=1020032, name="丛林残暴者", type=0},
- {id=1020033, name="丛林女巫师技能", type=0},
- {id=1020036, name="阿卡摩斯粒子射击", type=0},
- {id=1020037, name="恶灵/恶灵王毁灭烈焰", type=0, targetAreaType=7},
- {id=1020038, name="风后暴风雪", type=0, targetAreaType=7},
- {id=1020039, name="蓝/红魔龙喷射", type=0},
- {id=1020040, name="蓝/红魔龙毁灭烈焰", type=0, targetAreaType=7},
- {id=1020043, name="金甲兽射击", type=0},
- {id=1020044, name="半兽人普攻", type=0},
- {id=1020045, name="刀刃猎手普攻", type=0},
- {id=1020046, name="寒冰刺客射击", type=0},
- {id=1020047, name="狂巨人普攻", type=0},
- {id=1020049, name="屠杀者普攻", type=0},
- {id=1020050, name="假面巫龙卷风", type=0, targetAreaType=3},
- {id=1020051, name="假面巫黑龙波", type=0, targetAreaType=7},
- {id=1020052, name="毒步妖普攻", type=0},
- {id=1020053, name="恐惧天使普攻", type=0},
- {id=1020058, name="召唤兽近战攻击", type=0},
- {id=1020059, name="召唤兽黄金斗士射击", type=0},
- {id=1020060, name="召唤萨迪洛斯攻击", type=0},
- {id=1020061, name="鬼魅/剧毒鬼魅普攻", type=0},
- {id=1020062, name="赤血要塞能量球", type=0, powerSource=2},
- {id=1020008, name="冰后三重真空波", type=0, targetAreaType=5},
- {id=1020014, name="魔鬼戈登龙卷风", type=0, areaType=3, targetAreaType=3},
- {id=1020018, name="巴洛克群体普攻", type=0, targetAreaType=7},
- {id=1020023, name="海魔希特拉极光", type=0, targetAreaType=3},
- {id=1020024, name="海魔希特拉范围极光", type=0, targetAreaType=7},
- {id=1020028, name="炽炎魔毁灭烈焰", type=0, targetAreaType=7},
- {id=1020029, name="炽炎魔爆炎", type=0, targetAreaType=7},
- {id=1020030, name="魔王扎坎震地", type=0, targetAreaType=7},
- {id=1020031, name="魔王扎坎飞剑", type=0, targetAreaType=7},
- {id=1020034, name="丛林召唤者火焰龙卷风", type=0, targetAreaType=7},
- {id=1020035, name="林召唤者火焰极光", type=0, targetAreaType=3},
- {id=1020041, name="幻影骑士技能", type=0, targetAreaType=7},
- {id=1020042, name="菲尼斯扇形火焰", type=0, targetAreaType=5},
- {id=1020048, name="疯魔群体普攻", type=0, targetAreaType=7},
- {id=1020054, name="咒怨魔王5格群体普攻", type=0, targetAreaType=7},
- {id=1020055, name="咒怨魔王2格群体普攻", type=0, targetAreaType=7},
- {id=1020056, name="玛雅之手5格群体普攻", type=0, targetAreaType=7},
- {id=1020057, name="玛雅之手2格群体普攻", type=0, targetAreaType=7},
- {id=1020066, name="火龙王攻击技能(额外5%最大生命值伤害)", type=0, areaType=3},
- {id=1040001, name="突袭(大师技)", group=0, isshow=2, index=20, priorityLevel=25},
- {id=1040002, name="血腥风暴(大师技)", group=0, isshow=2, index=20, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=50},
- {id=1040003, name="格挡(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, priorityLevel=25},
- {id=1040004, name="坚固的庇护(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, areaType=7, targetAreaType=7, priorityLevel=30},
- {id=1040005, name="极光(大师技)", group=0, isshow=2, index=20, powerSource=2, priorityLevel=25},
- {id=1040006, name="爆炎(大师技)", group=0, isshow=2, index=20, powerSource=2, priorityLevel=25},
- {id=1040007, name="流星石(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, priorityLevel=25},
- {id=1040008, name="毒炎术(大师技)", group=0, isshow=2, index=20, priorityLevel=25},
- {id=1040009, name="掌心雷(大师技)", group=0, isshow=2, index=20, priorityLevel=25},
- {id=1040010, name="地牢术(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, priorityLevel=25},
- {id=1040011, name="闪避(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=4, releaseType=2, priorityLevel=25},
- {id=1040012, name="聚击(大师技)", group=0, isshow=2, index=20, priorityLevel=25},
- {id=1040013, name="毒箭(大师技)", group=0, isshow=2, index=20, targetType=4, releaseType=2, priorityLevel=25},
- {id=1040014, name="祝福(大师技)", type=0, isshow=2, index=20, powerSource=2, targetType=4, releaseType=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
- {id=1040015, name="组队治疗(大师技)", isshow=2, index=20, powerSource=0, targetType=4, priorityLevel=5},
- {id=1040016, name="幻影(大师技)", group=0, isshow=2, index=20, powerSource=0, targetType=2, areaType=7, targetAreaType=7, priorityLevel=25},
- {id=1040017, name="极限(大师技)", group=0, isshow=2, index=20, powerSource=2, targetAreaType=3, assistType={2}, priorityLevel=25},
- {id=1040018, name="暗爆炎(大师技)", group=0, isshow=2, index=20, powerSource=2, priorityLevel=25},
- {id=1040019, name="冰封血(大师技)", group=0, isshow=2, index=20, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=25},
- {id=1040020, name="魔魂之握(大师技)", group=0, isshow=2, index=20, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=25},
- {id=1040021, name="暗影突袭(大师技)", group=0, isshow=2, index=20, powerSource=2, priorityLevel=25},
- {id=1040022, name="小挪移(大师技)", group=0, isshow=2, index=20, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=25},
- {id=1014005, name="圣盾防御(大师技)", isshow=2, index=20, powerSource=0, targetType=4, priorityLevel=5},
- {id=1012020, name="法神附体(大师技)", type=0, isshow=2, index=20, powerSource=2, targetType=4, releaseType=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
- {id=1040023, name="坐骑被动技能", type=1, group=0, isshow=2, index=30, priorityLevel=25},
- {id=1000001, name="坐骑主动技能袭风刺", type=0, isshow=2, index=30, areaType=7, targetAreaType=7, priorityLevel=25},
- {id=1000002, name="坐骑主动技能毁灭烈焰", type=0, isshow=2, index=30, powerSource=2, targetAreaType=7, assistType={2}, priorityLevel=30},
- {id=1014010, name="致命圣印", isshow=1, index=6, powerSource=0, targetType=3, assistType={3,1}, priorityLevel=5},
- {id=1014012, name="冲击波", isshow=1, index=5, priorityLevel=15},
- {id=1014013, name="炎狼闪电链", isshow=1, index=9, assistType={2}, priorityLevel=5},
- {id=1014015, name="摄魂咒", isshow=1, index=10, powerSource=2, priorityLevel=18},
- {id=1014017, name="伤害反射", isshow=1, index=6, powerSource=0, targetType=4, releaseType=2, assistType={3,1}, priorityLevel=5},
- {id=1014018, name="狂爆术", isshow=1, index=7, powerSource=0, targetType=4, assistType={3,1}, priorityLevel=5},
- {id=1014025, name="防御值恢复", isshow=1, index=12, powerSource=0, targetType=3, assistType={3,1}, priorityLevel=5},
- {id=1014027, name="爆炎术", isshow=0, index=12, powerSource=2, priorityLevel=25},
- {id=1014029, name="专属宠物:天鹰", type=2, isshow=0, index=6, targetType=4, assistType={3,2}, priorityLevel=5},
- {id=1014030, name="血腥风暴", group=0, isshow=0, index=12, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=50},
- {id=1014031, name="流星石", group=0, isshow=0, index=12, powerSource=2, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=50},
- {id=1014032, name="天崩", group=0, isshow=2, index=12, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2},
- {id=1014033, name="地震", group=0, isshow=2, index=12, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2},
- {id=1014034, name="海啸", group=0, isshow=2, index=12, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=2},
- {id=1014001, name="天雷闪", type=0, isshow=1, index=1, targetAreaType=5, assistType={2}, priorityLevel=5},
- {id=1014002, name="玄月斩", type=0, isshow=1, index=2, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=28},
- {id=1014003, name="闪电轰顶", type=0, isshow=1, index=3, powerSource=2, targetAreaType=7, assistType={2}, priorityLevel=35},
- {id=1014004, name="火剑袭", type=0, isshow=1, index=4, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=40},
- {id=1014007, name="钻云枪", isshow=1, index=5, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
- {id=1014008, name="星云火链", isshow=1, index=4, targetAreaType=7, assistType={2}, priorityLevel=35},
- {id=1014009, name="地裂", isshow=1, index=7, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
- {id=1014011, name="圣极光", isshow=1, index=8, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=5},
- {id=1014014, name="火舞旋风", isshow=1, index=6, targetAreaType=5, assistType={2}, priorityLevel=40},
- {id=1014016, name="链雷咒", isshow=1, index=10, powerSource=2, targetAreaType=7, assistType={2}, priorityLevel=25},
- {id=1014019, name="虚弱阵", isshow=1, index=5, powerSource=0, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
- {id=1014020, name="破御阵", isshow=1, index=4, powerSource=0, areaType=7, targetAreaType=7, assistType={2}, priorityLevel=5},
- {id=1014021, name="爆裂击", isshow=1, index=8, powerSource=2, areaType=7, assistType={2}, priorityLevel=19},
- {id=1014022, name="刺袭", isshow=1, index=12, powerSource=2, areaType=7, assistType={2}, priorityLevel=20},
- {id=1014023, name="污染", isshow=1, index=12, powerSource=2, areaType=5, targetAreaType=7, assistType={2}, priorityLevel=25},
- {id=1014024, name="烈光闪", isshow=1, index=12, powerSource=2, areaType=7, assistType={2}, priorityLevel=24},
- {id=1014026, name="黑暗之力", isshow=1, index=12, areaType=3, targetAreaType=3, assistType={2}, priorityLevel=50},
- {id=1014000, name="魔剑士普通攻击", type=0, group=4, isshow=0, index=1, powerSource=2},
- {id=1014028, name="暴风雪术", isshow=1, index=17, powerSource=2, areaType=7, targetAreaType=7, assistType={3,4}, priorityLevel=26},
- {id=1014006, name="地裂斩", isshow=1, index=2, priorityLevel=5},
- {id=1400001, name="宝石被动技能(测试)", type=1, group=0, isshow=0, set=1},
- }
- local defaults = {type=0, group=0, isshow=0, skillBar=0, index=0, powerSource=1, targetType=1, hurtDelay=250, releaseType=1, areaType=1, targetAreaType=1, assistType={1}, priorityLevel=1, targetNumber=0, set=0}
- local mt = {__index = defaults}
- for _, v in ipairs(cfg_skill) do
- setmetatable(v, mt)
- end
- return cfg_skill
|