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- -- 此文件工具自动生成,不要修改
- ---@class cfg_mount_behaviour_column
- ---@field id number @动画id column=1 A
- ---1待机
- ---2移动
- ---3跳跃
- ---4追踪
- ---5攻击
- ---6死亡
- ---7被击
- ---@field state number @状态 column=2 B
- ---状态为1:1站立,2坐下,3倚靠,4展示
- ---状态为2:1移动,2快速移动,3转身、4快速转身
- ---状态为3:1向上跳,2向前跳,3向远跳
- ---状态为4:1移动追踪,2快速追踪、3移动追踪转身、4快速追踪转身
- ---状态为5:1普攻,2技能
- ---状态为6:1倒地
- ---状态为7:1受击
- ---@field behaviour number @行为 column=3 C
- ---动画资源名称,读取模型对应状态机动作名称
- ---@field name string @动画名称 column=4 D
- ---策划备注
- ---[[客户端不使用]]@field remarks string @备注 column=5 E
- local cfg_mount_behaviour =
- {
- {id=1, state=1, name="712Fenril_idle"},
- {id=1, state=2, name="712Fenril_run"},
- {id=1, state=2, behaviour=2, name="712Fenril_run"},
- {id=1, state=2, behaviour=3, name="712Fenril_run"},
- {id=1, state=2, behaviour=4, name="712Fenril_run"},
- {id=1, name="712Fenril_run"},
- {id=1, behaviour=2, name="712Fenril_run"},
- {id=1, behaviour=3, name="712Fenril_run"},
- {id=1, behaviour=4, name="712Fenril_run"},
- {id=1, state=5, name="712Fenril_idle"},
- {id=1, state=5, behaviour=2, name="712Fenril_idle"},
- {id=1, state=7, name="712Fenril_idle"},
- {id=2, state=1, name="712Rider02_idle"},
- {id=2, state=2, name="712Rider02_run"},
- {id=2, state=2, behaviour=2, name="712Rider02_run"},
- {id=2, state=2, behaviour=3, name="712Rider02_run"},
- {id=2, state=2, behaviour=4, name="712Rider02_run"},
- {id=2, name="712Rider02_run"},
- {id=2, behaviour=2, name="712Rider02_run"},
- {id=2, behaviour=3, name="712Rider02_run"},
- {id=2, behaviour=4, name="712Rider02_run"},
- {id=2, state=5, name="712Rider02_idle"},
- {id=2, state=5, behaviour=2, name="712Rider02_idle"},
- {id=2, state=7, name="712Rider02_idle"},
- {id=3, state=1, name="712Horse_idle"},
- {id=3, state=2, name="712Horse_walk"},
- {id=3, state=2, behaviour=2, name="712Horse_run"},
- {id=3, state=2, behaviour=3, name="712Horse_walk"},
- {id=3, state=2, behaviour=4, name="712Horse_run"},
- {id=3, state=3, name="712Horse_run"},
- {id=3, state=3, behaviour=2, name="712Horse_run"},
- {id=3, state=3, behaviour=3, name="712Horse_run"},
- {id=3, name="712Horse_walk"},
- {id=3, behaviour=2, name="712Horse_run"},
- {id=3, behaviour=3, name="712Horse_walk"},
- {id=3, behaviour=4, name="712Horse_run"},
- {id=3, state=5, name="712Horse_idle"},
- {id=3, state=5, behaviour=2, name="712Horse_idle"},
- {id=3, state=7, name="712Horse_idle"},
- {id=4, state=1, name="712Rider02_idle"},
- {id=4, state=2, name="712Rider02_run"},
- {id=4, state=2, behaviour=2, name="712Rider02_run"},
- {id=4, state=2, behaviour=3, name="712Rider02_run"},
- {id=4, state=2, behaviour=4, name="712Rider02_run"},
- {id=4, state=3, name="712Rider02_run"},
- {id=4, state=3, behaviour=2, name="712Rider02_run"},
- {id=4, state=3, behaviour=3, name="712Rider02_run"},
- {id=4, name="712Rider02_run"},
- {id=4, behaviour=2, name="712Rider02_run"},
- {id=4, behaviour=3, name="712Rider02_run"},
- {id=4, behaviour=4, name="712Rider02_run"},
- {id=5, state=1, name="712Humanoids_idle"},
- {id=5, state=1, behaviour=4, name="712Humanoids_idle2"},
- {id=5, state=2, name="712Humanoids_walk"},
- {id=5, state=2, behaviour=2, name="712Humanoids_walk"},
- {id=5, state=2, behaviour=3, name="712Humanoids_walk"},
- {id=5, state=2, behaviour=4, name="712Humanoids_walk"},
- {id=5, state=3, name="712Humanoids_walk"},
- {id=5, state=3, behaviour=2, name="712Humanoids_walk"},
- {id=5, state=3, behaviour=3, name="712Humanoids_walk"},
- {id=5, name="712Humanoids_walk"},
- {id=5, behaviour=2, name="712Humanoids_walk"},
- {id=5, behaviour=3, name="712Humanoids_walk"},
- {id=5, behaviour=4, name="712Humanoids_walk"},
- {id=5, state=5, behaviour=2, name="712Humanoids_attack"},
- {id=5, state=6, name="712Humanoids_dead"},
- {id=5, state=7, name="712Humanoids_beattack"},
- {id=6, state=1, name="712Fly_idle"},
- {id=6, state=1, behaviour=4, name="712Fly_idle2"},
- {id=6, state=2, name="712Fly_walk"},
- {id=6, state=2, behaviour=2, name="712Fly_walk"},
- {id=6, state=2, behaviour=3, name="712Fly_walk"},
- {id=6, state=2, behaviour=4, name="712Fly_walk"},
- {id=6, state=3, name="712Fly_walk"},
- {id=6, state=3, behaviour=2, name="712Fly_walk"},
- {id=6, state=3, behaviour=3, name="712Fly_walk"},
- {id=6, name="712Fly_walk"},
- {id=6, behaviour=2, name="712Fly_walk"},
- {id=6, behaviour=3, name="712Fly_walk"},
- {id=6, behaviour=4, name="712Fly_walk"},
- {id=6, state=5, behaviour=2, name="712Fly_attack"},
- {id=6, state=6, name="712Fly_dead"},
- {id=6, state=7, name="712Fly_beattack"},
- {id=7, state=1, name="712AddSpider_idle"},
- {id=7, state=1, behaviour=4, name="712AddSpider_idle2"},
- {id=7, state=2, name="712AddSpider_walk"},
- {id=7, state=2, behaviour=2, name="712AddSpider_walk"},
- {id=7, state=2, behaviour=3, name="712AddSpider_walk"},
- {id=7, state=2, behaviour=4, name="712AddSpider_walk"},
- {id=7, state=3, name="712AddSpider_walk"},
- {id=7, state=3, behaviour=2, name="712AddSpider_walk"},
- {id=7, state=3, behaviour=3, name="712AddSpider_walk"},
- {id=7, name="712AddSpider_walk"},
- {id=7, behaviour=2, name="712AddSpider_walk"},
- {id=7, behaviour=3, name="712AddSpider_walk"},
- {id=7, behaviour=4, name="712AddSpider_walk"},
- {id=7, state=5, behaviour=2, name="712AddSpider_attack"},
- {id=7, state=6, name="712AddSpider_dead"},
- {id=7, state=7, name="712AddSpider_beattack"},
- {id=8, state=1, name="712Dragon_idle"},
- {id=8, state=1, behaviour=4, name="712Dragon_idle2"},
- {id=8, state=2, name="712Dragon_walk"},
- {id=8, state=2, behaviour=2, name="712Dragon_walk"},
- {id=8, state=2, behaviour=3, name="712Dragon_walk"},
- {id=8, state=2, behaviour=4, name="712Dragon_walk"},
- {id=8, state=3, name="712Dragon_walk"},
- {id=8, state=3, behaviour=2, name="712Dragon_walk"},
- {id=8, state=3, behaviour=3, name="712Dragon_walk"},
- {id=8, name="712Dragon_walk"},
- {id=8, behaviour=2, name="712Dragon_walk"},
- {id=8, behaviour=3, name="712Dragon_walk"},
- {id=8, behaviour=4, name="712Dragon_walk"},
- {id=8, state=5, behaviour=2, name="712Dragon_attack"},
- {id=8, state=6, name="712Dragon_dead"},
- {id=8, state=7, name="712Dragon_beattack"},
- {id=9, state=1, name="712AddFish_idle"},
- {id=9, state=1, behaviour=4, name="712AddFish_idle2"},
- {id=9, state=2, name="712AddFish_walk"},
- {id=9, state=2, behaviour=2, name="712AddFish_walk"},
- {id=9, state=2, behaviour=3, name="712AddFish_walk"},
- {id=9, state=2, behaviour=4, name="712AddFish_walk"},
- {id=9, state=3, name="712AddFish_walk"},
- {id=9, state=3, behaviour=2, name="712AddFish_walk"},
- {id=9, state=3, behaviour=3, name="712AddFish_walk"},
- {id=9, name="712AddFish_walk"},
- {id=9, behaviour=2, name="712AddFish_walk"},
- {id=9, behaviour=3, name="712AddFish_walk"},
- {id=9, behaviour=4, name="712AddFish_walk"},
- {id=9, state=5, behaviour=2, name="712AddFish_attack"},
- {id=9, state=6, name="712AddFish_dead"},
- {id=9, state=7, name="712AddFish_beattack"},
- {id=10, state=1, name="712Humanoids_idle"},
- {id=10, state=1, behaviour=4, name="712Humanoids_idle2"},
- {id=10, state=2, name="712Humanoids_swim"},
- {id=10, state=2, behaviour=2, name="712Humanoids_swim"},
- {id=10, state=2, behaviour=3, name="712Humanoids_swim"},
- {id=10, state=2, behaviour=4, name="712Humanoids_swim"},
- {id=10, state=3, name="712Humanoids_swim"},
- {id=10, state=3, behaviour=2, name="712Humanoids_swim"},
- {id=10, state=3, behaviour=3, name="712Humanoids_swim"},
- {id=10, name="712Humanoids_swim"},
- {id=10, behaviour=2, name="712Humanoids_swim"},
- {id=10, behaviour=3, name="712Humanoids_swim"},
- {id=10, behaviour=4, name="712Humanoids_swim"},
- {id=10, state=5, behaviour=2, name="712Humanoids_attack"},
- {id=10, state=6, name="712Humanoids_dead"},
- {id=10, state=7, name="712Humanoids_beattack"},
- {id=11, state=1, name="712Humanoids_flyidle"},
- {id=11, state=1, behaviour=4, name="712Humanoids_idle2"},
- {id=11, state=2, name="712Humanoids_flywalk"},
- {id=11, state=2, behaviour=2, name="712Humanoids_flywalk"},
- {id=11, state=2, behaviour=3, name="712Humanoids_flywalk"},
- {id=11, state=2, behaviour=4, name="712Humanoids_flywalk"},
- {id=11, state=3, name="712Humanoids_flywalk"},
- {id=11, state=3, behaviour=2, name="712Humanoids_flywalk"},
- {id=11, state=3, behaviour=3, name="712Humanoids_flywalk"},
- {id=11, name="712Humanoids_flywalk"},
- {id=11, behaviour=2, name="712Humanoids_flywalk"},
- {id=11, behaviour=3, name="712Humanoids_flywalk"},
- {id=11, behaviour=4, name="712Humanoids_flywalk"},
- {id=11, state=5, behaviour=2, name="712Humanoids_attack"},
- {id=11, state=6, name="712Humanoids_dead"},
- {id=11, state=7, name="712Humanoids_beattack"},
- {id=12, state=1, name="712Dwarf _idle"},
- {id=12, state=1, behaviour=4, name="712Dwarf _idle2"},
- {id=12, state=2, name="712Dwarf _walk"},
- {id=12, state=2, behaviour=2, name="712Dwarf _walk"},
- {id=12, state=2, behaviour=3, name="712Dwarf _walk"},
- {id=12, state=2, behaviour=4, name="712Dwarf _walk"},
- {id=12, state=3, name="712Dwarf _walk"},
- {id=12, state=3, behaviour=2, name="712Dwarf _walk"},
- {id=12, state=3, behaviour=3, name="712Dwarf _walk"},
- {id=12, name="712Dwarf _walk"},
- {id=12, behaviour=2, name="712Dwarf _walk"},
- {id=12, behaviour=3, name="712Dwarf _walk"},
- {id=12, behaviour=4, name="712Dwarf _walk"},
- {id=12, state=5, behaviour=2, name="712Dwarf _attack"},
- {id=12, state=6, name="712Dwarf _dead"},
- {id=12, state=7, name="712Dwarf _beattack"},
- {id=13, state=1, name="idle"},
- {id=13, state=2},
- {id=13, state=2, behaviour=2, name="run"},
- {id=13, state=2, behaviour=3},
- {id=13, state=2, behaviour=4, name="run"},
- {id=13, state=3, name="run"},
- {id=13, state=3, behaviour=2, name="run"},
- {id=13, state=3, behaviour=3, name="run"},
- {id=13},
- {id=13, behaviour=2, name="run"},
- {id=13, behaviour=3},
- {id=13, behaviour=4, name="run"},
- {id=13, state=5, name="idle"},
- {id=13, state=5, behaviour=2, name="idle"},
- {id=13, state=7, name="idle"},
- {id=101, state=1, name="idle"},
- {id=101, state=2},
- {id=101, state=2, behaviour=2},
- {id=101, state=2, behaviour=3},
- {id=101, state=2, behaviour=4},
- {id=101, state=3},
- {id=101, state=3, behaviour=2},
- {id=101, state=3, behaviour=3},
- {id=101},
- {id=101, behaviour=2},
- {id=101, behaviour=3},
- {id=101, behaviour=4},
- {id=101, state=5, name="attack"},
- {id=101, state=5, behaviour=2, name="attack2"},
- {id=101, state=6, name="dead"},
- {id=101, state=7, name="beattack"},
- {state=1, name="idle"},
- {state=1, behaviour=2, name="idle2"},
- {state=1, behaviour=3, name="idle"},
- {state=1, behaviour=4, name="idle2"},
- {state=2},
- {state=2, behaviour=2},
- {state=2, behaviour=3},
- {state=2, behaviour=4},
- {state=3},
- {state=3, behaviour=2},
- {state=3, behaviour=3},
- {},
- {behaviour=2},
- {behaviour=3},
- {behaviour=4},
- {state=5, name="attack2"},
- {state=5, behaviour=2, name="attack"},
- {state=6, name="dead"},
- {state=7, name="beattack"},
- {id=103, state=1, name="idle"},
- {id=103, state=1, behaviour=2, name="idle2"},
- {id=103, state=1, behaviour=3, name="idle"},
- {id=103, state=1, behaviour=4, name="idle2"},
- {id=103, state=2},
- {id=103, state=2, behaviour=2},
- {id=103, state=2, behaviour=3},
- {id=103, state=2, behaviour=4},
- {id=103, state=3},
- {id=103, state=3, behaviour=2},
- {id=103, state=3, behaviour=3},
- {id=103},
- {id=103, behaviour=2},
- {id=103, behaviour=3},
- {id=103, behaviour=4},
- {id=103, state=5, name="attack2"},
- {id=103, state=5, behaviour=2, name="attack"},
- {id=103, state=7, name="beattack"},
- {id=104, state=1, name="Stand"},
- {id=104, state=2, name="Walk"},
- {id=104, name="Walk"},
- {id=104, state=5, behaviour=2, name="Attack01"},
- {id=104, state=6, name="Die"},
- {id=104, state=7, name="Hit"},
- {id=105, state=1, name="Stand"},
- {id=105, state=2, name="Walk"},
- {id=105, name="Walk"},
- {id=105, state=5, behaviour=2, name="Attack01"},
- {id=105, state=6, name="Die"},
- {id=105, state=7, name="Hit"},
- {id=106, state=1, name="Stand"},
- {id=106, state=2, name="Walk"},
- {id=106, name="Walk"},
- {id=106, state=5, behaviour=2, name="Attack"},
- {id=106, state=6, name="Die"},
- {id=106, state=7, name="Hit"},
- {id=107, state=1, name="Stand"},
- {id=107, state=2, name="Walk"},
- {id=107, name="Walk"},
- {id=107, state=5, behaviour=2, name="Attack"},
- {id=107, state=6, name="Die"},
- {id=107, state=7, name="Hit"},
- {id=108, state=1, name="idle"},
- {id=108, state=2},
- {id=108, state=2, behaviour=2},
- {id=108, state=2, behaviour=3},
- {id=108, state=2, behaviour=4},
- {id=108},
- {id=108, behaviour=2},
- {id=108, behaviour=3},
- {id=108, behaviour=4},
- {id=108, state=5, name="attack"},
- {id=108, state=5, behaviour=2, name="attack2"},
- {id=108, state=7, name="beattack"},
- {id=109, state=1, name="danshoujian_idle"},
- {id=109, state=2, name="danshoujian_walk"},
- {id=109, name="danshoujian_run"},
- {id=109, state=5, name="TSword_attack01"},
- {id=109, state=5, behaviour=2, name="xifengci"},
- {id=109, state=6, name="Dead"},
- {id=109, state=7, name="beattack"},
- {id=110, state=1, name="Magic_OneHand_idle"},
- {id=110, state=2, name="Magic_OneHand_walk"},
- {id=110, name="Magic_OneHand_run"},
- {id=110, state=5, name="TSword_attack01"},
- {id=110, state=5, behaviour=2, name="jiguang"},
- {id=110, state=6, name="Dead"},
- {id=110, state=7, name="beattack"},
- {id=111, state=1, name="CrossBow_idle"},
- {id=111, state=2, name="chinu_walk"},
- {id=111, name="chinu_run"},
- {id=111, state=5, name="Crossbow_attack01"},
- {id=111, state=5, behaviour=2, name="Crossbow_attack01"},
- {id=111, state=6, name="Dead"},
- {id=111, state=7, name="beattack"},
- {id=112, state=1, name="idle"},
- {id=112, state=2},
- {id=112, state=2, behaviour=2},
- {id=112, state=2, behaviour=3},
- {id=112, state=2, behaviour=4},
- {id=112, state=3},
- {id=112, state=3, behaviour=2},
- {id=112, state=3, behaviour=3},
- {id=112},
- {id=112, behaviour=2},
- {id=112, behaviour=3},
- {id=112, behaviour=4},
- {id=112, state=5, name="attack"},
- {id=112, state=5, behaviour=2, name="attack1"},
- {id=112, state=6, name="dead"},
- {id=112, state=7, name="beattack"},
- {id=113, state=1, name="stand01"},
- {id=113, state=2, name="run"},
- {id=113, state=2, behaviour=2, name="run"},
- {id=113, state=2, behaviour=3, name="run"},
- {id=113, state=2, behaviour=4, name="run"},
- {id=113, state=3, name="run"},
- {id=113, state=3, behaviour=2, name="run"},
- {id=113, state=3, behaviour=3, name="run"},
- {id=113, name="run"},
- {id=113, behaviour=2, name="run"},
- {id=113, behaviour=3, name="run"},
- {id=113, behaviour=4, name="run"},
- {id=113, state=5, name="stand01"},
- {id=113, state=5, behaviour=2, name="stand01"},
- {id=113, state=7, name="stand01"},
- {id=114, state=1, name="idle"},
- {id=114, state=2, name="run"},
- {id=114, state=2, behaviour=2, name="run"},
- {id=114, state=2, behaviour=3, name="run"},
- {id=114, state=2, behaviour=4, name="run"},
- {id=114, state=3, name="run"},
- {id=114, state=3, behaviour=2, name="run"},
- {id=114, state=3, behaviour=3, name="run"},
- {id=114, name="run"},
- {id=114, behaviour=2, name="run"},
- {id=114, behaviour=3, name="run"},
- {id=114, behaviour=4, name="run"},
- {id=114, state=5, name="idle"},
- {id=114, state=5, behaviour=2, name="idle"},
- {id=114, state=7, name="idle"},
- {id=115, state=1, name="idle"},
- {id=115, state=2},
- {id=115, state=2, behaviour=2},
- {id=115, state=2, behaviour=3},
- {id=115, state=2, behaviour=4},
- {id=115},
- {id=115, behaviour=2},
- {id=115, behaviour=3},
- {id=115, behaviour=4},
- {id=116, state=1, name="idle"},
- {id=116, state=2},
- {id=116, state=2, behaviour=2, name="run"},
- {id=116, name="run"},
- {id=116, behaviour=2, name="run"},
- {id=116, behaviour=3, name="run"},
- {id=116, behaviour=4, name="run"},
- {id=116, state=5, behaviour=3000001, name="attack"},
- {id=116, state=5, behaviour=3000011, name="attack2"},
- {id=116, state=5, behaviour=3000021, name="attack3"},
- {id=116, state=5, behaviour=3000031, name="skillEX"},
- }
- local defaults = {id=102, state=4, behaviour=1, name="walk"}
- local mt = {__index = defaults}
- for _, v in ipairs(cfg_mount_behaviour) do
- setmetatable(v, mt)
- end
- return cfg_mount_behaviour
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