cfg_map_info.lua 27 KB

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  1. -- 此文件工具自动生成,不要修改
  2. ---@class cfg_map_info_column
  3. ---实际的地图序列只支持数字[实际的地图序列ID]
  4. ---@field id number @地图序列(对应json中的sceneItemId) column=1 A
  5. ---关联SceneEditorCacheMapByte[关联SceneEditorCacheMapByte]
  6. ---@field data string @阻挡配置(可共用)#客户端#C column=2 B
  7. ---@field img string @资源目录 column=3 C
  8. ---1表示本服地图,2表示跨服地图
  9. ---@field serverType number @是否为跨服地图 column=4 D
  10. ---格式:角色等级#全身强化总等级#全身追加总等级
  11. ---@field condition IntList @跨服地图限制 column=5 E
  12. ---服务器判断先后加载地图资源的顺序
  13. ---1=常驻地图
  14. ---2=副本地图
  15. ---3=奖励地图
  16. ---4=会员地图
  17. ---编辑器读取
  18. ---{常驻地图=1|副本地图=2|奖励地图=3|会员地图=4}[地图所属类型]
  19. ---@field type number @地图所属活动分类 column=6 F
  20. ---0.静态地图,地图复用
  21. ---1.动态地图,地图会发生变化时
  22. ---不填=填0,默认填0,特殊情况填1
  23. ---@field storageMode number @地图存储类型 column=7 G
  24. ---[地图名称]
  25. ---@field mapname string @地图名字 column=8 H
  26. ---1陆地
  27. ---2水中
  28. ---3空中
  29. ---编辑器读取
  30. ---{陆地=1|水中=2|空中=3}[地图区域类型]
  31. ---@field area number @地图区域 column=9 I
  32. ---[地图宽度]
  33. ---@field width number @地图宽度 column=10 J
  34. ---[地图高度]
  35. ---@field height number @地图高度 column=11 K
  36. ---[角色目视范围]
  37. ---@field viewRange number @视野范围 column=12 L
  38. ---1.不可穿
  39. ---编辑器读取
  40. ---{可穿=0|不可穿=1}[角色模型与角色模型之间是否可穿越]
  41. ---@field runhunman number @禁止穿人 column=13 M
  42. ---1:不可穿
  43. ---0或空:可穿[玩家模型与怪物模型之间是否可穿越]
  44. ---@field pveCrossModel number @玩家与怪物是否可穿 column=14 N
  45. ---1:不可穿
  46. ---0或空:可穿[怪物模型与怪物模型之间是否可穿越]
  47. ---@field eveCrossModel number @怪物与怪物是否可穿 column=15 O
  48. ---
  49. ---{允许传送=0|不可传送=1}
  50. ---@field nopositionmove number @是否可传送 column=16 P
  51. ---进入该地图等级限制,不填没有限制 默认为0[进入地图等级限制,默认为0]
  52. ---@field intolv number @进入等级 column=17 Q
  53. ---100代表经验倍数,除以100后为实际倍数[经验倍数],10在公式中实际为为(100+10)/100=1.1
  54. ---@field exprate number @杀怪经验倍率 column=18 R
  55. ---填写cfg_audio表对应的音效id
  56. ---进入地图时自动播放
  57. ---空为不播放[地图音乐,填空为不播放]
  58. ---@field mapBgm number @地图背景音乐 column=19 S
  59. ---初始地图显示大小,进行倍数缩放
  60. ---@field showSize number @地图缩放 column=20 T
  61. ---格式:X坐标#Y坐标;不填默认不偏移[偏移坐标]
  62. ---@field showPosition IntList @地图显示偏移 column=21 U
  63. ---读取cfg_revive内id
  64. ---@field rebirthType IntList @复活类型 column=22 V
  65. ---角色死亡复活点(指定某个地图的某个点)
  66. ---格式:地图id#X坐标#Y坐标#范围
  67. ---低优先级,会被副本复活点覆盖[复活点位置,格式:X坐标#Y坐标#范围]
  68. ---@field rebirthPoint IntList @地图复活点 column=23 W
  69. ---怪点显示开关
  70. ---1开启
  71. ---0关闭
  72. ---关闭后,小地图界面不显示怪点列表,地图上不显示怪点[怪点显示开关,关闭后小地图界面不显示怪点列表]
  73. ---@field showPoints number @是否显示怪点 column=24 X
  74. ---是否死亡可以传送,传送的时候自动复活,
  75. ---1表示可以,
  76. ---0或者不配表示不可以[是否死亡可以传送,传送的时候自动复活]
  77. ---@field dieCanTransmit number @死亡传送 column=25 Y
  78. ---1表示展开
  79. ---0表示不展开[点击小地图是否展开]
  80. ---@field switchUi number @点击小地图是否展开界面 column=26 A
  81. ---填写小地图文件名
  82. ---@field miniMap string @小地图 column=27 AA
  83. ---地图传送后浮现在主界面的地图说明图标
  84. ---格式:填写文件名称,不填则不显示
  85. ---@field mapIcon string @地图场景传送图标 column=28 AB
  86. ---1为黄金地图,空或0为非黄金地图
  87. ---@field goldmap number @黄金地图 column=29 AC
  88. ---1:不可穿
  89. ---0或空:可穿[怪物模型与掉落道具模型之间是否可穿越]
  90. ---@field monsterCrossItem number @怪物与掉落道具是否可穿 column=30 AD
  91. ---地图镜头普通资源,多个特效资源用#分隔
  92. ---参考cfg_model_effect表id
  93. ---
  94. ---@field specialEffect1 StringList @地图镜头特效(普通特效) column=31 AE
  95. ---地图镜头间隔特效,
  96. ---格式:id#播放间隔#触发几率&id#播放间隔#触发几率
  97. ---参考cfg_model_effect表id,播放间隔单位:毫秒;触发几率单位:万分比
  98. ---@field specialEffec2 StringListList @地图镜头特效(间隔特效) column=32 AF
  99. ---[[客户端不使用]]@field @ column=33 AG
  100. ---[[客户端不使用]]@field @ column=34 AH
  101. local cfg_map_info =
  102. {
  103. {id=1001, data="1001", img="1001", mapname="勇者大陆", miniMap="scene_1001", mapIcon="icon_map_yzdl"},
  104. {id=1004, data="1004", img="1004", mapname="仙踪林", mapBgm=10005, rebirthPoint={1004,174,115,1}, miniMap="scene_1004", mapIcon="icon_map_xzl"},
  105. {id=1052, data="1052", img="1052", mapname="幻术园", mapBgm=10001, miniMap="scene_1052", mapIcon="icon_map_hsy"},
  106. {id=1003, data="1003", img="1003", mapname="冰风谷", mapBgm=10006, miniMap="scene_1003", mapIcon="icon_map_bfg", specialEffect1={"21001"}},
  107. {id=1002, data="1002", img="1002", mapname="地下城1", runhunman=1, nopositionmove=0, mapBgm=10015, showSize=1.2, showPosition={0.4,0.75}, miniMap="scene_1002", mapIcon="icon_map_dxc"},
  108. {id=1102, data="1102", img="1102", mapname="地下城2", runhunman=1, nopositionmove=0, mapBgm=10015, showSize=0.68, showPosition={0.6,0.25}, miniMap="scene_1102", mapIcon="icon_map_dxc"},
  109. {id=1202, data="1202", img="1202", mapname="地下城3", runhunman=1, nopositionmove=0, mapBgm=10015, showSize=2, showPosition={0.1,0.35}, miniMap="scene_1202", mapIcon="icon_map_dxc"},
  110. {id=1008, data="1008", img="1008", mapname="亚特兰蒂斯1", area=2, runhunman=1, nopositionmove=0, mapBgm=10004, showSize=0.65, miniMap="scene_1008", mapIcon="icon_map_ytlds", specialEffect1={"21002","21003"}},
  111. {id=1108, data="1108", img="1108", mapname="亚特兰蒂斯2", area=2, runhunman=1, nopositionmove=0, mapBgm=10004, showSize=0.7, miniMap="scene_1108", mapIcon="icon_map_ytlds", specialEffect1={"21002","21003"}},
  112. {id=1208, data="1008", img="1008", mapname="黄金·亚特兰蒂斯1", area=2, runhunman=1, nopositionmove=0, mapBgm=10004, miniMap="scene_1008", mapIcon="icon_map_ytlds", goldmap=1, specialEffect1={"21002","21003"}},
  113. {id=1308, data="1108", img="1108", mapname="黄金·亚特兰蒂斯2", area=2, runhunman=1, nopositionmove=0, mapBgm=10004, miniMap="scene_1108", mapIcon="icon_map_ytlds", goldmap=1, specialEffect1={"21002","21003"}},
  114. {id=1005, data="1005", img="1005", mapname="失落之塔1", mapBgm=10011, showSize=1.42, showPosition={0.79,0.25}, miniMap="scene_1005", mapIcon="icon_map_slzt"},
  115. {id=1105, data="1105", img="1105", mapname="失落之塔2", mapBgm=10011, showSize=1.8, showPosition={0.8,0.8}, miniMap="scene_1105", mapIcon="icon_map_slzt"},
  116. {id=1205, data="1205", img="1205", mapname="失落之塔3", mapBgm=10011, showSize=2, showPosition={0.4,0.8}, miniMap="scene_1205", mapIcon="icon_map_slzt"},
  117. {id=1305, data="1305", img="1305", mapname="失落之塔4", mapBgm=10011, showSize=2.2, showPosition={0.416,0.42}, miniMap="scene_1305", mapIcon="icon_map_slzt"},
  118. {id=1405, data="1405", img="1405", mapname="失落之塔5", mapBgm=10011, showSize=2.8, showPosition={0.45,0.14}, miniMap="scene_1405", mapIcon="icon_map_slzt"},
  119. {id=1505, data="1505", img="1505", mapname="失落之塔6", mapBgm=10011, showSize=2.5, showPosition={0.13,0.13}, miniMap="scene_1505", mapIcon="icon_map_slzt"},
  120. {id=1605, data="1605", img="1605", mapname="失落之塔7", mapBgm=10011, showSize=1.2, showPosition={0.12,0.66}, miniMap="scene_1605", mapIcon="icon_map_slzt"},
  121. {id=1009, data="1009", img="1009", mapname="死亡沙漠1", runhunman=1, nopositionmove=0, mapBgm=10013, miniMap="scene_1009", mapIcon="icon_map_swsm", specialEffect1={"21004"}},
  122. {id=1109, data="1109", img="1109", mapname="死亡沙漠2", runhunman=1, nopositionmove=0, mapBgm=10013, showPosition={0.6,0.4}, miniMap="scene_1109", mapIcon="icon_map_swsm", specialEffect1={"21004"}},
  123. {id=1209, data="1009", img="1009", mapname="黄金·死亡沙漠1", runhunman=1, nopositionmove=0, mapBgm=10013, miniMap="scene_1009", mapIcon="icon_map_hjswsm", goldmap=1, specialEffect1={"21004"}},
  124. {id=1309, data="1109", img="1109", mapname="黄金·死亡沙漠2", runhunman=1, nopositionmove=0, mapBgm=10013, showPosition={0.6,0.4}, miniMap="scene_1109", mapIcon="icon_map_hjswsm", goldmap=1, specialEffect1={"21004"}},
  125. {id=1060, data="1034", img="1034", mapname="泊湖雨林1", runhunman=1, nopositionmove=0, mapBgm=10012, showPosition={0.6,0.35}, miniMap="scene_1034", mapIcon="icon_map_bhyl"},
  126. {id=1160, data="1134", img="1134", mapname="泊湖雨林2", runhunman=1, nopositionmove=0, mapBgm=10012, showSize=1.3, showPosition={0.35,0.55}, miniMap="scene_1134", mapIcon="icon_map_bhyl"},
  127. {id=1260, data="1034", img="1034", mapname="黄金·泊湖雨林1", runhunman=1, nopositionmove=0, mapBgm=10012, showPosition={0.6,0.35}, miniMap="scene_1034", mapIcon="icon_map_hjbhyl", goldmap=1},
  128. {id=1360, data="1134", img="1134", mapname="黄金·泊湖雨林2", runhunman=1, nopositionmove=0, mapBgm=10012, showSize=1.3, showPosition={0.35,0.55}, miniMap="scene_1134", mapIcon="icon_map_hjbhyl", goldmap=1},
  129. {id=1034, data="1034", img="1034", mapname="幽暗森林1", runhunman=1, nopositionmove=0, mapBgm=10012, showPosition={0.6,0.35}, miniMap="scene_1034", mapIcon="icon_map_yasl"},
  130. {id=1134, data="1134", img="1134", mapname="幽暗森林2", runhunman=1, nopositionmove=0, mapBgm=10012, showSize=1.3, showPosition={0.35,0.55}, miniMap="scene_1134", mapIcon="icon_map_yasl"},
  131. {id=1234, data="1034", img="1034", mapname="黄金·幽暗森林1", runhunman=1, nopositionmove=0, mapBgm=10012, showPosition={0.6,0.35}, miniMap="scene_1034", mapIcon="icon_map_hjyasl", goldmap=1},
  132. {id=1334, data="1134", img="1134", mapname="黄金·幽暗森林2", runhunman=1, nopositionmove=0, mapBgm=10012, showSize=1.3, showPosition={0.35,0.55}, miniMap="scene_1134", mapIcon="icon_map_hjyasl", goldmap=1},
  133. {id=1011, data="1011", img="1011", mapname="天空之城1", area=3, runhunman=1, nopositionmove=0, mapBgm=10010, showPosition={0.2,0.5}, miniMap="scene_1011", mapIcon="icon_map_tkzc", specialEffect1={"21005"}, specialEffec2={{"21006","2000","10000"}}},
  134. {id=1111, data="1111", img="1111", mapname="天空之城2", area=3, runhunman=1, nopositionmove=0, mapBgm=10010, showSize=1.3, miniMap="scene_1111", mapIcon="icon_map_tkzc", specialEffect1={"21005"}, specialEffec2={{"21006","2000","10000"}}},
  135. {id=1211, data="1211", img="1211", mapname="天空之城3", area=3, runhunman=1, nopositionmove=0, mapBgm=10010, showSize=1.6, showPosition={0.22,0.72}, miniMap="scene_1211", mapIcon="icon_map_tkzc", specialEffect1={"21005"}, specialEffec2={{"21006","2000","10000"}}},
  136. {id=1311, data="1011", img="1011", mapname="黄金·天空之城1", area=3, runhunman=1, nopositionmove=0, mapBgm=10010, showPosition={0.2,0.5}, miniMap="scene_1011", mapIcon="icon_map_hjtkzc", goldmap=1, specialEffect1={"21005"}, specialEffec2={{"21006","2000","10000"}}},
  137. {id=1411, data="1111", img="1111", mapname="黄金·天空之城2", area=3, runhunman=1, nopositionmove=0, mapBgm=10010, showSize=1.3, miniMap="scene_1111", mapIcon="icon_map_hjtkzc", goldmap=1, specialEffect1={"21005"}, specialEffec2={{"21006","2000","10000"}}},
  138. {id=1511, data="1211", img="1211", mapname="黄金·天空之城3", area=3, runhunman=1, nopositionmove=0, mapBgm=10010, showSize=1.6, showPosition={0.22,0.72}, miniMap="scene_1211", mapIcon="icon_map_hjtkzc", goldmap=1, specialEffect1={"21005"}, specialEffec2={{"21006","2000","10000"}}},
  139. {id=1038, data="1038", img="1038", mapname="坎特鲁废墟1", runhunman=1, mapBgm=10009, showSize=0.67, miniMap="scene_1038", mapIcon="icon_map_ktlfx"},
  140. {id=1138, data="1138", img="1138", mapname="坎特鲁废墟2", runhunman=1, mapBgm=10009, showSize=1.5, showPosition={0.86,0.5}, miniMap="scene_1138", mapIcon="icon_map_ktlfx"},
  141. {id=1238, data="1038", img="1038", mapname="黄金·坎特鲁废墟1", runhunman=1, mapBgm=10009, showSize=0.67, miniMap="scene_1038", mapIcon="icon_map_hjktlfx", goldmap=1},
  142. {id=1338, data="1138", img="1138", mapname="黄金·坎特鲁废墟2", runhunman=1, mapBgm=10009, showSize=1.5, showPosition={0.86,0.5}, miniMap="scene_1138", mapIcon="icon_map_hjktlfx", goldmap=1},
  143. {id=1039, data="1039", img="1039", mapname="坎特鲁遗址1", runhunman=1, nopositionmove=0, mapBgm=10008, showSize=1.6, miniMap="scene_1039", mapIcon="icon_map_ktlyz"},
  144. {id=1139, data="1139", img="1139", mapname="坎特鲁遗址2", runhunman=1, nopositionmove=0, mapBgm=10008, showSize=1.6, miniMap="scene_1139", mapIcon="icon_map_ktlyz"},
  145. {id=1239, data="1039", img="1039", mapname="黄金·坎特鲁遗址1", runhunman=1, nopositionmove=0, mapBgm=10008, showSize=1.6, miniMap="scene_1039", mapIcon="icon_map_hjktlyz", goldmap=1},
  146. {id=1339, data="1139", img="1139", mapname="黄金·坎特鲁遗址2", runhunman=1, nopositionmove=0, mapBgm=10008, showSize=1.6, miniMap="scene_1139", mapIcon="icon_map_hjktlyz", goldmap=1},
  147. {id=1058, data="1058", img="1058", mapname="冰霜之城1", runhunman=1, mapBgm=10001, showSize=0.9, showPosition={0.62,0.5}, miniMap="scene_1058", mapIcon="icon_map_bszc", specialEffect1={"21007"}},
  148. {id=1158, data="1158", img="1158", mapname="冰霜之城2", runhunman=1, mapBgm=10001, showSize=1.2, showPosition={0.5,0.7}, miniMap="scene_1158", mapIcon="icon_map_bszc", specialEffect1={"21007"}},
  149. {id=1258, data="1258", img="1258", mapname="冰霜之城3", runhunman=1, mapBgm=10001, showSize=2.5, showPosition={0.6,0.11}, miniMap="scene_1258", mapIcon="icon_map_bszc", specialEffect1={"21007"}},
  150. {id=1358, data="1058", img="1058", mapname="黄金·冰霜之城1", runhunman=1, mapBgm=10001, showSize=0.9, showPosition={0.62,0.5}, miniMap="scene_1058", mapIcon="icon_map_hjbszc", goldmap=1, specialEffect1={"21007"}},
  151. {id=1458, data="1158", img="1158", mapname="黄金·冰霜之城2", runhunman=1, mapBgm=10001, showSize=1.2, showPosition={0.5,0.7}, miniMap="scene_1158", mapIcon="icon_map_hjbszc", goldmap=1, specialEffect1={"21007"}},
  152. {id=1558, data="1258", img="1258", mapname="黄金·冰霜之城3", runhunman=1, mapBgm=10001, showSize=2.5, showPosition={0.6,0.11}, miniMap="scene_1258", mapIcon="icon_map_hjbszc", goldmap=1, specialEffect1={"21007"}},
  153. {id=1057, data="1057", img="1057", mapname="安宁池", runhunman=1, nopositionmove=0, mapBgm=10001, miniMap="scene_1057", mapIcon="icon_map_anc", specialEffect1={"21008"}},
  154. {id=1157, data="1057", img="1057", mapname="黄金·安宁池", runhunman=1, nopositionmove=0, mapBgm=10001, miniMap="scene_1057", mapIcon="icon_map_hjanc", goldmap=1, specialEffect1={"21008"}},
  155. {id=1031, data="1031", img="1031", mapname="罗兰峡谷", runhunman=1, pveCrossModel=0, nopositionmove=0, mapBgm=10001, dieCanTransmit=0, miniMap="scene_1031"},
  156. {id=1035, data="1035", img="1035", mapname="狼魂要塞", runhunman=1, pveCrossModel=0, nopositionmove=1, mapBgm=10014, dieCanTransmit=0, miniMap="scene_1035"},
  157. {id=1064, data="1064", img="1064", mapname="囚禁之地", runhunman=1, pveCrossModel=0, nopositionmove=0, mapBgm=10001, dieCanTransmit=0, miniMap="scene_1064"},
  158. {id=1006, data="1006", img="1006", mapname="竞技场", runhunman=1, pveCrossModel=0, nopositionmove=0, mapBgm=10001, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1006"},
  159. {id=1007, data="1007", img="1007", mapname="会员领地", runhunman=1, pveCrossModel=0, nopositionmove=0, mapBgm=10001, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1007"},
  160. {id=1080, data="1080", img="1080", mapname="罗兰市场", runhunman=1, mapBgm=10001, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1080"},
  161. {id=1070, data="1070", img="1070", mapname="帝国要塞1", runhunman=1, mapBgm=10001, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1070"},
  162. {id=1071, data="1071", img="1071", mapname="帝国要塞2", runhunman=1, mapBgm=10001, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1071"},
  163. {id=1072, data="1072", img="1072", mapname="帝国要塞3", runhunman=1, mapBgm=10001, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1072"},
  164. {id=1073, data="1073", img="1073", mapname="帝国要塞4", runhunman=1, mapBgm=10001, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1073"},
  165. {id=1081, data="1081", img="1081", mapname="卡伦特1", runhunman=1, mapBgm=10001, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1081"},
  166. {id=1082, data="1082", img="1082", mapname="卡伦特2", runhunman=1, mapBgm=10001, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1082"},
  167. {id=1010, data="1010", img="1010", type=2, mapname="恶魔广场", runhunman=0, pveCrossModel=0, nopositionmove=1, mapBgm=10001, showSize=3, showPosition={0.55,0.38}, rebirthPoint={1010,136,97,1}, dieCanTransmit=0, miniMap="scene_1010", monsterCrossItem=1},
  168. {id=1012, data="1012", img="1012", type=2, mapname="血色城堡", nopositionmove=1, mapBgm=10016, showSize=2, showPosition={0.08,0.2}, rebirthPoint={1012,14,8,1}, dieCanTransmit=0, miniMap="scene_1012"},
  169. {id=1025, data="1025", img="1025", mapname="卡利玛神庙", area=2, runhunman=0, pveCrossModel=0, nopositionmove=0, mapBgm=10001, rebirthPoint={1025,18,25,1}, dieCanTransmit=0, miniMap="scene_1025"},
  170. {id=1019, data="1019", img="1019", type=2, storageMode=1, mapname="赤色要塞", runhunman=1, pveCrossModel=0, eveCrossModel=0, nopositionmove=1, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1019"},
  171. {id=1063, data="1063", img="1063", mapname="圣诞之地", runhunman=1, pveCrossModel=0, eveCrossModel=0, nopositionmove=0, mapBgm=10003, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1063"},
  172. {id=1059, data="1059", img="1059", mapname="孵化之地", runhunman=1, pveCrossModel=0, eveCrossModel=0, nopositionmove=0, mapBgm=10004, rebirthPoint={}, dieCanTransmit=0, miniMap="scene_1059"},
  173. {id=1042, data="1042", img="1042", mapname="巴克斯兵营", mapBgm=10005, rebirthPoint={1042,13,81,1}, miniMap="scene_1042"},
  174. {id=1043, data="1043", img="1043", mapname="巴卡斯休息室", mapBgm=10006, rebirthPoint={1043,13,81,1}, miniMap="scene_1043"},
  175. {id=100502, data="100502", img="100502", type=2, mapname="勇气试炼", nopositionmove=1, mapBgm=10007, rebirthPoint={}, dieCanTransmit=0, switchUi=0, miniMap="scene_100502"},
  176. {id=1040, data="1040", img="1040", mapname="提炼之塔", mapBgm=10008, rebirthPoint={}, dieCanTransmit=0, switchUi=0, miniMap="scene_1040"},
  177. {id=1090, data="1010", img="1010", type=2, mapname="连击试炼", runhunman=0, pveCrossModel=0, nopositionmove=1, mapBgm=10001, showSize=3, showPosition={0.55,0.38}, rebirthPoint={1090,136,97,1}, dieCanTransmit=0, miniMap="scene_1010"},
  178. {id=10001, data="10001", img="10001", mapname="秘境1层", nopositionmove=1, mapBgm=10009, showSize=1.6, showPosition={0.19,0.82}, dieCanTransmit=0, switchUi=0, miniMap="scene_10001"},
  179. {id=10002, data="10002", img="10002", mapname="秘境2层", nopositionmove=1, mapBgm=10010, showSize=1.8, showPosition={0.1,0.30}, dieCanTransmit=0, switchUi=0, miniMap="scene_10002"},
  180. {id=10003, data="10003", img="10003", mapname="秘境3层", nopositionmove=1, mapBgm=10011, showSize=1.6, showPosition={0.15,0.75}, dieCanTransmit=0, switchUi=0, miniMap="scene_10003"},
  181. {id=10004, data="10004", img="10004", mapname="秘境4层", nopositionmove=1, mapBgm=10012, showSize=1.8, showPosition={0.15,0.85}, dieCanTransmit=0, switchUi=0, miniMap="scene_10004"},
  182. {id=10005, mapname="秘境5层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0},
  183. {id=10006, data="10001", img="10001", mapname="秘境6层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0, miniMap="scene_10001"},
  184. {id=10007, mapname="秘境7层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0},
  185. {id=10008, mapname="秘境8层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0},
  186. {id=10009, mapname="秘境9层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0},
  187. {id=10010, mapname="秘境10层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0},
  188. {id=10011, mapname="秘境11层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0},
  189. {id=10012, mapname="秘境12层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0},
  190. {id=10013, mapname="秘境13层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0},
  191. {id=10014, mapname="秘境14层", nopositionmove=1, mapBgm=10013, showSize=1.8, showPosition={0.1,0.85}, dieCanTransmit=0, switchUi=0},
  192. {id=1013, data="1013", img="1013", type=2, mapname="战盟boss地图", nopositionmove=1, mapBgm=10014, rebirthPoint={1013,16,82,1}, miniMap="scene_1013"},
  193. {id=11000, data="11000", img="11000", mapname="四风平原", showSize=1.08, miniMap="scene_11000", specialEffect1={"21009"}},
  194. {id=12000, data="11000", img="11000", mapname="黄金·四风平原", showSize=1.08, miniMap="scene_11000", goldmap=1, specialEffect1={"21009"}},
  195. {id=11001, data="11001", img="11001", mapname="腐蚀之地", miniMap="scene_11001"},
  196. {id=12001, data="11001", img="11001", mapname="黄金·腐蚀之地", miniMap="scene_11001", goldmap=1},
  197. {id=11002, data="11002", img="11002", mapname="永歌森林", miniMap="scene_11002"},
  198. {id=12002, data="11002", img="11002", mapname="黄金·永歌森林", miniMap="scene_11002", goldmap=1},
  199. {id=11003, data="11003", img="11003", mapname="菲利亚", miniMap="scene_11003"},
  200. {id=12003, data="11003", img="11003", mapname="黄金·菲利亚", miniMap="scene_11003", goldmap=1},
  201. {id=11004, data="11004", img="11004", mapname="尼克西斯湖", miniMap="scene_11004"},
  202. {id=12004, data="11004", img="11004", mapname="黄金·尼克西斯湖", miniMap="scene_11004", goldmap=1},
  203. {id=11005, data="11005", img="11005", mapname="深渊地下城", miniMap="scene_11005"},
  204. {id=12005, data="11005", img="11005", mapname="黄金·深渊地下城", miniMap="scene_11005", goldmap=1},
  205. {id=11006, data="11006", img="11006", mapname="暗魂之森", miniMap="scene_11006"},
  206. {id=12006, data="11006", img="11006", mapname="黄金·暗魂之森", miniMap="scene_11006", goldmap=1},
  207. {id=11007, data="11007", img="11007", mapname="黑暗之沼泽", miniMap="scene_11007"},
  208. {id=12007, data="11007", img="11007", mapname="黄金·黑暗之沼泽", miniMap="scene_11007", goldmap=1},
  209. {id=11008, data="11008", img="11008", mapname="库贝拉矿山", miniMap="scene_11008"},
  210. {id=12008, data="11008", img="11008", mapname="黄金·库贝拉矿山", miniMap="scene_11008", goldmap=1},
  211. {id=11009, data="11009", img="11009", mapname="乌尔克山", miniMap="scene_11009"},
  212. {id=12009, data="11009", img="11009", mapname="黄金·乌尔克山", miniMap="scene_11009", goldmap=1},
  213. {id=11010, data="11010", img="11010", mapname="远古地区", miniMap="scene_11010"},
  214. {id=12010, data="11010", img="11010", mapname="黄金·远古地区", miniMap="scene_11010", goldmap=1},
  215. {id=11011, data="11011", img="11011", mapname="阿卡玛尔", miniMap="scene_11011"},
  216. {id=12011, data="11011", img="11011", mapname="黄金·阿卡玛尔", miniMap="scene_11011", goldmap=1},
  217. {id=11012, data="11012", img="11012", mapname="德斑泰尔", miniMap="scene_11012"},
  218. {id=12012, data="11012", img="11012", mapname="黄金·德斑泰尔", miniMap="scene_11012", goldmap=1},
  219. {id=16001, data="1031", img="1031", type=2, mapname="罗兰攻城战", runhunman=1, pveCrossModel=0, nopositionmove=1, mapBgm=10001, rebirthPoint={16001,87,209}, dieCanTransmit=0, miniMap="scene_1031"},
  220. {id=18001, data="100502", img="100502", type=2, mapname="特权BOSS", nopositionmove=1, mapBgm=10007, rebirthPoint={18001,31,211,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_100502"},
  221. {id=19001, data="1211", img="1211", type=2, mapname="大天使秘境", area=3, nopositionmove=1, mapBgm=10010, showSize=1.6, showPosition={0.22,0.72}, rebirthPoint={19001,51,140,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_1211"},
  222. {id=21000, data="21000", img="21000", serverType=2, condition={300,216,78}, mapname="神之国度", rebirthPoint={21000,126,128,1}, miniMap="scene_21000"},
  223. {id=21001, data="21001", img="21001", serverType=2, mapname="高阶天堂", rebirthPoint={}, miniMap="scene_21001"},
  224. {id=21002, data="21002", img="21002", serverType=2, mapname="苦难炼狱", nopositionmove=1, rebirthPoint={21002,126,128}, miniMap="scene_21002"},
  225. {id=21003, data="21003", img="21003", serverType=2, mapname="无尽深渊", rebirthPoint={21000,126,128,1}, miniMap="scene_21003"},
  226. {id=21004, data="21004", img="21004", serverType=2, mapname="苦痛回廊", rebirthPoint={21000,126,128,1}, miniMap="scene_21004"},
  227. {id=21005, data="21005", img="21005", serverType=2, mapname="魔化之地", rebirthPoint={21000,126,128,1}, miniMap="scene_21005"},
  228. {id=21006, data="21006", img="21006", serverType=2, mapname="迷雾森林", rebirthPoint={21000,126,128,1}, miniMap="scene_21006"},
  229. {id=22000, data="22000", img="22000", serverType=2, mapname="异化尼克湖", rebirthPoint={21000,126,128,1}, miniMap="scene_22000"},
  230. {id=22001, data="22001", img="22001", serverType=2, mapname="深渊之沼泽", rebirthPoint={21000,126,128,1}, miniMap="scene_22001"},
  231. {id=21009, data="21000", img="21000", serverType=2, condition={300,216,78}, type=2, mapname="昆顿入侵", nopositionmove=1, rebirthPoint={21000,126,128,1}, miniMap="scene_21000"},
  232. {id=30001, data="30001", img="30001", serverType=2, mapname="圣域1层", mapBgm=10009, showSize=0.6, rebirthPoint={21000,126,128,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_30001"},
  233. {id=30002, data="30001", img="30001", serverType=2, mapname="圣域2层", mapBgm=10010, showSize=0.6, rebirthPoint={21000,126,128,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_30001"},
  234. {id=30003, data="30001", img="30001", serverType=2, mapname="圣域3层", mapBgm=10011, showSize=0.6, rebirthPoint={21000,126,128,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_30001"},
  235. {id=30004, data="30001", img="30001", serverType=2, mapname="圣域4层", mapBgm=10012, showSize=0.6, rebirthPoint={21000,126,128,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_30001"},
  236. {id=30005, data="30001", img="30001", serverType=2, mapname="圣域5层", mapBgm=10013, showSize=0.6, rebirthPoint={21000,126,128,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_30001"},
  237. {id=30006, data="30001", img="30001", serverType=2, mapname="圣域6层", mapBgm=10013, showSize=0.6, rebirthPoint={21000,126,128,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_30001"},
  238. {id=30007, data="30001", img="30001", serverType=2, mapname="圣域7层", mapBgm=10013, showSize=0.6, rebirthPoint={21000,126,128,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_30001"},
  239. {id=30008, data="30001", img="30001", serverType=2, mapname="圣域8层", mapBgm=10013, showSize=0.6, rebirthPoint={21000,126,128,1}, dieCanTransmit=0, switchUi=0, miniMap="scene_30001"},
  240. }
  241. local defaults = {data="10005", img="10005", serverType=1, condition={}, type=1, storageMode=0, area=1, width=256, height=256, viewRange=4, runhunman=0, pveCrossModel=0, eveCrossModel=1, nopositionmove=0, intolv=1, exprate=0, mapBgm=10002, showSize=0.57, showPosition={0.5,0.5}, rebirthType={8,9}, rebirthPoint={1001,140,124,1}, showPoints=0, dieCanTransmit=1, switchUi=1, miniMap="scene_10005", mapIcon="", goldmap=0, monsterCrossItem=0, specialEffect1={""}, specialEffec2={}}
  242. local mt = {__index = defaults}
  243. for _, v in ipairs(cfg_map_info) do
  244. setmetatable(v, mt)
  245. end
  246. return cfg_map_info