cfg_card_breakthrough.lua 1.2 KB

1234567891011121314151617181920212223242526272829303132333435
  1. -- 此文件工具自动生成,不要修改
  2. ---@class cfg_card_breakthrough_column
  3. ---填写变身卡牌道具id
  4. ---@field id number @唯一id column=1 A
  5. ---策划备注
  6. ---[[客户端不使用]]@field remarks string @备注 column=2 B
  7. ---格式:卡牌道具id#权重|卡牌道具id#权重
  8. ---@field result IntListList @突破后卡牌 column=3 C
  9. ---突破消耗同级卡牌数量
  10. ---@field expend number @突破消耗 column=4 D
  11. ---突破成功概率
  12. ---单位:万比
  13. ---@field probability number @突破概率 column=5 E
  14. ---突破失败所增加的幸运值,满一百后百分百成功
  15. ---填0则不显示
  16. ---@field luckPoint number @幸运值 column=6 F
  17. local cfg_card_breakthrough =
  18. {
  19. {id=80010115, result={{80010211,50},{80010221,50}}},
  20. {id=80010125, result={{80010211,50},{80010221,50}}},
  21. {id=80010215, result={{80010311,50},{80010321,50}}},
  22. {id=80010225, result={{80010311,50},{80010321,50}}},
  23. {id=80020115, result={{80020211,1}}},
  24. {id=80020215, result={{80020311,1}}},
  25. {id=80030115, result={{80030211,1}}},
  26. {id=80030215, result={{80030311,1}}},
  27. }
  28. local defaults = {expend=2, probability=10000, luckPoint=0}
  29. local mt = {__index = defaults}
  30. for _, v in ipairs(cfg_card_breakthrough) do
  31. setmetatable(v, mt)
  32. end
  33. return cfg_card_breakthrough