KLNPCShopPanelKml.txt 4.5 KB

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  1. <uipanel id="KLNPCShopPanel" name="npc商店界面" zindex="204" a="20" adapter="1" x="0" y="0" z="0" rotate="0,0,0" raycast="0" onload="KmlXWNpcShopUI/@初始化" width="0" height="0" color="#00000000">
  2. <img id="Background" src="Texture/bg_bottomBg.png" raycast="1" x="0" y="0" z="0" a="20" rotate="0,0,0" width="416" height="750">
  3. <img id="title" atlas="Atlas/Common.spriteatlas" src="npcshop_title" x="-5" y="345" z="0" a="00" rotate="0,0,0" raycast="0" />
  4. <img id="scrollerBg" atlas="" src="Texture/npcshop_sc_bg_1.png" x="-5" y="36" z="0" width="367" height="520" a="00" rotate="0,0,0" raycast="0">
  5. <scrollview id="ItemList" vertical="1" x="0" y="0" z="0" width="370" height="498" a="00" rotate="0,0,0">
  6. <layout id="ItemLayout" vertical="1" cella="11" a="11" x="0" y="0" z="0" width="366" space="4" rotate="0,0,0" control_width="0" control_height="0" expand_width="0" paddingtop="12" paddingbutttom="0" paddingleft="12" paddingright="0" contentsizefitter="1" height="5">
  7. <datalist id="goods">
  8. <img id="goods_backGround_" atlas="Atlas/Common.spriteatlas" src="npcshop_node_1" z="0" a="00" rotate="0,0,0" x="220" y="-50" raycast="0">
  9. <item id="showItem_" width="66" height="66" itemid="" itemcount="" bgtype="1" mfixsize="66,66" textcolor="#fbd994" tips="1" x="-129" y="2" z="0" a="00" rotate="0,0,0">
  10. <img id="itemclick" width="66" height="66" color="#00000000" raycast="1" />
  11. </item>
  12. <text id="title_" mline="1" text="" x="83" y="26" z="0" a="10" rotate="0,0,0" ta="00" fontsize="20" fonttype="微软雅黑" outlinesize="1" outlinecolor="#000000">
  13. </text>
  14. <item id="coinitem" itemid="" bgtype="0" width="25" height="25" mfixsize="25,25" x="-76" y="-20">
  15. <img id="coinClick" width="25" height="25" raycast="1" color="#00000000" />
  16. </item>
  17. <text id="coinnum" mline="1" text="" x="110" y="-22" z="0" a="10" color="#fbd994" rotate="0,0,0" ta="00" fontsize="18" fonttype="微软雅黑" outlinesize="1" outlinecolor="#000000">
  18. </text>
  19. <button id="buy" text="购买" src="Texture/button_interface_window7_LauncherUI.png" raycast="1" a="00" rotate="0,0,0" z="0" fontsize="20" textcolor="#FFFFFFFF" x="104" y="-13" mline="1" fonttype="微软雅黑" outlinesize="1" outlinecolor="#000000" width="113" height="40">
  20. </button>
  21. </img>
  22. </datalist>
  23. </layout>
  24. </scrollview>
  25. </img>
  26. <button id="desButton" atlas="Atlas/Common.spriteatlas" src="btn_description" x="-162" y="-248" z="0" a="00" rotate="0,0,0" raycast="1" fontsize="16" text="" textcolor="#FFFFFFFF">
  27. </button>
  28. <button id="CloseButton" atlas="Atlas/Common.spriteatlas" src="button_interface_close5" x="180" y="350" h5x="-180" h5y="350" width="75" height="69" a="00" rotate="0,0,0" raycast="1" fontsize="16" text="" textcolor="#FFFFFFFF">
  29. </button>
  30. <button id="autoBuyBackground" atlas="Atlas/Common.spriteatlas" src="button_interface_window54" raycast="1" x="73" y="-244" z="0" a="00" rotate="0,0,0">
  31. </button>
  32. <img id="autoBuyToggleCheck" atlas="Atlas/Common.spriteatlas" src="ty_btn_gou" x="73" y="-244" z="0" a="00" rotate="0,0,0" active="0">
  33. </img>
  34. <text id="autoBuyText" text="自动买药" mline="1" fontsize="18" x="137" y="-248" z="0" a="00" rotate="0,0,0" fonttype="微软雅黑" outlinesize="1" outlinecolor="#000000" ta="00">
  35. </text>
  36. <prefab id="MoneyList" path="Kml/KmlPrefab/Cookbook/KmlNpcShopUI/MoneyList.prefab" x="-233" y="-344" z="0" width="10" height="10" a="00" rotate="0,0,0">
  37. <panel id="MoneyList" bind="MoneyList" active="1">
  38. </panel>
  39. <button id="moneyBackground" bind="moneyBackground" onclick="KmlXWEquipUI/@OnClickTipMoney">
  40. </button>
  41. <text id="moneyText" bind="moneyText" text="" >
  42. </text>
  43. <button id="MUCoinBackground" bind="MUCoinBackground" onclick="KmlXWEquipUI/@OnClickTipMuMoney">
  44. </button>
  45. <text id="muCoinText" bind="muCoinText" text="" >
  46. </text>
  47. <button id="MUBindCoinBackground" bind="MUBindCoinBackground" onclick="KmlXWEquipUI/@OnClickTipBindMuMoney" active="1">
  48. </button>
  49. <img id="MUBindCoinIcon" bind="mu_bind_icon" atlas="Atlas/TS_Common.spriteatlas" arc="10050001" />
  50. <text id="muBindCoinText" bind="muBindCoinText" text="">
  51. </text>
  52. <button id="diamondBackground" bind="diamondBackground" active="1">
  53. </button>
  54. <text id="diamondText" bind="diamondText" text="" >
  55. </text>
  56. </prefab>
  57. </img>
  58. </uipanel>