KLMainAttackPanelKml.txt 1.7 KB

1234567891011121314151617181920212223242526
  1. <uipanel id="KLMainAttackPanel" name="主界面攻击轮盘界面" adapter="1" a= "22" width="350" height="350" movecanvas="0#0#56" y = "0" zIndex = "100">
  2. <button id="AttackButton" atlas="Atlas/UIMainAttackPanel.spriteatlas" src="BgMainAttack" width="142" height="133" raycast="1" x="85" y="-102"/>
  3. <effect id="clickEffect" effectid="149" x="85" y="-102" active="0" />
  4. <img id="sword" atlas="Atlas/UIMainAttackPanel.spriteatlas" src="img_interface_main039" raycast="0" x="85" y="-102"/>
  5. <circlebar id="Img_cdTime" atlas="Atlas/Common.spriteatlas" src="" loadingbar ="Knob_1" frontcolor="#00000080" direction ="1" toend="1" width="120" height="120" raycast="0" x="85" y="-102" />
  6. <img id="killPerson" atlas="Atlas/UIMainAttackPanel.spriteatlas" src="Attack_red1" raycast="0" x="85" y="-102" active="0">
  7. <img id="red2" atlas="Atlas/UIMainAttackPanel.spriteatlas" src="Attack_red2" raycast="0" x="25" y="22"/>
  8. </img>
  9. <img id="killMonster" atlas="Atlas/UIMainAttackPanel.spriteatlas" src="Attack_yellow1" raycast="0" x="85" y="-102" active="0">
  10. <img id="yellow2" atlas="Atlas/UIMainAttackPanel.spriteatlas" src="Attack_yellow2" raycast="0" x="-25" y="-22"/>
  11. </img>
  12. <button id="BtnKillMonster" atlas="Atlas/UIMainAttackPanel.spriteatlas" src="img_interface_main066" raycast="1" x="22" y="-169"/>
  13. <button id="BtnKillPerson" atlas="Atlas/UIMainAttackPanel.spriteatlas" src="img_interface_main067" raycast="1" x="149" y="-32"/>
  14. <panel id = "mask_skill" x="0" y="0" >
  15. <panel id = "SkillStruct" mask = "1" x="92" y="-131" >
  16. </panel>
  17. </panel>
  18. <button id="BtnMount" atlas="Atlas/UIMount.spriteatlas" src="img_btn_new_riding" a="22" raycast="1" x="0" y="-24"/>
  19. </uipanel>