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- ---@class KLAthleticsItem:UIKmlLuaPanelBase
- ---@field view KLAthleticsItemView
- local KLAthleticsItem = class(UIKmlLuaPanelBase)
- local this =KLAthleticsItem
- ---创建时调用一次
- function this:Init()
-
- end
- ---注册UI事件和服务器消息
- function this:RegistEvents()
- end
- ---创建或者刷新界面数据时调用
- function this:Refresh()
- end
- function this:UpdateUI(data,ranking_id)
- self.data = data
- self.ranking_id = ranking_id
- local name,state = InfoManager.openServerInfo:GetRankNameBySort(data.taskType,data.sort,1)
- self.mystate = state
- --GUI:Text_setString(self.view.textid,tostring(data.index))
- GUI:Text_setString(self.view.name,name)
- GUI:Text_setString(self.view.textsort, tostring(data.sort)) ---排名
- GUI:setVisible(self.view.textsort,data.sort > 3)
- GUI:setVisible(self.view.imgsort,data.sort <= 3)
- if data.sort <= 3 then
- GUI:Image_loadTexture(self.view.imgsort,"sort_"..data.sort ,"Atlas/TS_OpenServerPanel.spriteatlas")
- end
- ---已领取状态
- GUI:setVisible(self.view.ReciveImg,state == 2)
- ---可领取状态
- GUI:setVisible(self.view.HighlightImg,state == 1)
- self.rewardInfos = data.taskReward
- GUI:DataListInitData(self.view.rewards_data, function()
- return table.count(self.rewardInfos)
- end, function(realIndex)
- return self:DataListItemGetFunc(realIndex)
- end, function(realIndex, kmlcontrol)
- return self:DataListItemInitFunc(realIndex, kmlcontrol)
- end, function(realIndex, kmlcontrol)
- return self:DataListItemUpdateFunc(realIndex, kmlcontrol)
- end)
- GUI:DataListUpdateData(self.view.rewards_data)
- end
- function this:DataListItemGetFunc(realIndex)
- end
- function this:DataListItemInitFunc(realIndex, kmlcontrol)
- end
- function this:DataListItemUpdateFunc(realIndex, kmlcontrol)
- local data = self.rewardInfos[realIndex+1]
- local item = self.view.rewards_data:GetChildControl(realIndex, "item")
- local count = "<color=#fbd994>"..SL:GetSimpleNumber(tonumber(data[2]),0).."</color>"
- GUI:AddOnClickEvent(item,self,function()
- if self.mystate ~=2 then
- if self.mystate==1 then
- SL:SendLuaNetMsg(LuaMessageIdToSever.REQ_OPEN_SERVER_ACT_RANK_REWARD,{goalValue = self.data.taskType,rankType = self.ranking_id })
- else
- SL:OpenTips(nil, data[1])
- end
- end
- end)
- GUI:Item_UpdataData(item, {
- itemid = data[1],
- itemcustomcount = count,
- })
- end
- function this:Close()
- end
- return this
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