123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103 |
- ---@class KLUILifetimeGiftPackageItem:UIKmlLuaPanelBase
- ---@field view KLUILifetimeGiftPackageItemView
- local KLUILifetimeGiftPackageItem = class(UIKmlLuaPanelBase)
- local this =KLUILifetimeGiftPackageItem
- ---创建时调用一次
- function this:Init()
- --道具奖励
- GUI:DataListInitData(self.view.itemContent,function()
- return self:ItemRewardItemCountFunc()
- end,function(realIndex)
- return self:ItemRewardItemGetFunc(realIndex)
- end,function(realIndex, kmlcontrol)
- return self:ItemRewardItemInitFunc(realIndex, kmlcontrol)
- end, function(realIndex, kmlcontrol)
- return self:ItemRewardItemUpdateFunc(realIndex, kmlcontrol)
- end)
- self.Item_Reward_all_item = {}
- end
- --region 道具奖励列表
- function this:ItemRewardItemCountFunc()
- return #self.allItemRewardData
- end
- function this:ItemRewardItemGetFunc(realIndex)
- local itemId = self.allItemRewardData[realIndex + 1][1]
- local itemCount = self.allItemRewardData[realIndex + 1][2]
- local item = GUI:Item_Create(self.view.itemContent,{
- width = 60,
- height = 60,
- itemid = itemId,
- --mfixsize = "80,80",
- tips = "1",
- itemcustomcount = itemCount,
- })
- GUI:AddOnClickEvent(item,self,function()
- SL:OpenTips(nil,itemId)
- end)
- self.Item_Reward_all_item[realIndex + 1] = item
- return item.kmlControl
- end
- function this:ItemRewardItemInitFunc(realIndex, kmlcontrol)
- end
- function this:ItemRewardItemUpdateFunc(realIndex, kmlcontrol)
- local itemId = self.allItemRewardData[realIndex + 1][1]
- local itemCount = self.allItemRewardData[realIndex + 1][2]
- local item = self.Item_Reward_all_item[realIndex + 1]
- GUI:Item_setItemId(item,itemId)
- GUI:Item_setItemCount(item,itemCount)
- GUI:AddOnClickEvent(item,self,function()
- SL:OpenTips(nil,itemId)
- end)
- end
- function this:RefreshItemList(Rewards)
- self.allItemRewardData = Rewards
- GUI:DataListUpdateData(self.view.itemContent)
- end
- --endregion 道具奖励列表
- ---注册UI事件和服务器消息
- function this:RegistEvents()
- GUI:AddOnClickEvent(self.view.buyBtn,self,self.buyBtn)
- end
- function this:buyBtn()
- if self.canBuy and self.args then
- GUIUtil.SDKPay(self.args.rechargeCfg,1)
- end
- end
- ---创建或者刷新界面数据时调用
- function this:Refresh()
- if self.args then
- GUI:Text_setString(self.view.titleText,self.args.rechargeCfg.name)
- GUI:Text_setString(self.view.DiscountText,string.format("%d%%",self.args.lifetimeCfg.rebate))
- local remainCount,totalCount = InfoManager.countInfo:GetLimitAndTotalCountByKey(self.args.rechargeCfg.Countkey)
- self.canBuy = remainCount > 0
- if self.canBuy then
- GUI:Text_setString(self.view.countText,string.format("终生限购次数:%d/%d",totalCount-remainCount,totalCount))
- GUI:Button_setTitleText(self.view.buyBtn,string.format("%d元",self.args.rechargeCfg.amount))
- --GUI:Button_setGrey(self.view.buyBtn,false)
- else
- GUI:Text_setString(self.view.countText,string.format("终生限购次数:%d/%d",totalCount-remainCount,totalCount))
- GUI:Button_setTitleText(self.view.buyBtn,"已购买")
- --GUI:Button_setGrey(self.view.buyBtn,true)
- end
- self:RefreshItemList(self.args.lifetimeCfg.Rewards)
- end
- end
- function this:RefreshItem(args)
- self.args = args
- self:Refresh()
- end
- function this:Close()
- self.canBuy = nil
- end
- return this
|