cfg_mount_model.lua 2.8 KB

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  1. -- 此文件工具自动生成,不要修改
  2. ---@class cfg_mount_model_column
  3. ---@field id number @point column=1 A
  4. ---@field name string @模型名称 column=2 B
  5. ---1:两足怪-独角
  6. ---2:两足怪-彩云
  7. ---3:四足怪-爬行
  8. ---4:四足怪-马
  9. ---5:其他
  10. ---@field bone string @模型骨骼 column=3 C
  11. ---坐骑模型资源路径
  12. ---@field path string @模型路径 column=4 D
  13. ---填写骨骼名称
  14. ---@field hang string @骑乘挂点 column=5 E
  15. ---填写cfg_audio表对应的音效id
  16. ---空为不播放
  17. ---@field walkSound number @移动音效 column=6 F
  18. ---填写cfg_audio表对应的音效id
  19. ---空为不播放
  20. ---@field runSound number @快速移动音效 column=7 G
  21. ---填写cfg_audio表对应的音效id
  22. ---空为不播放
  23. ---@field trackSound number @移动追踪音效 column=8 H
  24. ---填写cfg_audio表对应的音效id
  25. ---空为不播放
  26. ---@field fastTrack number @快速追踪音效 column=9 I
  27. local cfg_mount_model =
  28. {
  29. {id=1, name="兽角", bone="1", path="Model/Mount/Rider01", hang="Bip01"},
  30. {id=2, name="彩云兽", bone="2", path="Model/Mount/Rider02"},
  31. {id=3, name="红狼", path="Model/Mount/Fenrilred"},
  32. {id=4, name="蓝狼", path="Model/Mount/Fenrilblue"},
  33. {id=5, name="黑狼", path="Model/Mount/Fenrilblack"},
  34. {id=6, name="金狼", path="Model/Mount/Fenrilgold"},
  35. {id=7, name="黑王马", bone="4", path="Model/Mount/DarkHorse"},
  36. {id=8, name="幽灵马", bone="4", path="Model/Mount/DarkHorse_02"},
  37. {id=9, name="黄金马", bone="4", path="Model/Mount/DarkHorse_03"},
  38. {id=10, name="白焰马", bone="4", path="Model/Mount/DarkHorse_03"},
  39. {id=11, name="西方龙", bone="5", path="Model/Mount/Xifanglong", hang="Bip001 Spine1"},
  40. {id=12, name="白虎", path="Model/Mount/Baihu_05", hang="Bip001 Spine1"},
  41. {id=13, name="熊猫", path="Model/Mount/Panda", hang="Bip01 Spine"},
  42. {id=14, name="星冥龙", bone="5", path="Model/Mount/51Long_04", hang="Bip001 Spine"},
  43. {id=15, name="雪鹿", bone="1", path="Model/Mount/Xianlu", hang="Bip001 Spine1"},
  44. {id=16, name="白毛狮王", path="Model/Mount/Shiwang", hang="Bip001 Spine1"},
  45. {id=17, name="冥焰马", bone="4", path="Model/Mount/Lanma"},
  46. {id=18, name="草泥马", path="Model/Mount/Conima02", hang="Bip001 Spine1"},
  47. {id=19, name="大蝎子", path="Model/Mount/HeisemoxieRed_02", hang="Bip001 Spine"},
  48. {id=20, name="黄金天马", path="Model/Mount/Tianma_221614", hang="Bip001 Spine1"},
  49. {id=21, name="狮鹫", path="Model/Mount/Chengseshijiu_01", hang="Bip001 Spine1"},
  50. {id=22, name="水乌龟", path="Model/Mount/Xuangui_02", hang="Bip001 Spine"},
  51. {id=23, name="午夜", path="Model/Mount/DarkHorse"},
  52. }
  53. local defaults = {bone="3", hang="Bip01 Spine1", walkSound=20, runSound=21, trackSound=20, fastTrack=21}
  54. local mt = {__index = defaults}
  55. for _, v in ipairs(cfg_mount_model) do
  56. setmetatable(v, mt)
  57. end
  58. return cfg_mount_model