--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by PZM. --- DateTime: 2021/9/25 15:42 ---@type UnityEngine.Application Application = CS.UnityEngine.Application ---@type TCFramework.ObjectEx ObjectEx = CS.TCFramework.ObjectEx ---@type UnityEngine.GameObject GameObject = CS.UnityEngine.GameObject ---@type TCFramework.ResourceManager ResourceManager = CS.TCFramework.ResourceManager ---@type TCFramework.TransformEx TransformEx = CS.TCFramework.TransformEx ---@type CSPreScene CSPreScene = CS.CSPreScene ---@type CSPreSceneFlip CSPreSceneFlip = CS.CSPreSceneFlip ---@type TCFramework.Platform Platform = CS.TCFramework.Platform ---@type UnityEngine.BoxCollider BoxCollider = CS.UnityEngine.BoxCollider ---@type UnityEngine.Input Input = CS.UnityEngine.Input ---@type TCFramework.PhysicsEx PhysicsEx = CS.TCFramework.PhysicsEx ---@type UnityEngine.LayerMask LayerMask = CS.UnityEngine.LayerMask ---@type TCFramework.MoveComponent MoveComponent = CS.TCFramework.MoveComponent ---@type UnityEngine.Vector2Int Vector2Int = CS.UnityEngine.Vector2Int ---@type UnityEngine.KeyCode KeyCode = CS.UnityEngine.KeyCode ---@type UnityEngine.EventSystems.EventSystem EventSystem = CS.UnityEngine.EventSystems.EventSystem ---@type TCFramework.PlayerPrefsString PlayerPrefsString = CS.TCFramework.PlayerPrefsString ---@type TCFramework.PlayerPrefsInt PlayerPrefsInt = CS.TCFramework.PlayerPrefsInt ---@type TCFramework.PlayerPrefsBool PlayerPrefsBool = CS.TCFramework.PlayerPrefsBool ---@type TCFramework.PlayerPrefsFloat PlayerPrefsFloat = CS.TCFramework.PlayerPrefsFloat ---@type UtilityLua UtilityLua = CS.UtilityLua ---@type UnityEngine.Animator Animator = CS.UnityEngine.Animator ---@type CSLabel CSLabel = CS.CSLabel ---@type CSSpriteMeshAtlasLabel CSSpriteMeshAtlasLabel = CS.CSSpriteMeshAtlasLabel ---@type CSSpriteDamageLabel CSSpriteDamageLabel = CS.CSSpriteDamageLabel ---@type UnityEngine.UI.Dropdown Dropdown = CS.UnityEngine.UI.Dropdown ---@type UnityEngine.Shader Shader = CS.UnityEngine.Shader ---@type TCFramework.ShaderEx ShaderEx = CS.TCFramework.ShaderEx ---@type UnityEngine.Material Material = CS.UnityEngine.Material ---@type UnityEngine.EventSystems.PointerEventData PointerEventData = CS.UnityEngine.EventSystems.PointerEventData ---@type UnityEngine.Canvas Canvas = CS.UnityEngine.Canvas ---@type UnityEngine.UI.CanvasScaler CanvasScaler = CS.UnityEngine.UI.CanvasScaler ---@type UnityEngine.Camera Camera = CS.UnityEngine.Camera ---@type Game.GameConfig GameConfig = CS.Game.GameConfig ---@type UnityEngine.ColorUtility ColorUtility = CS.UnityEngine.ColorUtility ---@type DG.Tweening.DOTween DOTween = CS.DG.Tweening.DOTween ---@type DG.Tweening.Ease Ease = CS.DG.Tweening.Ease ---@type UnityEngine.SkinnedMeshRenderer SkinnedMeshRenderer = CS.UnityEngine.SkinnedMeshRenderer ---@type UnityEngine.ParticleSystem ParticleSystem = CS.UnityEngine.ParticleSystem ---@type UnityEngine.MeshRenderer MeshRenderer = CS.UnityEngine.MeshRenderer ---@type MiniJSON MiniJSON = CS.MiniJSON ---@type UnityEngine.PlayerPrefs PlayerPrefs = CS.UnityEngine.PlayerPrefs ---@type System.DateTime DateTime = CS.System.DateTime ---@type TCFramework.InputEx InputEx = CS.TCFramework.InputEx ---@type InputExt InputExt = CS.InputExt ---@type UnityEngine.TouchPhase TouchPhase = CS.UnityEngine.TouchPhase ---@type MaterialCollect MaterialCollect = CS.MaterialCollect ---@type System.IO.File File = CS.System.IO.File ---@type TCFramework.FileEx FileEx = CS.TCFramework.FileEx ---@type TCFramework.PathEx PathEx = CS.TCFramework.Path ---@type TCFramework.SceneTileData SceneTileData = CS.TCFramework.SceneTileData InputButton = CS.UnityEngine.EventSystems.PointerEventData.InputButton Xtra_UIToolsManager = CS.UIToolsManager Xtra_UIEditorToolsManager = CS.Xtra.UIEditorXtra.UIEditorToolsManager Image = CS.UnityEngine.UI.Image Text = CS.UnityEngine.UI.Text Transform = CS.UnityEngine.Transform ---@type CSSpriteFrame CSSpriteFrame = CS.CSSpriteFrame ---@type MuInterface MuInterface = CS.MuInterface ---@type MobileInfo MobileInfo = CS.MobileInfo ---@type MUCallback MUCallback = CS.MUCallback ---@type UnityEngine.Screen Screen = CS.UnityEngine.Screen --function XTRA() -- if not CS.TCFramework.Platform.isXtra then -- return -- end -- Xtra_UIToolsManager = Xtra_UIToolsManager --end --XTRA()