-- 此文件工具自动生成,不要修改 ---@class cfg_model_effect_column ---唯一id ---@field id number @编号 column=1 A ---@field name string @资源名称 column=2 B ---@field path string @资源路径 column=3 C ---粒子时间参数越大播放时间越长 ---@field playTime number @播放粒子时间 column=4 D ---@field effect string @类型 column=5 E ---1:类似致命一击,分段显示 ---2:类似雷霆裂闪,霹雳回旋斩 将武器挂在特效weapon节点上 ---3:类似升龙击 将特效挂在人物骨骼点上 ---4:类似真空波,龙卷风,朝一个方向移动多少时间 ---5:类似掌心雷,两个骨骼用特效连接 ---6:类似黑龙波 ---7:类似多重箭,第一个特效指向目标,第二个特效目标方向向左旋转一个角度,第三特效目标方向向右旋转一个角度,依次类推 ---8:--类似袭风刺目标特效,需要根据目标的SkinMeshRender设置粒子参数 ---@field specialType number @特殊模式 column=6 F ---配合特殊模式使用 ---specialType=2 ---1:雷霆裂闪 ---2:霹雳回旋斩 ---specialType=3 ---0或空:绑定右手骨骼 ---1:绑定身体骨骼 ---specialType=5 ---1:掌心雷 ---2:曲线连接目标(恶魔、死亡美人鱼) ---3:圣灵曲线 ---@field specialParams IntList @特殊参数 column=7 G ---单位:万分比; ---粒子特效缩放支持,如果发现cfg_model_effect 设置了缩放没有效果,使用 Tools=>GameTools=>引擎辅助工具=》给预制体添加MaterialCollect=》Add Select EffectMaterialCollect(选中操作)。预制体上面有个startsize如果有修改就表示可以了 ---@field scale number @调整特效大小比例 column=8 H ---0或空 底部 ---1中心点 ---@field beginPivotType number @起始锚点模式 column=9 I ---为空无偏移 ---格式:X偏移#Y偏移#Z偏移 ---@field beginOffset IntList @起始特效偏移 column=10 J ---0或空 底部 ---1中心点 ---2平行 ---备注:一般只有flyEffect会用到此列,理论上讲只有飞行会有动画起始点和终点的说法,而其他的特效会有起点不会有终点 ---@field endPivotType number @终点锚点模式 column=11 K ---为空无偏移 ---格式:X偏移#Y偏移#Z偏移 ---@field endOffset IntList @终点特效偏移 column=12 L local cfg_model_effect = { {id=1, name="致命一击施法", path="Effect/Skill/Eff_Z_zhimingyiji_03", specialType=1, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2, name="致命一击地面特效", path="Effect/Skill/Eff_Z_zhimingyiji_01", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=3, name="致命一击目标特效", path="Effect/Skill/Eff_Z_zhimingyiji_04", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=4, name="雷霆裂闪施法特效", path="Effect/Skill/EFF_Z_leitinglieshan", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=5, name="生命之光施法特效", path="Effect/Skill/Eff_Z_shengmingzhiguang", playTime=3000, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=6, name="生命之光buff持续特效", path="Effect/Skill/Eff_Z_shengmingzhiguang_buff_01", scale=10000, beginPivotType=1}, {id=7, name="袭风刺施法特效", path="Effect/Skill/Eff_Z_xifengci", specialType=8, scale=8000, beginPivotType=0, beginOffset={0,0,0}}, {id=8, name="袭风刺受击特效(雷电)", path="Effect/Skill/Eff_Z_xifengci_lei", specialType=8, scale=100, beginPivotType=0, beginOffset={0,0,0}}, {id=9, name="旋风斩施法特效", path="Effect/Skill/Eff_z_xuanyuezhan", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=10, name="旋风斩受击特效(雷电)", path="Effect/Skill/Eff_Z_diliezhan_02", specialType=3, specialParams={0}, scale=10000, beginPivotType=1, beginOffset={4,0,0}}, {id=11, name="霹雳旋风斩施法特效", path="Effect/Skill/Eff_Z_pilixuanfengzhan", specialType=2, specialParams={2}, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=12, name="升龙击施法特效", path="Effect/Skill/Eff_Z_shenglongji", specialType=3, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=13, name="火球术飞行特效", path="Effect/Skill/Eff_F_huoqiu", scale=10000, beginPivotType=1, beginOffset={0,0,0}, endPivotType=2}, {id=14, name="火球术击中特效", path="Effect/Skill/Eff_F_huoqiu_02", scale=10000}, {id=15, name="能量球飞行", path="Effect/Skill/Eff_F_nengliangqui", scale=10000, beginPivotType=1, endPivotType=2}, {id=16, name="陨石", path="Effect/Skill/Eff_F_yunshi", scale=10000}, {id=17, name="龙卷风飞行", path="Effect/Skill/Eff_F_longjuanfeng", playTime=1500, specialType=4, scale=10000, endPivotType=2}, {id=18, name="真空波", path="Effect/Skill/Eff_F_zhenkongbo", specialType=4, scale=10000, beginOffset={0,0,0}, endOffset={0,1,0}}, {id=19, name="掌心雷", path="Effect/Skill/Eff_F_zhangxinlei", specialType=5, specialParams={1}, scale=10000, beginOffset={0,0,0}}, {id=20, name="毁灭烈焰", path="Effect/Skill/Eff_F_huimielieyan", scale=10000, beginOffset={0,0,0}}, {id=21, name="黑龙波", path="Effect/Skill/Eff_F_heilongbo", specialType=6, scale=10000, beginOffset={0,0,0}}, {id=22, name="火龙目标特效", path="Effect/Skill/Eff_F_huolong", scale=10000}, {id=23, name="地裂斩", path="Effect/Skill/Eff_Z_diliezhan", specialType=3, scale=10000}, {id=24, name="地狱火施法特效", path="Effect/Skill/Eff_F_diyvhuo_02", specialType=3, specialParams={1}, scale=10000}, {id=25, name="地狱火地面特效", path="Effect/Skill/Eff_F_diyvhuo", scale=10000}, {id=26, name="毒咒目标特效", path="Effect/Skill/Eff_F_duzhou", playTime=3000, scale=10000}, {id=27, name="瞬间移动施法特效", path="Effect/Skill/Eff_F_shunjianyidong", scale=10000}, {id=28, name="冰封目标特效", path="Effect/Skill/Eff_F_bingfeng", scale=10000}, {id=29, name="极光施法特效", scale=10000}, {id=30, name="守护之魂buff持续特效", path="Effect/Skill/Eff_F_shouhuzhihun", scale=10000}, {id=31, name="爆炎地面特效", path="Effect/Skill/Eff_F_baoyan", scale=10000}, {id=32, name="雷霆裂闪武器控制特效", path="Effect/Skill/Eff_Z_leitinglieshan_wp", playTime=1200, specialType=2, specialParams={1}, scale=10000}, {id=33, name="霹雳回旋斩武器控制特效", path="Effect/Skill/Eff_Z_pilixuanfengzhan_wp", specialType=2, specialParams={2}, scale=10000}, {id=34, name="暴风雪地面特效", path="Effect/Skill/Eff_F_baofengxue", scale=10000}, {id=37, name="弓箭手普攻施法", path="Effect/Skill/Eff_G_pugong", scale=10000, beginPivotType=1, endPivotType=2}, {id=38, name="弓箭手普攻飞行", path="Effect/Skill/Eff_G_pugong_02", specialType=7, scale=10000, beginPivotType=1, beginOffset={0,0,0.7}, endPivotType=2, endOffset={0,0.35,0}}, {id=39, name="召唤光环", path="Effect/Skill/Eff_G_zhaohuan", scale=10000}, {id=40, name="治疗施法特效", path="Effect/Skill/Eff_G_zhiliao", scale=10000}, {id=41, name="守护之光施法特效", path="Effect/Skill/Eff_G_shouhuzhiguang_01", scale=10000}, {id=42, name="守护之光持续特效", path="Effect/Skill/Eff_G_shouhuzhiguang_02", scale=5000}, {id=43, name="战神之力施法特效", path="Effect/Skill/Eff_G_zhanshenzhili_01", scale=10000}, {id=45, name="地裂斩紫色特效", path="Effect/Skill/Eff_Z_diliezhan_02", specialType=3, scale=1000, beginOffset={0,0,2.14}}, {id=46, name="致命一击施法地面特效", path="Effect/Skill/Eff_Z_zhimingyiji_02", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=48, name="白色光柱", path="Effect/Scene/Eff_diaoluo_bai", effect="effect"}, {id=49, name="黄色光柱", path="Effect/Scene/Eff_diaoluo_huang04", effect="effect"}, {id=50, name="蓝色光柱", path="Effect/Scene/Eff_diaoluo_lan", effect="effect"}, {id=51, name="绿色光柱", path="Effect/Scene/Eff_diaoluo_lv", effect="effect"}, {id=52, name="选择角色光圈", path="Effect/Scene/Teleport_14", effect="effect"}, {id=53, name="传送门", path="Effect/Scene/bingfenggu_chuansongmen", playTime=1200, effect="effect"}, {id=54, name="仙踪林传送门", path="Effect/Scene/Xianzonglin_chuansongmen", playTime=1200, effect="effect"}, {id=55, name="升级特效", path="Effect/Scene/Eff_Scene_shengji", playTime=1200, effect="effect"}, {id=56, name="恶魔攻击", path="Effect/Skill/Monster49_atk", specialType=5, specialParams={2}, beginPivotType=1, endPivotType=1}, {id=57, name="铁轮战士攻击", path="Effect/Skill/monster59_atk", specialType=7, scale=8000, beginPivotType=1, endPivotType=2, endOffset={0,1,0}}, {id=58, name="寒冰刺客弓箭手普攻飞行", path="Effect/Skill/Eff_G_pugong_02", specialType=7, beginPivotType=1, endPivotType=2}, {id=59, name="死亡美人鱼攻击", path="Effect/Skill/monster143_atk", specialType=9}, {id=60, name="黑炎魔攻击", path="Effect/Skill/Monster45_atk02", specialType=5, specialParams={2}, endOffset={0,1,0}}, {id=61, name="恐惧特效", path="Effect/Skill/Monster49_atk", specialType=5, specialParams={2}, beginPivotType=1, endPivotType=1}, {id=62, name="拉满弓命中特效", path="Effect/Skill/monster101_inj", beginPivotType=1, beginOffset={0,0.5,0}}, {id=63, name="落雷地面特效", path="Effect/Skill/Monster174_atk02"}, {id=64, name="失明特效", path="Effect/Skill/Monster54_atk", beginPivotType=1, beginOffset={0,1,0}}, {id=65, name="护盾冲击攻击特效", path="Effect/Skill/Monster172_atk02", scale=8000, beginPivotType=2}, {id=66, name="落雷施法特效", path="Effect/Skill/monster143_atk"}, {id=67, name="骷髅死亡特效", path="Effect/Skill/EFf_Monster161_death"}, {id=68, name="石巨人死亡特效", path="Effect/Skill/Monster26_die", scale=7000}, {id=69, name="战士转职特效", path="Effect/Skill/Eff_datanshi_footmale58_03", scale=8000}, {id=70, name="法师转职特效", path="Effect/Skill/Eff_Wing03_01", scale=1000}, {id=71, name="守护兽巴里技能", path="Effect/Skill/Monster33_atk02", specialType=3}, {id=72, name="法神附体施法特效", path="Effect/Skill/Eff_F_fashenfuti", playTime=2000}, {id=73, name="法神附体持续特效", path="Effect/Skill/Eff_F_fashenfuti_02", playTime=2000, scale=300, beginPivotType=1}, {id=44, name="五重箭施法特效", path="Effect/Skill/Eff_G_wuchongjian", scale=10000}, {id=47, name="穿透箭箭头", path="Effect/Skill/Eff_G_pugong", specialType=4, beginPivotType=1, endPivotType=2}, {id=35, name="穿透箭施法特效", path="Effect/Skill/Eff_G_chantongjian_02", scale=10000, beginPivotType=1, beginOffset={0,0.4,0.7}, endPivotType=2}, {id=36, name="穿透箭飞行特效", path="Effect/Skill/Eff_G_chantongjian", specialType=4, scale=10000, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=74, name="多重箭-红羽神弓施法特效", path="Effect/Skill/Eff_G_Bow20", specialType=7, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=75, name="多重箭-紫焰之弓施法特效", path="Effect/Skill/Eff_G_bow26", specialType=7, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=76, name="多重箭-碧影魔弓施法特效", path="Effect/Skill/Eff_G_CrossBow04", specialType=7, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=77, name="多重箭-精灵之弓施法特效", path="Effect/Skill/Eff_G_Bow03", specialType=7, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=78, name="多重箭-玛雅神弓施法特效", path="Effect/Skill/Eff_G_Bow07", specialType=7, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=79, name="多重箭-圣灵之弓施法特效", path="Effect/Skill/Eff_G_shenglinggong", specialType=7, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=80, name="红羽神弓施法特效", path="Effect/Skill/Eff_G_Bow20", specialType=4, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=81, name="精灵之弓施法特效", path="Effect/Skill/Eff_G_Bow03", specialType=4, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=82, name="玛雅神弓施法特效", path="Effect/Skill/Eff_G_Bow07", specialType=4, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=83, name="圣灵之弓施法特效", path="Effect/Skill/Eff_G_shenglinggong", specialType=4, beginPivotType=1, beginOffset={0,0.7,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=84, name="黄金石弩、石弩施法特效", path="Effect/Skill/Eff_G_CrossBow01", specialType=4, beginPivotType=1, beginOffset={0,0.4,0}, endPivotType=2, endOffset={0,0.4,0}}, {id=85, name="火神弩施法特效", path="Effect/Skill/Eff_G_CrossBow03", specialType=4, beginPivotType=1, beginOffset={0.3,0.6,0.5}, endPivotType=2, endOffset={0.3,0.6,0.5}}, {id=86, name="巨人弩施法特效", path="Effect/Skill/Eff_G_CrossBow04", specialType=4, beginPivotType=1, beginOffset={0,0.4,0.3}, endPivotType=2, endOffset={0,0.4,0.3}}, {id=87, name="诱惑之弩施法特效", path="Effect/Skill/Eff_G_ArrowThunder01", specialType=4, beginPivotType=1, beginOffset={0,0.4,0.1}, endPivotType=2, endOffset={0,0.4,0.1}}, {id=88, name="大天使之弩施法特效", path="Effect/Skill/Eff_G_Bow19", specialType=4, beginPivotType=1, beginOffset={0.1,0.4,0.3}, endPivotType=2, endOffset={0.1,0.4,0.3}}, {id=89, name="圣者之弩施法特效", path="Effect/Skill/Eff_G_CrossBow17", specialType=4, beginPivotType=1, beginOffset={0,0.4,0}, endPivotType=2, endOffset={0,0.4,0}}, {id=90, name="蓝翎弩施法特效", path="Effect/Skill/Monster36_atk", specialType=4, scale=500, beginPivotType=1, beginOffset={0,0,0.3}, endPivotType=2, endOffset={0,0,0.3}}, {id=91, name="追月神弩施法特效", path="Effect/Skill/Eff_G_ModEff_Carow", specialType=4, beginPivotType=1, beginOffset={0.1,0.4,0.3}, endPivotType=2, endOffset={0.1,0.4,0.3}}, {id=92, name="温蒂妮施法特效", path="Effect/Skill/Eff_G_wendini", specialType=4, beginPivotType=1, beginOffset={0.1,0,0.3}, endPivotType=2, endOffset={0.1,0,0.3}}, {id=93, name="黄金石弩、石弩施法特效", path="Effect/Skill/Eff_G_CrossBow01", specialType=7, beginPivotType=1, beginOffset={0,0.25,0.2}, endPivotType=2, endOffset={0,0.25,0.2}}, {id=94, name="火神弩施法特效", path="Effect/Skill/Eff_G_CrossBow03", specialType=7, beginPivotType=1, beginOffset={0,0.4,0.3}, endPivotType=2, endOffset={0,0.4,0.3}}, {id=95, name="巨人弩施法特效", path="Effect/Skill/Eff_G_CrossBow04", specialType=7, beginPivotType=1, beginOffset={0.1,0.4,0.3}, endPivotType=2, endOffset={0.1,0.4,0.3}}, {id=96, name="诱惑之弩施法特效", path="Effect/Skill/Eff_G_ArrowThunder01", specialType=7, beginPivotType=1, beginOffset={0.1,0.4,0.3}, endPivotType=2, endOffset={0.1,0.4,0.3}}, {id=97, name="大天使之弩施法特效", path="Effect/Skill/Eff_G_Bow19", specialType=7, beginPivotType=1, beginOffset={0.1,0.4,0.3}, endPivotType=2, endOffset={0.1,0.4,0.3}}, {id=98, name="圣者之弩施法特效", path="Effect/Skill/Eff_G_CrossBow17", specialType=7, beginPivotType=1, beginOffset={0,0.4,0}, endPivotType=2, endOffset={0,0.4,0}}, {id=99, name="蓝翎弩施法特效", path="Effect/Skill/Monster36_atk", specialType=7, scale=500, beginPivotType=1, beginOffset={0,0,0.3}, endPivotType=2, endOffset={0,0,0.3}}, {id=100, name="追月神弩施法特效", path="Effect/Skill/Eff_G_ModEff_Carow", specialType=7, beginPivotType=1, beginOffset={0.1,0.4,0.3}, endPivotType=2, endOffset={0.1,0.4,0.3}}, {id=101, name="温蒂妮施法特效", path="Effect/Skill/Eff_G_wendini", specialType=7, beginPivotType=1, beginOffset={0.1,0,0.3}, endPivotType=2, endOffset={0.1,0,0.3}}, {id=102, name="天雷闪飞行特效", path="Effect/Skill/Eff_z_tianleishan", specialType=7, beginPivotType=1, beginOffset={0,0.35,0}, endPivotType=2, endOffset={0,0.35,0}}, {id=103, name="冰封箭", path="Effect/Skill/Eff_G_bingfengjian"}, {id=104, name="闪电轰顶施法特效", path="Effect/Skill/Eff_f_leidianhongding"}, {id=105, name="毒炎施法特效", path="Effect/Skill/Eff_F_duyan"}, {id=106, name="星辰一怒特效", path="Effect/Skill/Eff_F_xingchengyinu"}, {id=107, name="星辰一怒施法特效", path="Effect/Skill/Eff_F_xingchengyinu_02"}, {id=108, name="碧影魔弓施法特效", path="Effect/Skill/Eff_G_CrossBow04", specialType=4, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=109, name="紫焰之弓施法特效", path="Effect/Skill/Eff_G_bow26", specialType=4, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=110, name="五重箭箭头特效", path="Effect/Skill/Eff_G_wuchongjian_02"}, {id=111, name="傲视魔弓施法特效", path="Effect/Skill/Eff_G_Bow_aoshi", specialType=4, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=112, name="多重箭-傲视魔弓施法特效", path="Effect/Skill/Eff_G_Bow_aoshi", specialType=7, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=113, name="血色天使之弓施法特效", path="Effect/Skill/Eff_G_Bow28", specialType=4, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=114, name="多重箭-血色天使之弓施法特效", path="Effect/Skill/Eff_G_Bow28", specialType=7, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=115, name="暗黑天使之弓施法特效", path="Effect/Skill/Eff_G_Bow29", specialType=4, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=116, name="多重箭-暗黑天使之弓施法特效", path="Effect/Skill/Eff_G_Bow29", specialType=7, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=117, name="圣天使之弓施法特效", path="Effect/Skill/Eff_G_Bow30", specialType=4, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=118, name="多重箭-圣天使之弓施法特效", path="Effect/Skill/Eff_G_Bow30", specialType=7, beginPivotType=1, beginOffset={0,0.45,0}, endPivotType=2, endOffset={0,0.45,0}}, {id=119, name="祝福施法特效", path="Effect/Skill/Eff_G_qianghuazhufu"}, {id=120, name="突袭施法特效", path="Effect/Skill/Eff_Z_tuxi"}, {id=121, name="冰封冽箭飞行特效", path="Effect/Skill/Eff_G_CrossBow17lxqtz", specialType=4, beginPivotType=1, beginOffset={0,0.2,0}, endPivotType=2, endOffset={0,0.2,0}}, {id=122, name="绝对零度施法特效", path="Effect/Skill/EFF_Z_jueduilingdu1", playTime=2000}, {id=123, name="血腥风暴施法特效", path="Effect/Skill/Eff_Z_xuexingfengbao", playTime=1500}, {id=124, name="血腥风暴地面特效", path="Effect/Skill/Eff_Z_xuexingfengbao_02", playTime=2000}, {id=125, name="穿透刺剑飞行特效", path="Effect/Skill/Eff_G_chantongjianlxqtz", specialType=4, beginPivotType=1, beginOffset={0,0.35,0}, endPivotType=2, endOffset={0,0.35,0}}, {id=126, name="穿透刺剑施法特效", path="Effect/Skill/Eff_G_chantongjian_02lxqtz", beginPivotType=1}, {id=127, name="五重杀剑飞行特效", path="Effect/Skill/Eff_G_wuchongjianlxqtz"}, {id=128, name="五重杀剑箭头特效", path="Effect/Skill/Eff_G_wuchongjian_02lxqtz"}, {id=129, name="炽炎魔攻击", path="Effect/Skill/Monster45_atk"}, {id=130, name="袭风突刺施法特效", path="Effect/Skill/Eff_Z_diliezhan_02lxqtz"}, {id=131, name="袭风突刺受击特效(雷电)", path="Effect/Skill/Eff_Z_xifengci_leilxqtz"}, {id=132, name="袭风突刺蓝色光球施法特效", path="Effect/Skill/Eff_Z_xifengcilxqtz"}, {id=133, name="雷霆裂灭闪施法特效(光柱)", path="Effect/Skill/EFF_Z_leitinglieshan_shuxianlxqtz"}, {id=134, name="雷霆裂灭闪施法特效", path="Effect/Skill/EFF_Z_leitinglieshanlxqtz"}, {id=135, name="血龙波", path="Effect/Skill/Eff_F_heilngbolxqtz", specialType=6}, {id=136, name="爆烈炎地面特效", path="Effect/Skill/Eff_F_baoyanlxqtz", playTime=2000}, {id=137, name="暴风凛雪地面特效", path="Effect/Skill/Eff_F_baofengxuelzqtz"}, {id=138, name="玄月斩", path="Effect/Skill/Eff_z_xueyuezhan", playTime=2000}, {id=139, name="天雷轰顶施法特效", path="Effect/Skill/Eff_f_tianleihongding"}, {id=140, name="火剑袭施法特效", path="Effect/Skill/Eff_huoxijian", playTime=2000, specialType=3, specialParams={2}, scale=12000}, {id=141, name="火剑袭地面特效", path="Effect/Skill/Eff_huoxijian_02", playTime=2000, specialType=3}, {id=142, name="火剑袭地面特效", path="Effect/Skill/Eff_huoxijian_tianshizhizhan03", playTime=2000}, {id=143, name="玄月斩施法特效", path="Effect/Skill/Eff_z_xuanyuezhan", playTime=10000, specialType=2, specialParams={2}, scale=10000}, {id=144, name="玄月斩施法特效(雷电)", path="Effect/Skill/Eff_z_xuanyuezhan02"}, {id=145, name="冰封冽箭施法特效", path="Effect/Skill/Eff_G_chantongjian_02lxqtz1"}, {id=146, name="场景传送时角色特效(id写死)", path="Effect/Scene/chuansong", effect="effect"}, {id=147, name="复活后角色特效(id写死)", path="Effect/Scene/chuansong", effect="effect"}, {id=148, name="经验获取", path="Effect/Skill/Eff_jingyanqiu_02lan", effect="effect"}, {id=149, name="普攻点击特效", path="Effect/UI/Eff_UI_yuan", effect="effect"}, {id=1001, name="雪人攻击特效", path="Effect/Skill/Monster13_atk", scale=3000, beginPivotType=1, endPivotType=1, endOffset={0,1.5,0}}, {id=1002, name="冰后攻击特效", path="Effect/Skill/monster19_atk", specialType=4, beginPivotType=1, beginOffset={0,-1.5,0}}, {id=1003, name="雪人攻击击中特效", path="Effect/Skill/Monster13_inj"}, {id=1004, name="偷猎者攻击特效", path="Effect/Skill/Monster23_atk", scale=300, beginPivotType=1, beginOffset={0,1.5,0}}, {id=1005, name="骷髅弓箭手攻击特效", path="Effect/Skill/Monster162_atk", scale=3000, beginPivotType=1}, {id=1006, name="死灵巫师攻击特效", path="Effect/Skill/Monster05_atk", specialType=5, specialParams={1}}, {id=1007, name="毒受受击特效", path="Effect/Skill/Monster07_inj"}, {id=1009, name="守护兽巴里", path="Effect/Skill/Monster33_atk02", specialType=3}, {id=1010, name="暗黑傀儡攻击特效", path="Effect/Skill/Monster70_01_atk"}, {id=1011, name="巨斧战士攻击特效", path="Effect/Skill/monster86_atk"}, {id=1012, name="诅咒之王攻击特效", path="Effect/Skill/Monster49_atk"}, {id=1013, name="诅咒之王受击特效", path="Effect/Skill/Monster49_ing"}, {id=1014, name="熔岩巨魔攻击特效", path="Effect/Skill/monster83_atk"}, {id=1016, name="毒巨魔攻击特效", path="Effect/Skill/monster85_atk"}, {id=1018, name="嗜血蜂后攻击特效", path="Effect/Skill/monster84_atk"}, {id=1019, name="死亡天使攻击特效", path="Effect/Skill/Eff_F_nengliangqui", beginPivotType=1, endPivotType=2}, {id=2001, name="鬼魅攻击", path="Effect/Skill/monster143_atk", specialType=3, specialParams={1}, beginPivotType=1, beginOffset={0,2,0}}, {id=2002, name="恶魔攻击", path="Effect/Skill/Monster49_atk", specialType=5, specialParams={2}}, {id=2003, name="死亡美人鱼攻击", path="Effect/Skill/Monster35_atk", specialType=5, specialParams={2}, beginPivotType=1}, {id=2004, name="死亡美人鱼击中", path="Effect/Skill/Monster35_inj", specialType=5, specialParams={2}, beginPivotType=1}, {id=2005, name="蓝翼海怪攻击", path="Effect/Skill/Monster36_atk", scale=3000, beginPivotType=1, beginOffset={0,0,2}, endPivotType=1}, {id=2006, name="巫妖王攻击", path="Effect/Skill/Monster37_atk", specialType=5, specialParams={1}}, {id=2007, name="海魔希特拉攻击", path="Effect/Skill/Monster38_atk", scale=10000, beginOffset={0,0,15}}, {id=2008, name="铁轮战士攻击", path="Effect/Skill/monster59_atk", specialType=7, scale=8000, beginPivotType=1, endOffset={0,1,0}}, {id=2009, name="破坏骑士攻击", path="Effect/Skill/Monster43_atk"}, {id=2010, name="黑炎魔攻击", path="Effect/Skill/Monster45_atk", scale=10000, beginPivotType=0, beginOffset={0,0.15,0}}, {id=2011, name="炽炎魔攻击", path="Effect/Skill/Monster45_atk"}, {id=2012, name="魔王扎坎攻击", path="Effect/Skill/Monster43_2_atk"}, {id=2013, name="丛林女巫师攻击", path="Effect/Skill/monster101_atk_02", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2014, name="丛林召唤者攻击", path="Effect/Skill/monster106_atk", beginOffset={0,-1,0}}, {id=2015, name="金甲兽攻击", path="Effect/Skill/monster109_atk_02", specialType=4, beginOffset={0,1,0}}, {id=2016, name="刀刃猎手攻击", path="Effect/Skill/monster111_atk_02", beginPivotType=1, beginOffset={0,0.5,0}}, {id=2017, name="寒冰刺客攻击", path="Effect/Skill/monster112_atk", specialType=4, beginOffset={0,0.5,0}}, {id=2018, name="阿卡摩斯粒子射击(子弹旋转)", path="Effect/Skill/Monster51_01_atk", playTime=3000, specialType=5, specialParams={3}, scale=5000, beginPivotType=0, beginOffset={0,0,0}}, {id=2019, name="阿卡摩斯击中", path="Effect/Skill/Monster51_01_inj"}, {id=2020, name="风后攻击", path="Effect/Skill/Monster52_atk"}, {id=2021, name="蓝魔龙远程攻击", path="Effect/Skill/Monster56_atk", specialType=4}, {id=2022, name="幻影骑士攻击", path="Effect/Skill/Monster54_atk", specialType=6}, {id=2023, name="天魔菲尼斯攻击", path="Effect/Skill/monster65_atk02", specialType=7}, {id=2024, name="幼龙喷火攻击", path="Effect/Skill/Monster03_atk", beginPivotType=1, beginOffset={-0.15,-2.66,-3.73}}, {id=2025, name="怪物血迹死亡特效", path="Effect/Skill/Moster_xue_die"}, {id=2026, name="巨人死亡特效", path="Effect/Skill/Monster06_die"}, {id=2027, name="寒冰魔死亡特效", path="Effect/Skill/Monster16_die"}, {id=2028, name="石巨人死亡特效", path="Effect/Skill/Monster26_die", playTime=5000, scale=10}, {id=2029, name="蓝翼海怪、银弓海怪死亡特效", path="Effect/Skill/Monster36_die"}, {id=2030, name="黑炎魔、炽炎魔死亡特效", path="Effect/Skill/Monster45_die"}, {id=2031, name="城门", path="Effect/Skill/monster79_die"}, {id=2032, name="神堡测试怪死亡特效", path="Effect/Skill/monster80_die"}, {id=2033, name="守护石像死亡特效", path="Effect/Skill/monster81_die"}, {id=2034, name="熔岩巨魔死亡特效", path="Effect/Skill/monster83_die"}, {id=2035, name="毒巨魔死亡特效", path="Effect/Skill/monster85_die"}, {id=2036, name="金甲兽死亡特效", path="Effect/Skill/Monster109_die"}, {id=2037, name="寒冰刺客死亡特效", path="Effect/Skill/Monster112_die"}, {id=2038, name="假面巫死亡特效", path="Effect/Skill/monster115_die"}, {id=2039, name="毒步妖死亡特效", path="Effect/Skill/Monster116_die"}, {id=2040, name="恐惧天使死亡特效", path="Effect/Skill/Monster117_die"}, {id=2041, name="疯狂的兔子死亡特效", path="Effect/Skill/monster130_die"}, {id=2042, name="图腾树人死亡特效", path="Effect/Skill/Monster134_die"}, {id=2043, name="暗影爪牙死亡特效", path="Effect/Skill/Monster140_die"}, {id=2044, name="暗影骑士死亡特效", path="Effect/Skill/Monster141_die"}, {id=2045, name="暗影武士死亡特效", path="Effect/Skill/Monster142_die"}, {id=2046, name="标枪佣兵死亡特效", path="Effect/Skill/monster146_die"}, {id=2047, name="冰之巨魔死亡特效", path="Effect/Skill/Monster148_die"}, {id=2048, name="冰之魔蛛死亡特效", path="Effect/Skill/Monster149_die"}, {id=2049, name="冰铁剑魂死亡特效", path="Effect/Skill/Monster150_die"}, {id=2050, name="石巨人死亡特效", path="Effect/Skill/Monster26_die", scale=7000}, {id=2051, name="骷髅兵死亡特效", path="Effect/Skill/EFf_Monster161_death"}, {id=2052, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2053, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2054, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2055, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2056, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2057, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2058, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2059, scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=2060, name="赤色要塞能量球飞行", path="Effect/Skill/Eff_F_nengliangqui", scale=10000, beginPivotType=1, endPivotType=1}, {id=3001, name="武装铠甲", path="Effect/Skill/Eff_Z_wuzhuangkaijia", scale=10000, beginPivotType=0, beginOffset={0,1,0}}, {id=3002, name="愤怒之火", path="Effect/Skill/Eff_Z_fennuzhihuo", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=3003, name="魔法之光", path="Effect/Skill/Eff_F_mofazhiguang", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=3004, name="地牢术", path="Effect/Skill/Eff_F_dilaoshu", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=3005, name="地牢术(施法)", path="Effect/Skill/Eff_F_dilaoshu_shifang", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=4000, name="逆流", path="Effect/Skill/Eff_G_shouhuzhiguang_01", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=4010, name="坚固的庇护", path="Effect/Skill/Eff_G_shouhuzhiguang_01", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=4020, name="陨石雨", path="Effect/Skill/Eff_F_yunshiyu", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=4030, name="流星石", path="Effect/Skill/Eff_G_shouhuzhiguang_01", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=4040, name="剧毒风暴", path="Effect/Skill/Eff_F_judufengbao", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=4050, name="地牢束", path="Effect/Skill/Eff_F_dilaoshu", scale=10000, beginPivotType=0, beginOffset={0,0,0}}, {id=4060, name="法神祝福", path="Effect/Skill/Eff_G_shouhuzhiguang_01", specialType=4, scale=10000, beginPivotType=1, beginOffset={0,0,0}}, {id=4070, name="火箭", path="Effect/Skill/Eff_G_huojian", specialType=4, scale=10000, beginPivotType=1, beginOffset={0,0,0}, endPivotType=2}, {id=4080, name="落雨", path="Effect/Skill/bloodangel_bow_arrow", scale=10000, beginPivotType=1, beginOffset={0,0,0}, endPivotType=2}, {id=4090, name="破敌", path="Effect/Skill/Eff_G_shouhuzhiguang_01", scale=10000, beginPivotType=1}, {id=4100, name="毒箭", path="Effect/Skill/Eff_G_shouhuzhiguang_01", scale=10000, beginPivotType=1}, {id=4110, name="精灵祝福", path="Effect/Skill/Eff_G_shouhuzhiguang_01", scale=10000, beginPivotType=1}, {id=4111, name="陨石雨", path="Effect/Skill/Eff_F_yunshiyu", scale=10000}, {id=4112, name="钻云枪", path="Effect/Skill/Eff_Z_zuanyunqiang", beginPivotType=1, beginOffset={0,-0.38,0.53}, endPivotType=1}, {id=4113, name="毒咒目标特效", path="Effect/Skill/kuloutou", scale=10000}, {id=4114, name="战神之力持续特效", path="Effect/Skill/Eff_G_zhanshenzhili_02", scale=15000, beginOffset={0,1,0}}, {id=5000, name="新绿色光柱", path="Effect/Scene/Eff_diaoluo_lvse", effect="effect"}, {id=5001, name="新蓝色光柱", path="Effect/Scene/Eff_diaoluo_lanse", effect="effect"}, {id=5002, name="新紫色光柱", path="Effect/Scene/Eff_diaoluo_zise", effect="effect"}, {id=5003, name="新黑色光柱", path="Effect/Scene/Eff_diaoluo_heise", effect="effect"}, {id=5004, name="新棕色光柱", path="Effect/Scene/Eff_diaoluo_zhongse", effect="effect"}, {id=5005, name="挂机保护特效", path="Effect/Skill/Eff_chestnut_atk02", effect="effect"}, {id=6000, name="星云火链1", path="Effect/Skill/Eff_s_xingyuesuolian", scale=10000}, {id=6001, name="星云火链2", path="Effect/Skill/Eff_s_xingyunsuolian_shou", scale=10000}, {id=6002, name="星云火链3", path="Effect/Skill/Eff_s_xingyunsuolian_tou", scale=10000}, {id=6003, name="冲击波", path="Effect/Skill/Eff_s_chongjibo", scale=10000}, {id=6005, name="致命圣印施法", path="Effect/Skill/Eff_s_zhimingyinji", scale=10000}, {id=6006, name="致命圣印状态", path="Effect/Skill/Eff_s_zhimingyinji_02", scale=10000}, {id=6007, name="圣极光1", path="Effect/Skill/Eff_s_shengjiguang_lei", scale=10000}, {id=6008, name="圣极光2", path="Effect/Skill/Eff_s_shengjiguang_shou", scale=10000}, {id=6010, name="火舞旋风", path="Effect/Skill/Eff_s_huowuxuanfeng", scale=10000}, {id=6011, name="专属宠物:天鹰1", path="Effect/Skill/Eff_s_tianyingzhizhua_01", scale=10000}, {id=6012, name="专属宠物:天鹰2", path="Effect/Skill/Eff_s_tianyingzhizhua_02", scale=10000}, {id=6013, name="专属宠物:天鹰3", path="Effect/Skill/Eff_s_tianyingzhizhua_03", scale=10000}, {id=6014, name="专属宠物:天鹰4", path="Effect/Skill/Eff_s_tianyingzhizhua_04", scale=10000}, {id=6015, name="黑暗之力", path="Effect/Skill/Eff_s_heianzhili", playTime=0, effect=""}, {id=6016, name="摄魂咒1", path="Effect/Skill/Eff_zhaohuan_shehunzhou_01", scale=10000}, {id=6017, name="摄魂咒2", path="Effect/Skill/Eff_zhaohuan_shehunzhou_02", scale=10000}, {id=6018, name="摄魂咒3", path="Effect/Skill/Eff_zhaohuan_shehunzhou_03", scale=10000}, {id=6019, name="摄魂咒4", path="Effect/Skill/Eff_zhaohuan_shehunzhou_04", scale=10000}, {id=6020, name="链雷咒1", path="Effect/Skill/Eff_zhaohuan_lianleizhou", scale=10000}, {id=6021, name="链雷咒2", path="Effect/Skill/Eff_zhaohuan_lianleizhou02", scale=10000}, {id=6022, name="链雷咒3", path="Effect/Skill/Eff_F_zhangxinlei_02", scale=10000}, {id=6023, name="伤害反射", path="Effect/Skill/Eff_zhaohuan_shanhaifanshe_shou", scale=10000}, {id=6024, name="伤害反射状态", path="Effect/Skill/Eff_zhaohuan_shanhaifanshe_buff", scale=10000}, {id=6028, name="爆裂1", path="Effect/Skill/Eff_zhaohuan_liexi_01", scale=10000}, {id=6029, name="爆裂2", path="Effect/Skill/Eff_zhaohuan_liexi_02", scale=10000}, {id=6030, name="爆裂3", path="Effect/Skill/Eff_zhaohuan_liexi_03", scale=10000}, {id=6031, name="刺袭1", path="Effect/Skill/Eff_zhaohuan_yingsha", scale=10000}, {id=6032, name="刺袭2", path="Effect/Skill/Eff_zhaohuan_yingsha02", scale=10000}, {id=6033, name="聚灵(污染)施法", path="Effect/Skill/Eff_zhaohuan_juling", scale=10000}, {id=6034, name="聚灵(污染)怪物", path="Effect/Skill/Eff_zhaohuan_guaiwu", scale=10000}, {id=6035, name="烈光闪", path="Effect/Skill/Eff_zgaihuan_lieguangshan", scale=10000}, {id=6050, name="狂爆术", path="Effect/Skill/", scale=10000}, {id=6060, name="虚弱阵", path="Effect/Skill/", playTime=0, effect=""}, {id=6070, name="破御阵", path="Effect/Skill/", playTime=0, effect=""}, {id=6080, name="地裂", path="Effect/Skill/", playTime=0, effect=""}, {id=6090, name="炎狼闪电链", path="Effect/Skill/", playTime=0, effect="", scale=10000}, {id=6101, name="连击技特效(2格)", path="Effect/Skill/Eff_huoyanlingyu", playTime=2000, scale=3400}, {id=6102, name="连击技特效(3格)", path="Effect/Skill/Eff_huoyanlingyu", playTime=2000, scale=5100}, {id=6103, name="连击技特效(4格)", path="Effect/Skill/Eff_huoyanlingyu", playTime=2000, scale=6800}, {id=6104, name="连击技特效(5格)", path="Effect/Skill/Eff_huoyanlingyu", playTime=2000, scale=8500}, {id=6105, name="连击技特效(6格)", path="Effect/Skill/Eff_huoyanlingyu", playTime=2000, scale=10200}, {id=6106, name="连击技特效(7格)", path="Effect/Skill/Eff_huoyanlingyu", playTime=2000, scale=11900}, {id=6107, name="连击技特效(8格)", path="Effect/Skill/Eff_huoyanlingyu", playTime=2000, scale=13600}, {id=7001, name="全新掉落光柱-白", path="Effect/Scene/Eff_diaoliu_bai02", effect="effect"}, {id=7002, name="全新掉落光柱-绿", path="Effect/Scene/Eff_diaoliu_lv02", effect="effect"}, {id=7003, name="全新掉落光柱-蓝", path="Effect/Scene/Eff_diaoliu_lan02", effect="effect"}, {id=7004, name="全新掉落光柱-紫", path="Effect/Scene/Eff_diaoliu_zi02", effect="effect"}, {id=7005, name="全新掉落光柱-橙", path="Effect/Scene/Eff_diaoliu_cheng02", effect="effect"}, {id=7006, name="全新掉落光柱-红", path="Effect/Scene/Eff_diaoliu_hong02", effect="effect"}, {id=7007, name="全新掉落光柱-金", path="Effect/Scene/Eff_diaoliu_jin02", effect="effect"}, {id=7008, name="全新掉落光柱-红高级", path="Effect/Scene/Eff_diaoliu_hong03", effect="effect"}, {id=7009, name="全新掉落光柱-金高级", path="Effect/Scene/Eff_diaoliu_jin03", effect="effect"}, {id=8001, name="光环1", path="Effect/Scene/Eff_qiji4_guanghuan2_01", playTime=4000, effect="effect"}, {id=8002, name="光环2", path="Effect/Scene/Eff_qiji4_guanghuan2_02", playTime=4000, effect="effect"}, {id=8003, name="光环3", path="Effect/Scene/Eff_qiji4_guanghuan2_03", playTime=4000, effect="effect"}, {id=8004, name="光环4", path="Effect/Scene/Eff_qiji4_guanghuan2_04", playTime=4000, effect="effect"}, {id=8005, name="光环5", path="Effect/Scene/Eff_qiji4_guanghuan2_05", playTime=4000, effect="effect"}, {id=8006, name="光环6", path="Effect/Scene/Eff_qiji4_guanghuan2_06", playTime=4000, effect="effect"}, {id=8007, name="光环7", path="Effect/Scene/Eff_qiji4_guanghuan2_07", playTime=4000, effect="effect"}, {id=8008, name="光环8", path="Effect/Scene/Eff_qiji4_guanghuan2_08", playTime=4000, effect="effect"}, {id=8009, name="光环9", path="Effect/Scene/Eff_qiji4_guanghuan2_09", playTime=4000, effect="effect"}, {id=8010, name="光环10", path="Effect/Scene/Eff_qiji4_guanghuan2_10", playTime=4000, effect="effect"}, {id=8011, name="光环11", path="Effect/Scene/Eff_qiji4_guanghuan2_11", playTime=4000, effect="effect"}, {id=8012, name="光环12", path="Effect/Scene/Eff_qiji4_guanghuan2_12", playTime=4000, effect="effect"}, {id=8013, name="光环13", path="Effect/Scene/Eff_qiji4_guanghuan2_13", playTime=4000, effect="effect"}, {id=8014, name="光环14", path="Effect/Scene/Eff_qiji4_guanghuan2_14", playTime=4000, effect="effect"}, {id=8015, name="光环15", path="Effect/Scene/Eff_qiji4_guanghuan2_15", playTime=4000, effect="effect"}, {id=8016, name="光环16", path="Effect/Scene/Eff_qiji4_guanghuan2_16", playTime=4000, effect="effect"}, {id=8017, name="光环17", path="Effect/Scene/Eff_qiji4_guanghuan2_17", playTime=4000, effect="effect"}, {id=8018, name="光环18", path="Effect/Scene/Eff_qiji4_guanghuan2_18", playTime=4000, effect="effect"}, {id=8019, name="光环19", path="Effect/Scene/Eff_qiji4_guanghuan2_19", playTime=4000, effect="effect"}, {id=8020, name="光环20", path="Effect/Scene/Eff_qiji4_guanghuan2_20", playTime=4000, effect="effect"}, {id=9001, name="大天使装备突破成功", path="Effect/UI/Eff_UI_tupochenggong", playTime=4000, effect="effect"}, {id=9002, name="大天使装备突破失败", path="Effect/UI/Eff_UI_tuposhibai", playTime=4000, effect="effect"}, {id=10001, name="道具选中特效框", path="Model/Item/select_effect", playTime=0, effect=""}, {id=10002, name="月卡激活成功", path="Effect/UI/Eff_ui_yuekajihuochenggong", playTime=0, effect=""}, {id=10003, name="日卡激活成功", path="Effect/UI/Eff_UI_T_rkajihuochenggong", playTime=0, effect=""}, {id=20001, name="主界面入口特效", path="Effect/UI/Eff_UI_anniutishi05", playTime=0, effect=""}, {id=21001, name="冰风谷镜头特效(雪花)", path="Effect/Scene/Bingfenggu_xiaxue", playTime=0, effect="effect", beginPivotType=1, endPivotType=1}, {id=21002, name="亚特兰蒂斯镜头特效(水花)", path="Effect/Scene/Yatelandisi_shuihua", playTime=0, effect="effect", beginPivotType=1, endPivotType=1}, {id=21003, name="亚特兰蒂斯镜头特效(气泡)", path="Effect/Scene/Yatelandisi_qibao", playTime=0, effect="effect", beginPivotType=1, beginOffset={0,1,0}, endPivotType=1, endOffset={0,1,0}}, {id=21004, name="死亡沙漠镜头特效(风沙)", path="Effect/Scene/Siwangshamo_feisha", playTime=0, effect="effect", beginPivotType=1, endPivotType=1}, {id=21005, name="天空之城镜头特效(雨)", path="Effect/Scene/Tiankongzhicheng_yu", playTime=0, effect="effect", beginPivotType=1, endPivotType=1}, {id=21006, name="天空之城镜头间隔特效(雷)", path="Effect/Scene/Tiankongzhicheng_lei", playTime=100, effect="effect", beginPivotType=1, endPivotType=1}, {id=21007, name="冰霜之城镜头特效(雪)", path="Effect/Scene/Bingshuangzhicheng_xiaxue", playTime=0, effect="effect", beginPivotType=1, endPivotType=1}, {id=21008, name="安宁池镜头特效(烟)", path="Effect/Scene/Anningchi_yan", playTime=0, effect="effect", beginPivotType=1, endPivotType=1}, {id=21009, name="四风平原镜头特效(落叶)", path="Effect/Scene/Sifengpingyuan_louye", playTime=0, effect="effect", beginPivotType=1, endPivotType=1}, {id=30001, name="稀有道具特效框", path="Effect/UI/Eff_UI_texiaokuang03_cai", playTime=0, effect=""}, {id=30002, name="套装tips背景边框特效", path="Effect/UI/Eff_UI_texiaokuang03_hong", playTime=0, effect=""}, {id=40001, name="按钮扫光特效", path="Effect/UI/Eff_UI_xianshilibao_anniu_saoguang", playTime=0, effect=""}, {id=50001, name="大天使圣杯强化成功", path="Effect/UI/Eff_UI_qianghuachenggong", playTime=1500, effect="effect"}, {id=50002, name="大天使圣杯强化失败", path="Effect/UI/Eff_UI_shengjishibai", playTime=1500, effect="effect"}, {id=60001, name="坐骑骑乘特效", path="Effect/Scene/Monster03_yan_03", playTime=1500, effect="", scale=15000}, {id=2000062, name="变身卡牌天使审判长终极审判", path="Effect/Skill/monster106_atk", playTime=1500, scale=15000, beginOffset={0,-0.5,-2}}, {id=2040011, name="变身卡牌地狱角魔普通攻击", path="Effect/Skill/monster237_atk", playTime=1500, specialType=3, scale=10000}, {id=2040021, name="变身卡牌水晶鹿普通攻击", path="Effect/Skill/Monster172_atk", playTime=1500, scale=10000}, {id=2040031, name="变身卡牌泰克图斯普通攻击", path="Effect/Skill/Monster176_atk", playTime=1500, scale=5000, beginOffset={0,0.5,0}}, {id=2040041, name="变身卡牌丛林召唤者普通攻击", path="Effect/Skill/monster106_atk", playTime=1500, scale=10000}, {id=2040051, name="变身卡牌大恶魔普通攻击", playTime=1500, scale=10000}, {id=2040061, name="变身卡牌天使审判长普通攻击", path="Effect/Skill/Monster179_atk", playTime=1500, scale=8000}, {id=1000011, name="大天使攻速主动技能", path="Effect/Skill/Eff_Wing05", playTime=1500, scale=5000, beginPivotType=1}, {id=1000012, name="大天使暴击主动技能", path="Effect/Skill/Eff_zhaohuan_shehunzhou_02", playTime=1500, scale=10000, beginPivotType=1}, {id=1000013, name="大天使减伤主动技能", path="Effect/Skill/Eff_zhaohuan_shehunzhou_03", playTime=1500, scale=10000, beginPivotType=1}, } local defaults = {name="海魔希特拉范围光柱", path="Effect/Skill/Eff_F_jiguang", playTime=1000, effect="skill", specialType=0, specialParams={}, scale=0, beginPivotType=0, beginOffset={}, endPivotType=0, endOffset={}} local mt = {__index = defaults} for _, v in ipairs(cfg_model_effect) do setmetatable(v, mt) end return cfg_model_effect