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@@ -289,55 +289,37 @@ export class Cost {
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-export class Hero {
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+export class BattleSpacialSummon {
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constructor(_buf_: ByteBuf) {
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- this.id = _buf_.ReadInt()
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+ this.idx = _buf_.ReadInt()
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this.quality = _buf_.ReadInt()
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- this.attacktype = _buf_.ReadInt()
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- this.name = _buf_.ReadString()
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- { let n = Math.min(_buf_.ReadSize(), _buf_.Size); this.skills = []; for(let i = 0 ; i < n ; i++) { let _e0; _e0 = _buf_.ReadInt(); this.skills.push(_e0);}}
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- { let n = Math.min(_buf_.ReadSize(), _buf_.Size); this.composeheros = []; for(let i = 0 ; i < n ; i++) { let _e0; _e0 = _buf_.ReadInt(); this.composeheros.push(_e0);}}
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- this.isShow = _buf_.ReadInt()
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+ this.weight = _buf_.ReadInt()
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+ this.costgem = _buf_.ReadInt()
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}
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/**
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- * 英雄ID
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+ * 唯一id
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*/
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- readonly id: number
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+ readonly idx: number
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/**
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* 品质
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*/
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readonly quality: Quality
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/**
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- * 攻击类型
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- */
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- readonly attacktype: AttackType
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- /**
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- * 名字
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- */
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- readonly name: string
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- /**
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- * 技能列表
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- */
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- readonly skills: number[]
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- /**
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- * 合成英雄公式
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+ * 权重
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*/
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- readonly composeheros: number[]
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+ readonly weight: number
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/**
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- * 是否测试
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+ * 消耗宝石数量
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*/
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- readonly isShow: number
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+ readonly costgem: number
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resolve(tables:Tables) {
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}
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}
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@@ -449,6 +431,152 @@ export class SkillBuff {
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+export class WaveRewards {
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+
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+ constructor(_buf_: ByteBuf) {
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+ this.idx = _buf_.ReadInt()
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+ this.waveMin = _buf_.ReadInt()
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+ this.waveMax = _buf_.ReadInt()
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+ this.level = _buf_.ReadInt()
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+ { let n = Math.min(_buf_.ReadSize(), _buf_.Size); this.rewards = []; for(let i = 0 ; i < n ; i++) { let _e0; _e0 = new Common.Reward(_buf_); this.rewards.push(_e0);}}
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+ }
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+
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+ /**
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+ * idx
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+ */
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+ readonly idx: number
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+ /**
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+ * 波数下限
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+ */
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+ readonly waveMin: number
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+ /**
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+ * 波数上限
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+ */
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+ readonly waveMax: number
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+ /**
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+ * 难度
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+ */
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+ readonly level: number
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+ /**
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+ * 奖励列表
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+ */
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+ readonly rewards: Common.Reward[]
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+
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+ resolve(tables:Tables) {
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+
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+
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+
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+
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+ for (let _e of this.rewards) { _e?.resolve(tables); }
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+ }
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+}
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+
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+
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+
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+
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+
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+export class Item {
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+
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+ constructor(_buf_: ByteBuf) {
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+ this.idx = _buf_.ReadInt()
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+ this.type = _buf_.ReadInt()
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+ this.name = _buf_.ReadString()
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+ }
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+
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+ /**
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+ * 道具ID
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+ */
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+ readonly idx: number
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+ /**
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+ * 类型
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+ */
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+ readonly type: number
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+ /**
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+ * 道具名
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+ */
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+ readonly name: string
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+
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+ resolve(tables:Tables) {
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+
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+
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+
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+ }
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+}
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+
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+
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+
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+
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+
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+export class HeroQualityWorth {
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+
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+ constructor(_buf_: ByteBuf) {
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+ this.idx = _buf_.ReadInt()
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+ this.quality = _buf_.ReadInt()
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+ this.gold = _buf_.ReadInt()
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+ this.gem = _buf_.ReadInt()
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+ }
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+
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+ /**
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+ * 唯一id
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+ */
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+ readonly idx: number
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+ /**
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+ * 品质
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+ */
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+ readonly quality: Quality
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+ /**
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+ * 局内金币
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+ */
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+ readonly gold: number
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+ /**
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+ * 局内宝石
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+ */
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+ readonly gem: number
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+
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+ resolve(tables:Tables) {
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+
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+
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+
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+
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+ }
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+}
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+
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+
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+
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+
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+
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+export class BattleSummonWeight {
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+
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+ constructor(_buf_: ByteBuf) {
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+ this.idx = _buf_.ReadInt()
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+ this.quality = _buf_.ReadInt()
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+ this.weight = _buf_.ReadInt()
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+ }
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+
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+ /**
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+ * 唯一id
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+ */
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+ readonly idx: number
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+ /**
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+ * 品质
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+ */
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+ readonly quality: Quality
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+ /**
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+ * 权重
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+ */
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+ readonly weight: number
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+
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+ resolve(tables:Tables) {
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+
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+
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+
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+ }
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+}
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+
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+
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+
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+
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+
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export class Skill {
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581
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constructor(_buf_: ByteBuf) {
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@@ -541,38 +669,6 @@ export class Skill {
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669
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542
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670
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671
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-export class Item {
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-
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- constructor(_buf_: ByteBuf) {
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- this.idx = _buf_.ReadInt()
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- this.type = _buf_.ReadInt()
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- this.name = _buf_.ReadString()
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- }
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-
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- /**
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- * 道具ID
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- */
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- readonly idx: number
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- /**
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- * 类型
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- */
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- readonly type: number
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- /**
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561
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- * 道具名
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562
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- */
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- readonly name: string
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-
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- resolve(tables:Tables) {
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-
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-
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-
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- }
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-}
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-
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-
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-
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-
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-
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export class System {
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673
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constructor(_buf_: ByteBuf) {
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@@ -605,50 +701,6 @@ export class System {
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-export class WaveRewards {
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-
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- constructor(_buf_: ByteBuf) {
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- this.idx = _buf_.ReadInt()
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- this.waveMin = _buf_.ReadInt()
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613
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- this.waveMax = _buf_.ReadInt()
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- this.level = _buf_.ReadInt()
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615
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- { let n = Math.min(_buf_.ReadSize(), _buf_.Size); this.rewards = []; for(let i = 0 ; i < n ; i++) { let _e0; _e0 = new Common.Reward(_buf_); this.rewards.push(_e0);}}
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- }
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-
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- /**
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- * idx
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- */
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- readonly idx: number
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- /**
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623
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- * 波数下限
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- */
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- readonly waveMin: number
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- /**
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- * 波数上限
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- */
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- readonly waveMax: number
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- /**
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- * 难度
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- */
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- readonly level: number
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- /**
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635
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- * 奖励列表
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- */
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- readonly rewards: Common.Reward[]
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-
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- resolve(tables:Tables) {
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-
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-
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-
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-
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- for (let _e of this.rewards) { _e?.resolve(tables); }
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- }
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-}
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-
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-
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-
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-
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-
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704
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export class Wave {
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705
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654
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706
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constructor(_buf_: ByteBuf) {
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@@ -729,104 +781,52 @@ export class Wave {
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781
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730
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731
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732
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-export class BattleSummonWeight {
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784
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+export class Hero {
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733
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785
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734
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786
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constructor(_buf_: ByteBuf) {
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735
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- this.idx = _buf_.ReadInt()
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787
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+ this.id = _buf_.ReadInt()
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736
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788
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this.quality = _buf_.ReadInt()
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- this.weight = _buf_.ReadInt()
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789
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+ this.attacktype = _buf_.ReadInt()
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790
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+ this.name = _buf_.ReadString()
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791
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+ { let n = Math.min(_buf_.ReadSize(), _buf_.Size); this.skills = []; for(let i = 0 ; i < n ; i++) { let _e0; _e0 = _buf_.ReadInt(); this.skills.push(_e0);}}
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792
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+ { let n = Math.min(_buf_.ReadSize(), _buf_.Size); this.composeheros = []; for(let i = 0 ; i < n ; i++) { let _e0; _e0 = _buf_.ReadInt(); this.composeheros.push(_e0);}}
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793
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+ this.isShow = _buf_.ReadInt()
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738
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}
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739
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795
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740
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796
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/**
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741
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- * 唯一id
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797
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+ * 英雄ID
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742
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798
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*/
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743
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- readonly idx: number
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799
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+ readonly id: number
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744
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800
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/**
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745
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801
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* 品质
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746
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802
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*/
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747
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803
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readonly quality: Quality
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748
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804
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/**
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749
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- * 权重
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805
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+ * 攻击类型
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750
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806
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*/
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751
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- readonly weight: number
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752
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-
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753
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- resolve(tables:Tables) {
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754
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-
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755
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-
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756
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-
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757
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- }
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758
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-}
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759
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-
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760
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-
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761
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-
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762
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-
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763
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-
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764
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-export class HeroQualityWorth {
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765
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-
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766
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- constructor(_buf_: ByteBuf) {
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767
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- this.idx = _buf_.ReadInt()
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768
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- this.quality = _buf_.ReadInt()
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769
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- this.gold = _buf_.ReadInt()
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770
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- this.gem = _buf_.ReadInt()
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771
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- }
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772
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-
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|
807
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+ readonly attacktype: AttackType
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773
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808
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/**
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774
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- * 唯一id
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809
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+ * 名字
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775
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810
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*/
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776
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- readonly idx: number
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|
811
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+ readonly name: string
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777
|
812
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/**
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778
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- * 品质
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|
813
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+ * 技能列表
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779
|
814
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*/
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780
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- readonly quality: Quality
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|
815
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+ readonly skills: number[]
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781
|
816
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/**
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782
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|
- * 局内金币
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|
817
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+ * 合成英雄公式
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783
|
818
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*/
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784
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- readonly gold: number
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|
819
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+ readonly composeheros: number[]
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785
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820
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/**
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786
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- * 局内宝石
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|
821
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+ * 是否测试
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787
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822
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*/
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788
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- readonly gem: number
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|
823
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+ readonly isShow: number
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789
|
824
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|
790
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825
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resolve(tables:Tables) {
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791
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826
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792
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827
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793
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828
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794
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829
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795
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- }
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796
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-}
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797
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-
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798
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-
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799
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-
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800
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-
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801
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-
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802
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-export class BattleSpacialSummon {
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803
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|
-
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804
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- constructor(_buf_: ByteBuf) {
|
805
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|
- this.idx = _buf_.ReadInt()
|
806
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|
- this.quality = _buf_.ReadInt()
|
807
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|
- this.weight = _buf_.ReadInt()
|
808
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- this.costgem = _buf_.ReadInt()
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809
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- }
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810
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-
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811
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- /**
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812
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- * 唯一id
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813
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- */
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814
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- readonly idx: number
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815
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- /**
|
816
|
|
- * 品质
|
817
|
|
- */
|
818
|
|
- readonly quality: Quality
|
819
|
|
- /**
|
820
|
|
- * 权重
|
821
|
|
- */
|
822
|
|
- readonly weight: number
|
823
|
|
- /**
|
824
|
|
- * 消耗宝石数量
|
825
|
|
- */
|
826
|
|
- readonly costgem: number
|
827
|
|
-
|
828
|
|
- resolve(tables:Tables) {
|
829
|
|
-
|
830
|
830
|
|
831
|
831
|
|
832
|
832
|
|