local root = { { id = 10001, rounds = 4, type = 106, buffEffectGroup = {{effectId=4120101,condition=209}}, buffName = '终身护盾buff', buffDescription = '减免英雄受到的普攻伤害的50%,持续终身' }, { id = 10021, rounds = 2, type = 109, buffEffectGroup = {{effectId=4120101,condition=209}}, buffName = '全体护盾buff', buffDescription = '我方所有英雄减免英雄受到的普攻伤害的50%' }, { id = 10101, times = 1, type = 116, buffEffectGroup = {{effectId=9110101,condition=202}}, buffName = '禁用buff', buffDescription = '禁用敌方下次连线中的技能' }, { id = 10102, times = 1, type = 119, buffEffectGroup = {{effectId=3220501,condition=207}}, buffName = '刺客buff', buffDescription = '杀死下一次叛变过去的所有英雄' }, { id = 10103, times = 1, type = 131, isTalent = true, buffEffectGroup = {{effectId=9120101,condition=205},{effectId=1120106,condition=213}}, buffName = '致命剩1血buff', buffDescription = '普通状态下,受到致命伤害时,可保留1灵力' }, { id = 11021, rounds = 2, addEffect = 1, type = 101, buffEffectGroup = {{effectId=4110101,condition=206}}, buffName = '基地护盾buff', buffDescription = '抵御基地所受到的所有伤害' }, { id = 11201, times = 2, addEffect = 2, type = 131, buffEffectGroup = {{effectId=1110103,condition=215}}, buffName = '治愈buff', buffDescription = '给基地恢复3倍卡牌战力血量*2' }, { id = 20001, times = 2, type = 102, excludeBuffs = {10103}, buffEffectGroup = {{effectId=9120101,condition=205},{effectId=1120101,condition=213}}, buffName = '不死之身buff', buffDescription = '英雄处于不死状态(不死效果触发时,将isDie置1),可复活3次' }, { id = 20002, rounds = -1, type = 121, buffEffectGroup = {}, buffName = '判断buff', buffDescription = '用于复活buff添加前的判断标识' }, { id = 20012, rounds = 1, type = 130, buffEffectGroup = {{effectId=9120113,condition=216}}, buffName = '火舞者buff(+50%)', buffDescription = '给我方所有英雄这回合普攻增加伤害50%' }, { id = 20101, times = 1, type = 118, excludeBuffs = {10103}, buffEffectGroup = {{effectId=9120101,condition=205},{effectId=1120103,condition=213}}, buffName = '复活buff', buffDescription = '英雄濒死时能复活并回复7倍卡牌战力的血量' }, { id = 21001, times = 9999999, rounds = -1, type = 124, excludeBuffs = {90003}, buffEffectGroup = {{effectId=1120105,condition=301},{effectId=1120104,condition=208}}, buffName = '汤米buff', buffDescription = '每回合加强自己' }, { id = 21101, times = 1, type = 120, buffEffectGroup = {{effectId=1120102,condition=208}}, buffName = '英雄加强buff', buffDescription = '连接加强色块时,给生成英雄标记作用的buff' }, { id = 30001, rounds = -1, type = 110, excludeBuffs = {90002}, buffEffectGroup = {{effectId=9120104,condition=211}}, buffName = '杀手buff', buffDescription = '能量值>对方 普通击杀计算,能量值<对方,击毙对方' }, { id = 30002, rounds = -1, type = 114, buffEffectGroup = {{effectId=9120107,condition=214}}, buffName = '忍者buff', buffDescription = '攻击时会对攻击目标最近的敌方单位进行弹射伤害,数值为75%普攻伤害' }, { id = 30003, rounds = -1, type = 123, buffEffectGroup = {{effectId=9120110,condition=214}}, buffName = '吸血buff', buffDescription = '将对敌方英雄造成的伤害强化自身' }, { id = 30101, times = 1, type = 103, buffEffectGroup = {{effectId=9120102,condition=212}}, buffName = '额外攻击buff', buffDescription = '给下一次攻击附带特效,伤害最大值为英雄攻击数值;需判断敌方血量的状态' }, { id = 40011, rounds = 1, type = 129, buffEffectGroup = {{effectId=9120114,condition=301},{effectId=9120115,condition=217}}, buffName = '中毒buff(挂英雄)', buffDescription = '英雄攻击时减少攻击力50%,攻击完后恢复' }, { id = 40101, times = 1, type = 104, buffEffectGroup = {{effectId=9120103,condition=210}}, buffName = '跳过攻击阶段buff', buffDescription = '跳过触发效果英雄的攻击阶段' }, { id = 50021, rounds = 2, type = 105, buffEffectGroup = {{effectId=3320401,condition=214}}, buffName = '反弹普攻buff', buffDescription = '反弹受到的普攻伤害的50%给到攻击者' }, { id = 60001, times = 2, rounds = 3, addEffect = 3, type = 107, buffEffectGroup = {{effectId=3120101,condition=301},{effectId=3120102,condition=203}}, buffName = '灼烧buff', buffDescription = '使敌方英雄每回合造成2倍卡牌战力值的伤害' }, { id = 60002, rounds = -1, type = 108, buffEffectGroup = {{effectId=3140101,condition=301},{effectId=3140102,condition=203}}, buffName = '感染buff', buffDescription = '每回合对周围区域辐射,造成2倍卡牌战力值伤害' }, { id = 61001, rounds = -1, type = 127, buffEffectGroup = {{effectId=5130106,condition=301},{effectId=5130105,condition=208}}, buffName = '召唤buff', buffDescription = '每回合会在我方随机色块上召唤1个2倍卡牌战力值的英雄' }, { id = 61051, rounds = 5, addEffect = 2, type = 112, buffEffectGroup = {{effectId=3110101,condition=301},{effectId=3110102,condition=203}}, buffName = '诅咒buff', buffDescription = '使敌方基地每回合扣除2倍卡牌战力值伤害,持续3回合' }, { id = 80101, times = 1, type = 132, isTalent = true, buffEffectGroup = {{effectId=9120101,condition=205},{effectId=5120101,condition=213}}, buffName = '死后变万能灵晶buff', buffDescription = '死亡变为万能灵晶' }, { id = 80102, times = 1, type = 133, isTalent = true, buffEffectGroup = {{effectId=9120101,condition=205},{effectId=5120102,condition=213}}, buffName = '死后变技能灵晶buff', buffDescription = '死亡变为技能灵晶' }, { id = 81021, rounds = 2, type = 117, buffEffectGroup = {{effectId=9120103,condition=210}}, buffName = '封锁buff', buffDescription = '封锁状态色块不能选取,但能进行正常的色块转换(如转变万能色块、技能色块)' }, { id = 81101, times = 1, type = 115, buffEffectGroup = {{effectId=9120108,condition=201}}, buffName = '色块强化buff', buffDescription = '给色块进行标识,用于连线时候增强生成英雄' }, { id = 90001, rounds = -1, addEffect = 3, type = 111, buffEffectGroup = {{effectId=9120105,condition=301},{effectId=9120106,condition=204}}, buffName = '数值护盾buff', buffDescription = '生成能抵御伤害的护盾,护盾值为0时,扣除血量,buff消失' }, { id = 90002, rounds = -1, type = 135, isTalent = true, buffEffectGroup = {{effectId=9220101,condition=211}}, buffName = '破盾buff', buffDescription = '无视任何护盾,造成真实伤害' }, { id = 90003, rounds = -1, type = 137, isTalent = true, buffEffectGroup = {{effectId=9120118,condition=301},{effectId=9120117,condition=208}}, buffName = '嗜血狂暴buff', buffDescription = '非狂暴状态每回合吸取神龛2倍灵力的信仰提升自己,信仰不足则不吸取' }, { id = 90011, rounds = 2, type = 125, buffEffectGroup = {{effectId=9120112,condition=301},{effectId=9120103,condition=210}}, buffName = '贿赂buff', buffDescription = '英雄无法攻击也无法成为普攻受攻击对象' }, { id = 90021, rounds = 2, type = 122, buffEffectGroup = {{effectId=2120112,condition=216}}, buffName = '中毒buff(挂基地)', buffDescription = '减少所有敌方单位50%输出伤害1回合,挂在基地标识' }, { id = 90022, rounds = 2, type = 126, buffEffectGroup = {{effectId=9120103,condition=210}}, buffName = '冰爆buff', buffDescription = '跳过触发效果英雄的攻击阶段,并且将其动作定格' }, { id = 90151, rounds = 4, type = 128, buffEffectGroup = {}, buffName = '迷雾buff', buffDescription = '给我方连线区域增加迷雾效果' }, { id = 90101, times = 1, type = 136, isTalent = true, buffEffectGroup = {{effectId=4120102,condition=209},{effectId=9120116,condition=214}}, buffName = '转移伤害buff', buffDescription = '被攻击时,会转移一半的伤害到最近的伙伴上' }, { id = 90102, times = 1, type = 134, isTalent = true, buffEffectGroup = {{effectId=9220203,condition=218}}, buffName = '死亡反伤buff', buffDescription = '被击杀时,对方所有单位将分担对等灵力的一半伤害' }, { id = 91041, rounds = 4, addEffect = 2, type = 113, buffEffectGroup = {{effectId=9130101,condition=208}}, buffName = '囚禁buff', buffDescription = '将一个地方英雄囚禁在对局之外,当rounds=1时才能触发效果2(解禁)' } } return root