-- 箱子配置 local baseAdapt = require "base.baseAdapt" local root = {} ---------------------------------------- -- 盲盒 ---------------------------------------- -- 箱子物品列表 function root:blind_get_box_item_list(boxId) local confList = {} local conf = baseAdapt:getConfig("BlindBoxAwardConfig") for _, v in ipairs(conf) do if v.boxId == boxId then table.insert(confList, table.copy(v)) end end return confList end -- 获取箱子信息 function root:blind_get_box_key_info(boxId, key) local conf = baseAdapt:getConfig("BlindBoxConfig") for _, v in ipairs(conf) do if v.boxId == boxId then if is_empty(key) then return v else return v[key] end end end end return root