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@@ -18,7 +18,10 @@ function root:ctor(uid, mdlName, keyName, isSaveDB, isPersonal)
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18
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18
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self.mdlName = mdlName
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self.keyName = keyName
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self.isSaveDB = isSaveDB
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- self.isPersonal = isPersonal or true
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21
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+ self.isPersonal = false
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+ if isPersonal == nil then
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+ self.isPersonal = true
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+ end
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25
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end
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27
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-- 模块sql属性
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@@ -60,7 +63,6 @@ function root:get_data_from_db()
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63
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if self.isSaveDB then
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64
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local sql = sqlUtil.select_table_by_key(self:get_table_name(), self.keyName, self:getKeyValue())
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62
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65
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res = lib_game_mysql:query(sql)
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63
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- log.info("get_data_from_db sql[%s] res[%s]", tostring(sql), tostring(res))
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64
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66
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if res and res[1] then
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67
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-- add to redis
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66
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redisUtil.hmset(moduleKey, res[1])
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