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@@ -0,0 +1,76 @@
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+/*
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+ * @Descripttion:
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+ * @version:
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+ * @Author: Neo,Huang
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+ * @Date: 2020-10-16 14:29:56
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+ * @LastEditors: Neo,Huang
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+ * @LastEditTime: 2020-12-28 09:43:46
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+ */
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+package utils
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+
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+import (
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+ "fmt"
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+
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+ "database/sql"
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+ "log"
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+
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+ // import sql driver
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+ _ "github.com/go-sql-driver/mysql"
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+)
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+
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+// 获取数据库handler
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+var mapMysql = make(map[string]*sql.DB)
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+
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+// GetMysqlHandler getMysqlHandler
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+func GetMysqlHandler() (*sql.DB, error) {
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+ var err error
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+ project := GetProject()
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+
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+ if mapMysql[project] != nil {
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+ err = mapMysql[project].Ping()
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+ if err == nil {
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+ return mapMysql[project], nil
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+ }
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+ log.Print("GetMysqlHandler PING:", err)
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+ mapMysql[project].Close()
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+ }
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+
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+ configFile := GetConfigFile()
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+
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+ connString := fmt.Sprintf("%s:%s@tcp(%s:%s)/%s?charset=utf8", //
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+ GetConf("mysql-game::user", configFile), GetConf("mysql-game::password", configFile),
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+ GetConf("mysql-game::host", configFile), GetConf("mysql-game::port", configFile), GetConf("mysql-game::database", configFile))
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+
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+ log.Println("GetMysqlHandler connString:", connString)
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+ mapMysql[project], err = sql.Open("mysql", connString)
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+ if err != nil {
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+ log.Fatal("Open connection failed:", err.Error())
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+ return nil, err
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+ }
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+ err = mapMysql[project].Ping()
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+ if err != nil {
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+ log.Print("PING:", err)
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+ return nil, err
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+ }
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+
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+ return mapMysql[project], nil
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+}
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+
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+// 更新玩家状态
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+func UpdatePlayerStatus(uid int, status int) error {
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+ db, err := GetMysqlHandler()
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+ if err != nil {
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+ log.Println("UpdatePlayerStatus GetMysqlHandler, Error: ", err)
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+ return err
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+ }
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+
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+ sql := fmt.Sprintf("UPDATE game_user SET status=%d WHERE uid=%d;", status, uid)
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+ // log.Println("order_insert_db sql:", sql)
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+ _, err = db.Exec(sql)
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+ if err != nil {
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+ log.Println("UpdatePlayerStatus update data Exec Failed, Error: ", err)
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+ return err
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+ }
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+
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+ return nil
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+}
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