var BattleRoomPlayerIcon = require("BattleRoomPlayerIcon") cc.Class({ extends: cc.Component, properties: { imageBg: { default: null, type: cc.Sprite, serializable: true, }, textStatus: { default: null, type: cc.Label, serializable: true, }, textPreviewNum: { default: null, type: cc.Label, serializable: true, }, textRoundNum: { default: null, type: cc.Label, serializable: true, }, buttonWatch: { default: null, type: cc.Button, serializable: true, }, buttonFight: { default: null, type: cc.Button, serializable: true, }, goldLayout: { default: null, type: cc.Node, serializable: true, }, playerTop: { default: null, type: cc.Node, serializable: true, }, playerBottom: { default: null, type: cc.Node, serializable: true, }, player1: { default: null, type: BattleRoomPlayerIcon, serializable: true, }, player2: { default: null, type: BattleRoomPlayerIcon, serializable: true, }, player3: { default: null, type: BattleRoomPlayerIcon, serializable: true, }, }, setButtonSubShow(b) { this.buttonSub.node.active = b; }, onClickCell() { if (this.onClickCb) { this.onClickCb(this.index, this.data) } }, });