Explorar o código

【修改】 修改配置表加载

Hua hai 1 ano
pai
achega
8412800625

+ 5 - 13
assets/resources/edt_prefab/Dream/DreamMain.prefab

@@ -3110,19 +3110,11 @@
3110 3110
       "__id__": 1
3111 3111
     },
3112 3112
     "_enabled": true,
3113
-    "button1": {
3114
-      "__id__": 23
3115
-    },
3116
-    "button2": {
3117
-      "__id__": 38
3118
-    },
3119
-    "button3": {
3120
-      "__id__": 53
3121
-    },
3122
-    "button4": {
3123
-      "__id__": 68
3124
-    },
3125
-    "_id": "7ebBPqbzVCorXZuf2I301F"
3113
+    "button1": null,
3114
+    "button2": null,
3115
+    "button3": null,
3116
+    "button4": null,
3117
+    "_id": ""
3126 3118
   },
3127 3119
   {
3128 3120
     "__type__": "cc.PrefabInfo",

+ 0 - 7
assets/resources/res_audio/mp3/back_music.meta

@@ -1,7 +0,0 @@
1
-{
2
-  "ver": "1.0.1",
3
-  "uuid": "54946017-7977-4322-ae67-4141bc45c96a",
4
-  "isSubpackage": false,
5
-  "subpackageName": "",
6
-  "subMetas": {}
7
-}

+ 0 - 7
assets/resources/res_image/scene_bg.meta

@@ -1,7 +0,0 @@
1
-{
2
-  "ver": "1.0.1",
3
-  "uuid": "93304787-5cca-40f0-b733-0ab29b51b691",
4
-  "isSubpackage": false,
5
-  "subpackageName": "",
6
-  "subMetas": {}
7
-}

+ 0 - 7
assets/script/app/utils.meta

@@ -1,7 +0,0 @@
1
-{
2
-  "ver": "1.0.1",
3
-  "uuid": "ffe7fcb3-2442-4ba0-ab6c-7c0197bc32e8",
4
-  "isSubpackage": false,
5
-  "subpackageName": "",
6
-  "subMetas": {}
7
-}

+ 2 - 5
assets/script/app/view/common/ViewBase.js

@@ -1,13 +1,10 @@
1 1
 cc.Class({
2 2
     extends: cc.Component,
3
-    properties: {
4
-    },
5 3
 
6
-    init(param) {
7
-        super.init()
4
+    properties: {
8 5
 
9 6
     },
10
-
7
+    
11 8
     createComponent(type, parent, param, cb) {
12 9
         let prefabPath = G.UIMgr.defaultUIPath + JMC.UIPath[type];
13 10
         this.creawteUI(prefabPath, parent, param)

+ 4 - 1
assets/script/app/view/dream/DreamMain.js

@@ -2,7 +2,7 @@ let ButtonSelect1 = require('ButtonSelect1')
2 2
 let ViewBase = require('ViewBase')
3 3
 
4 4
 cc.Class({
5
-    extends: cc.ViewBase,
5
+    extends: ViewBase,
6 6
     properties: {
7 7
         button1: {
8 8
             default: null,
@@ -54,6 +54,9 @@ cc.Class({
54 54
 
55 55
         this.curViewType = viewType;
56 56
         this.createOrShowView(this.curViewType)
57
+
58
+        cc.log(G.CfgMgr.battleBoxAwardConfig.getByMultipleKey(2001, 10001));
59
+        cc.log(G.CfgMgr.battleBoxConfig.getByMainKey(2001));
57 60
     },
58 61
 
59 62
     createOrShowView(type) {

+ 7 - 1
assets/script/core/model/CfgMgr.js

@@ -33,6 +33,12 @@ let CfgMgr = {
33 33
             ResItemTypeConfig: new ConfigBase().initTable("ResItemTypeConfig", "id"),
34 34
             Sheet1: new ConfigBase().initTable("Sheet1", "id"),
35 35
         };
36
+
37
+        for (const [key, config] of Object.entries(this.configs)) {
38
+            key = key.charAt(0).toLowerCase() + key.slice(1); 
39
+            this[key] = config
40
+        }
41
+
36 42
         this.curLoadingIndex = 0;
37 43
     },
38 44
 
@@ -70,7 +76,7 @@ let CfgMgr = {
70 76
         if (this.loadFinishCb) {
71 77
             this.loadFinishCb()
72 78
         }
73
-        
79
+
74 80
         cc.game.emit('e_mgr_load_config_done');
75 81
     },
76 82
 }

+ 1 - 1
assets/script/core/model/UIMgr.js

@@ -77,7 +77,7 @@ let UIMgr = {
77 77
 
78 78
             let viewBase = node.getComponent(ViewBase);
79 79
             if (viewBase) {
80
-                viewBase.init(param)
80
+                // viewBase.init(param)
81 81
             }
82 82
 
83 83
             if (!cache) {